Search found 172 matches
- Mon Sep 11, 2023 11:20 am
- Forum: UDSSR helicopter
- Topic: Ka-50
- Replies: 25
- Views: 8414
Re: Ka-50
Attempted it, but needs animation
- Mon Sep 11, 2023 11:17 am
- Forum: UDSSR Tank
- Topic: upgrade to the T-90 tank IMPLEMENTED
- Replies: 1
- Views: 1907
Re: upgrade to the T-90 tank
Attempted to JSON the T-90MS, as per T-90S, I don't see a reason to use an ID for it, since, I don't see differences between the T-90A and T-90S
- Thu Jun 17, 2021 9:33 am
- Forum: Others
- Topic: AOW tournament
- Replies: 23
- Views: 4681
Re: tournament
I want to join!
- Wed Dec 30, 2020 2:03 pm
- Forum: Vehicles (last cleanup: 20240130)
- Topic: BM31-12 Andryusha
- Replies: 19
- Views: 4530
Re: BM31-12 Andryusha
more accurate firing [it can be made as adding anti infantry and artillery bonus] and bigger and more rockets ---> more explosives ---> more damageJasondunkel wrote: ↑Tue Dec 29, 2020 12:44 pm can you tell me the difference to katyusha
what i found out is that andruyusha has a longer shoot range
- Wed Dec 30, 2020 2:00 pm
- Forum: Implemented/Closed ones
- Topic: Panzerwerfer 42 (rocket-artillery) IMPLEMENTED
- Replies: 3
- Views: 2038
Re: Panzerwerfer 42 (rocket-artillery)
as for me, it's a great idea like stuka zu fußHauptmannHorst wrote: ↑Tue Dec 29, 2020 4:35 pm German half-track vehicle with 10x 15cm rockets for area bombardment.
- Sat Dec 26, 2020 4:09 pm
- Forum: German tanks
- Topic: Waffentrager pak43
- Replies: 1
- Views: 1655
Waffentrager pak43
Waffentrager pak43, German waffentrager project that tried to creat a new tank destroyer
7 built, 5 were used at battle of Berlin
stats will be:
hp: like pz1
armor: 0/0
armament: same with nashorn or jagdpanther
speed: 2 speed
2 range
2 cost
3rd industy level needed
7 built, 5 were used at battle of Berlin
stats will be:
hp: like pz1
armor: 0/0
armament: same with nashorn or jagdpanther
speed: 2 speed
2 range
2 cost
3rd industy level needed
- Tue Dec 22, 2020 4:15 am
- Forum: Vehicles (last cleanup: 20240130)
- Topic: Tank recovery vehicle +IMG
- Replies: 31
- Views: 5598
Re: Tank recovery vehicle
what about bergepanther? https://www.google.com/imgres?imgurl=https%3A%2F%2Fwww.super-hobby.ru%2Fzdjecia%2F5%2F1%2F9%2F28070_rd.jpg&imgrefurl=https%3A%2F%2Fwww.super-hobby.ru%2Fproducts%2FBergepanther-Ausf.-G-Full-Interior.html&tbnid=YGqhCzlkBuT_4M&vet=12ahUKEwiArsin3ODtAhWDqIsKHT7xBSoQM...
- Mon Dec 21, 2020 12:59 pm
- Forum: Buildings (last cleanup: 20240130)
- Topic: HQ
- Replies: 1
- Views: 1958
HQ
a building that will work like officer, but will have more hp, armor and won't be able to move
- Mon Dec 21, 2020 12:51 pm
- Forum: German Planes (last cleanup: 20240130)
- Topic: HE 177 +IMG needs polish
- Replies: 37
- Views: 6040
Re: Heinkel He 177 "Greif"
if so JU390 have to get it too! (irl it could carry 4 fritz-x bombs per flight)HauptmannHorst wrote: ↑Sun Dec 20, 2020 9:06 pm I thought it cold have a "Fritz x button" next to the common bombing button with a cooldown.
Fritz X for extreme damage against ships as it was used for?
