Search found 30 matches
- Wed May 08, 2024 11:26 pm
- Forum: Reporting Issues
- Topic: Platform ships and catapult ships are Bugged
- Replies: 0
- Views: 8127
Platform ships and catapult ships are Bugged
Dear Dev, It's me Pedro! been long time no see, how have you been doing? me i am doing great, anyway I'm here to report on the latest bug in the update 1.1942, in that the platform ships are currently bug images of a half-sail rather than a full ship, it's images is terrible crop out, also it says i...
- Sat Nov 11, 2023 12:03 pm
- Forum: Others
- Topic: Does Needs a Bug forum page
- Replies: 1
- Views: 2057
Does Needs a Bug forum page
Hello devs, I wanted to ask, we might need a forum page here on age of galaxy dedicated to bugs found in the game, that way players can report it. The first bug I must report is the Gas shroom units, (Flying) of the newly submitted myconids factions, it's currently the only flying unit that can't be...
- Sat Nov 11, 2023 11:37 am
- Forum: Balancing discussions
- Topic: Are the Undead a little too strong?
- Replies: 4
- Views: 6088
Re: Are the Undead a little too strong?
Hey devs! thanks! I went to test a theory of mine with Ai-hard undead, and your correct!, I suffered countless hours of trying to beat the undead hard ai in multiple matches as either race, with even playing as undead, I found difficulty, then I test a reveal map skirmish to test this theory to see ...
- Tue Nov 07, 2023 1:18 pm
- Forum: Balancing discussions
- Topic: Dwarft alchemist
- Replies: 1
- Views: 5149
Dwarft alchemist
hello devs, its me Pedro Constitute one final message of the day, what are the plans for Dwarfs alchemist, is there anyway to allow the alchemist to have a more diverse spell slot / Skills? I realize the dwarfs alchemist are a niche pick, generally people will pick them over the small buffs it gives...
- Tue Nov 07, 2023 12:59 pm
- Forum: Balancing discussions
- Topic: Are the Undead a little too strong?
- Replies: 4
- Views: 6088
Are the Undead a little too strong?
Hello again Devs! Sorry for the interruption, I needed to ask this because while playing as humans against undead (It was a skirmish match with the undead set to Ai-hard) I had fun, but notice a little problem with the balance of the match, one of which is the undead's ease of access to a powerful u...
- Wed Oct 18, 2023 1:02 pm
- Forum: Reporting Issues
- Topic: Ai prematurely uses Undead units! (Bug)
- Replies: 6
- Views: 6105
Re: Ai prematurely uses Undead units! (Bug)
Thanks for responding, but early gameplay with ai undead with access to some of the strongest units, especially small maps is still imbalance, and the undead ai could have atleast built a butcher tower to appear like they have access to the skeleton monster. rather than appear unfair at least.
- Wed Oct 18, 2023 12:36 am
- Forum: Balancing discussions
- Topic: Zombie raise rework idea
- Replies: 7
- Views: 7600
Zombie raise rework idea
Hello again dev! Oct 18, 2023 Wanted to create a second post today, it's about the zombie units, generally there is a serious bug with regards to zombie units, if say your zombie units poisons an enemy unit and in the next turn they kill that enemy unit that unit becomes a zombie unit and is convert...
- Wed Oct 18, 2023 12:06 am
- Forum: Reporting Issues
- Topic: Ai prematurely uses Undead units! (Bug)
- Replies: 6
- Views: 6105
Ai prematurely uses Undead units! (Bug)
Hello Dev! october 18, 2021 Greeting on this fine day, wanted to inform the devs that when I was playing against Ai units specifically the undead units, within the first 5 turns have been granted access to using skeleton monster units despite not having the butcher tower set up or even mentioned of ...
- Thu Jan 12, 2023 11:14 am
- Forum: Reporting Issues
- Topic: New bug report Jan 12, 2023
- Replies: 19
- Views: 8494
New bug report Jan 12, 2023
Greeting! Dev!, Been a while, but late happy new year!, and many blessing to come in the following years!, anyway the current update is at 1.178. there are reports of new bugs found in the games from two units, currently those are: 1. Imperial Gryphon archer - Imperial Gryphon archers are currently ...
- Fri Aug 19, 2022 9:40 am
- Forum: Reporting Issues
- Topic: Insane Orc unable to move after being built
- Replies: 14
- Views: 4873
Re: Insane Orc unable to move after being built
Hello afternoon or morning ? Devs, it's me Pedro constitute, just wanted to message here since I've been playing the game and I am reporting the same issue, the knwon units as the insane orc cannot be moved after being build, thus are not preferable to use or create for a match, can we have an updat...
- Sat Feb 05, 2022 12:48 pm
- Forum: Balancing discussions
- Topic: Scalefolk rework
- Replies: 424
- Views: 139560
Re: Scalefolk rework
Hello Devs, i just wanted to ask?
in this post I saw the Kobald Exuviaewalker with it's multiple suggested forms, might there be a chance for it to be implemented?
in this post I saw the Kobald Exuviaewalker with it's multiple suggested forms, might there be a chance for it to be implemented?
- Sat Feb 05, 2022 12:26 pm
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 50759
Re: AOF Unit, tech flavour texts
Is there more units who need more flavor texts?
- Wed Jan 26, 2022 2:31 pm
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 50759
Re: AOF Unit, tech flavour texts
Sorry i still don't know how to use most of this websites features, and I only mange to do goblin cheetah riders and Lizardman Huitznahuatl
- Wed Jan 26, 2022 2:28 pm
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 50759
Re: AOF Unit, tech flavour texts
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER">...</string> <string name="UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER">...</string> <string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE3">...</string> <string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE4&quo...
