{
   "unitTypeName":"EFFECT_VETERANING_POWER",
   "unitType":10022,
   "uiDefinition":{
      "visuals":[
         
      ]
   },
   "unitStatSheet":{
      "unit":{
         "isTechnology":true,
         "costTurn":0,
         "grantorShopItems":null,
         "hpMax":1,
         "hp":0,
         "power":1,
         "rangeAttack":0,
         "armorPierce":0,
         "armorNormal":0,
         "sight":0,
         "unitSizeCol":1,
         "unitSizeRow":1,
         "isUnderConstruction":false,
         "isFactory":false,
         "isFactoryThatNotAffectsFactoryLimits":false,
         "isOccupiableBuilding":false,
         "isWalkableThrough":true,
         "powerAccuracyPenalty":0.0,
         "powerRange":0,
         "powerRangePenaltyPercent":0,
         "attackTypeBurningRock":false,
         "attackTypeArrow":false,
         "rangeWalk":0,
         "convertRange":0,
         "convertResistance":0.0,
         "convertPossibility":0.0,
         "rangeHeal":0,
         "healRate":0,
         "rangeMend":0,
         "mendRate":0,
         "canBuild":false,
         "bonusMendingWhenConstructing":0.0,
         "bonusMending":0.0,
         "bonusHealing":0.0,
         "carryCapacity":0,
         "canBeCarried":true,
         "isCarriedUnitSurvivesIfIDie":false,
         "isCarrierCanCarryUnderConstruction":false,
         "isCarrierHidesCarriedUnits":true,
         "isCarrierLetCarriedUnitsToShoot":false,
         "isCarrierRemovesTerrainDrawbacks":false,
         "maxActionCount":0,
         "canOccupyBuilding":true,
          
          
          
          
         "trnWeaponEffects":null,
         "trnCategories":["U_FLESH_AND_BLOOD"],

         "trnBonusList":[]
               
         }
        
   }
   
}