- Mon Dec 21, 2020 12:41 pm
- Forum: Russian Tanks
- Topic: ISU-122 and ISU-152 range and class OLD_TOPIC
- Replies: 6
- Views: 2566
Re: ISU-122 and ISU-152 range and class
you are about SU-152 and SU-122? they aren't ISU-122 and ISU-152!!! ISU-152 and ISU-122 were self-propelled artillery like 2 of them too!!!!!Jasondunkel wrote: ↑Sun Dec 20, 2020 1:17 pm both classes are in the game so every thing is right. but til now i have not found the longest shootrange for the at version. that can not be 20km
- Mon Dec 21, 2020 12:40 pm
- Forum: Russian Tanks
- Topic: ISU-122 and ISU-152 range and class OLD_TOPIC
- Replies: 6
- Views: 2566
Re: ISU-122 and ISU-152 range and class
how I know, both ISU-122(max firing range=19800m) and ISU-152 (max firing range=20500m) has to have a more range than 1 in game, and irl they were self propelled artillery, so I think we should change their class from heavy AT to heavy artillery. (KV-2 range for comparison is 17320) And thats defen...
- Sun Dec 20, 2020 11:02 am
- Forum: Russian Tanks
- Topic: ISU-122 and ISU-152 range and class OLD_TOPIC
- Replies: 6
- Views: 2566
ISU-122 and ISU-152 range and class OLD_TOPIC
how I know, both ISU-122(max firing range=19800m) and ISU-152 (max firing range=20500m) has to have a more range than 1 in game, and irl they were self propelled artillery, so I think we should change their class from heavy AT to heavy artillery. (KV-2 range for comparison is 17320)
- Sat Dec 19, 2020 4:58 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: Uralmash-1 (SU-101 and SU-102)
- Replies: 0
- Views: 2083
Uralmash-1 (SU-101 and SU-102)
https://en.wikipedia.org/wiki/Uralmash-1
Soviet late ww2 SPG that will replace SU-100
Soviet late ww2 SPG that will replace SU-100
- Sat Dec 19, 2020 4:54 pm
- Forum: German tanks
- Topic: pz2 luchs
- Replies: 3
- Views: 1957
Re: pz2 luchs
ich verstande, dankeJasondunkel wrote: ↑Sat Dec 19, 2020 4:40 pm the weapon was allthou better. but than it will a bit more ecpensive
- Sat Dec 19, 2020 4:29 pm
- Forum: German tanks
- Topic: pz2 luchs
- Replies: 3
- Views: 1957
pz2 luchs
it will be pz2 with bigger speed(5 tiles per turn) due to it's better tracks
- Fri Dec 18, 2020 1:09 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: BT-42 finnish
- Replies: 1
- Views: 2103
BT-42 finnish
Finnish self propelled artillery
https://en.wikipedia.org/wiki/BT-42
https://en.wikipedia.org/wiki/BT-42
- Fri Dec 18, 2020 1:08 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: upgrade for maus
- Replies: 4
- Views: 2621
Re: upgrade for maus
and also I forgot about maus with flamethrower as secondary armament instead of little gun
- Fri Dec 18, 2020 1:07 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: upgrade for maus
- Replies: 4
- Views: 2621
Re: upgrade for maus
yes, it won't kill the balance, but I think that it can make maus more effective than Ratte to make maus to be built tooShark guy 35 wrote: ↑Fri Dec 18, 2020 4:25 am An anti air maus seems useless because of its speed (or lack thereof)![]()
- Thu Dec 17, 2020 8:40 pm
- Forum: Technologies
- Topic: Auto Loading Mechanism
- Replies: 4
- Views: 2658
Re: Auto Loading Mechanism
may I know which tanks it will be?