- Sun Jan 23, 2022 11:59 am
- Forum: Others
- Topic: Warfell Crystals
- Replies: 2
- Views: 2501
Warfell Crystals
I just realized, the Warfell crystals, while very colorful, have bland names like red crystal or blue crystal, but no way to really discern each of the crystal effects unless reading the effects triggered, which I remember is also a bit hard to discern as well :( so maybe I had an idea, adding an ad...
- Sun Jan 23, 2022 9:56 am
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 50759
Re: AOF Unit, tech flavour texts
I wanted to ask, but how do we contribute to unit flavor text? and also what are the rules to adding flavor text for the public version of the game, I know certain words are prohibited, but is there a rule to make description about the units based on function or of unit design, like if by describing...
- Fri Jan 21, 2022 1:12 am
- Forum: Reporting Issues
- Topic: AOF disappearing dialogs - FIXED
- Replies: 9
- Views: 3536
Re: AOF disappearing dialogs - FIXED
wanted to ask, how did you upload a screen shot here, cause i tried it once, did not work
Re: Wikipedia
Sorry for not responding for a long time, I tried to build a Wikipedia, but I failed to make it work, could not properly put images properly and lost an account for the Wikipedia since of December , I am deeply sorry for wasting time, for your time especially, I just hope others would make the Wikip...
- Sun Jan 16, 2022 12:00 pm
- Forum: Reporting Issues
- Topic: Hotseat games: Fog problem only IMPLEMENTED
- Replies: 14
- Views: 5801
Re: Hotseat games: Fog problem only IMPLEMENTED
I can confirm with such joy, that it is finally fixed, and should this bug rears it's glitchy presence over, I can keep testing it, and report it for it's existence.
- Sun Jan 16, 2022 11:51 am
- Forum: Reporting Issues
- Topic: Also other bugs to report
- Replies: 1
- Views: 2769
Also other bugs to report
Happy new year greetings Devs!, It's me Pedro Constitute, and although it is late new year, it's still better to greet you, a happy new year :D , however as per mention of the subject, I should tell you some concerning bugs i have found in the current game, such as some of the units powers and abili...
Re: Wikipedia
okay will do
Re: Wikipedia
Ahh thank you for clearing it up, also I wanted to tell you, that I was planning on making my own version of the wiki since the official one was lacking any current updates, now that I think about it, maybe it was a mistake on my part to try and make a new wiki for the game. So in advance I should h...
Wikipedia
Wikipedia Questions! Is there a Wikipedia? and if so will it continue to update? :?: the last time it got updated was a long time ago, and it is missing a whole lot of data, the current version of the game is vastly different then the previous version it was covered on the wiki, so this is importan...
- Fri Mar 19, 2021 7:25 am
- Forum: Archived - Reporting Issues
- Topic: Units production stops in certain maps! IMPLEMENTED
- Replies: 4
- Views: 2721
Re: Units production stops in certain maps! IMPLEMENTED
Dear Developers,
You bloody rock!
seriously, you guys are amazing!
You bloody rock!
- Thu Mar 18, 2021 1:42 am
- Forum: Reporting Issues
- Topic: Hotseat games: Fog problem only IMPLEMENTED
- Replies: 14
- Views: 5801
Re: Hotseat games: Fog problem only
Unfortunately it is still present, somehow it persisted for a long time, still in local (passing your phone to your friend to take their turn). yup it is still present in Version 1.142. 
- Thu Mar 18, 2021 1:33 am
- Forum: Archived - Reporting Issues
- Topic: Units production stops in certain maps! IMPLEMENTED
- Replies: 4
- Views: 2721
Units production stops in certain maps! IMPLEMENTED
Version: 1.142, date: March 18, 2021, time 8:30 am Greeting developers! I hope I did not to disturbed you or waste any of your time so I just wanted to report some new problems I am a big fan of your games, AoS, AoF and AoWW, and while I was playing AoF on my mobile device I stumble upon a particula...
- Fri Aug 14, 2020 1:56 am
- Forum: Archived - Reporting Issues
- Topic: Undead bugs IMPLEMENTED
- Replies: 28
- Views: 3661
Re: Undead bugs IMPLEMENTED
Hello, again Devs :D this relates to the current build of 1.127 This relates to the now missing armor possesions upgrade: When playing undead. The armor possesion upgrade is not present anymore in the crypt. Must be intentional since there is the embassy. But the embassy isn't working. Maybe take a ...
- Sat Jun 27, 2020 11:38 pm
- Forum: Reporting Issues
- Topic: Hotseat games: Fog problem only IMPLEMENTED
- Replies: 14
- Views: 5801
Re: Cool down, missing unit and fog doesn't work.
:D thank you, the cool down is fixed. But the skeleton monster crossbow unit is still missing in action. I went and test the fog problem, and then realize that it is not present during multiplayer when doing it online, meaning the public plays are not aware of it. So no problem there. But the fog pr...
- Sat Jun 27, 2020 10:39 am
- Forum: Reporting Issues
- Topic: Hotseat games: Fog problem only IMPLEMENTED
- Replies: 14
- Views: 5801
Hotseat games: Fog problem only IMPLEMENTED
:?: Hello dev. I like to report that during playing some of the elves and human faction, many of there summon abilities cooldown are stuck after using it once. Also when playing undead, a unit called skeleton monster crossbow is not present after unlocking skeleton monster upgrade. Is it missing for...
- Mon Jan 27, 2020 2:10 am
- Forum: Archived - Reporting Issues
- Topic: Missing upgrade - ARCHIVED
- Replies: 3
- Views: 1114
Missing upgrade - ARCHIVED
Hello dev, how was your day, if good then that is nice, if bad day then don't feel sad. Anyway I wanted to report on several issue with the game age of Fantasy as of late jan. 2020. Issues include but not limited to the issues of upgrades such as the availability of the new phantom crossbow men whic...