- Thu Dec 17, 2020 8:35 pm
- Forum: Tanks (last cleanup: 20240130)
- Topic: upgrade for maus
- Replies: 4
- Views: 2621
upgrade for maus
germans had plans to add for maus light AA and I don't thin it will destroy balance if this will be implemented
- Tue Dec 15, 2020 7:17 am
- Forum: US Guns
- Topic: American AT 105mm 90mm left IMPLEMENTED
- Replies: 22
- Views: 5086
American AT 105mm 90mm left IMPLEMENTED
M3 37mm AT gun
https://en.wikipedia.org/wiki/37_mm_gun_M3
M5 76mm AT gun
https://en.wikipedia.org/wiki/3-inch_gun_M5
https://en.wikipedia.org/wiki/37_mm_gun_M3
M5 76mm AT gun
https://en.wikipedia.org/wiki/3-inch_gun_M5
- Tue Dec 15, 2020 7:15 am
- Forum: British Guns
- Topic: QF 3.7 inch AA gun AT ability
- Replies: 12
- Views: 2631
QF 3.7 inch AA gun AT ability
it will work same as Flak 88 and Sovet AA gun
- Tue Dec 15, 2020 6:37 am
- Forum: Technologies
- Topic: Mechant ship plane catapult
- Replies: 2
- Views: 2374
Re: Mechant ship plane catapult
An interesting device used on allied merchant ships that could launch a single fighter plane, which was meant to surprise enemy bombers. In this game it will be a tech that allows merchant ships to launch a fighter aircraft into the air, which will last for 6 turns before disappearing. What are you...
- Tue Dec 15, 2020 6:36 am
- Forum: Technologies
- Topic: Doctrines
- Replies: 11
- Views: 3384
Re: Doctrines
for Japan it can be for example: sea landing doctrine: sea transport cost -1 and speed +1 chi-ha cost -1 O-I cost -1 adds momi class destroyer ability to transport 1 unit Bombing from sea doctrine: all battleships cost -1 all infantry hp +2 Furutaka and minekaze cost -1 adds one more action per turn...
- Mon Dec 14, 2020 7:01 am
- Forum: Vehicles (last cleanup: 20240130)
- Topic: Borgward B IV heavy Goliath
- Replies: 2
- Views: 2195
Borgward B IV heavy Goliath
https://en.wikipedia.org/wiki/Borgward_IV
Borgward will be like Goliath, but without stealth ability and self killing, it's stats can be:
hp: same with pz1
armor: 1/0
speed: 3
range: 1
sight: 2
cost: 5
damage: 12
bonuses: same with panzershrek
abilities: 400kg explosives (deals 4 goliaths' damage)
Borgward will be like Goliath, but without stealth ability and self killing, it's stats can be:
hp: same with pz1
armor: 1/0
speed: 3
range: 1
sight: 2
cost: 5
damage: 12
bonuses: same with panzershrek
abilities: 400kg explosives (deals 4 goliaths' damage)
- Mon Dec 14, 2020 6:50 am
- Forum: Vehicles (last cleanup: 20240130)
- Topic: balance: Half trucks underused
- Replies: 8
- Views: 3173
Re: Half trucks
and also we must make Sdk.Fz, 251 have 2 carry capacity!!!
- Fri Dec 11, 2020 6:43 am
- Forum: Technologies
- Topic: incendiary rounds
- Replies: 6
- Views: 2797
Re: incendiary rounds
may be in airport?Shark guy 35 wrote: ↑Fri Dec 11, 2020 4:38 am Tech for fighter planes. Gives them a 30% chance to inflict burning effect on other air units. Requires industry level 2. Costs 5 turns. Buildable at TC.
- Wed Dec 09, 2020 3:08 am
- Forum: Tanks (last cleanup: 20240130)
- Topic: tank with defense against mines
- Replies: 8
- Views: 2917
Re: tank with defense against mines
why everyone forgot about pz3 with anti mine system? (I don't remember how it's called)
- Wed Dec 09, 2020 3:07 am
- Forum: German Guns
- Topic: V3 canon
- Replies: 2
- Views: 1940
Re: V3 canon
may be 12 because of it's superior range (more than 5 times more than 17cm howitzer and 4 times more than Gustav)Veritum Nazarenvs wrote: ↑Tue Dec 08, 2020 10:19 pm Mhmmm... i like it i wonder how many turns it would take to make.
it's like a permanent V1-2.
- Tue Dec 08, 2020 3:19 pm
- Forum: German Guns
- Topic: V3 canon
- Replies: 2
- Views: 1940
V3 canon
The V-3 (German: Vergeltungswaffe 3, "Retribution Weapon 3") was a German World War II large-caliber gun working on the multi-charge principle whereby secondary propellant charges are fired to add velocity to a projectile. The weapon was planned to be used to bombard London from two large ...