Search found 1305 matches

by Hyuhjhih
Thu Jun 27, 2024 3:29 am
Forum: New variant ideas
Topic: AGE OF STEAMPUNK (Looking for new team to take over)
Replies: 119
Views: 42983

Re: AGE OF STEAMPUNK (Looking for new team to take over)

Can we finally revive this :cry:
by Hyuhjhih
Thu Jun 27, 2024 2:48 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

Thanks guyzz :)
by Hyuhjhih
Thu Jun 27, 2024 2:45 am
Forum: Unit Design
Topic: Unit Design - Unit Propery sheet - Spec unit actions
Replies: 129
Views: 39312

Re: Unit Design - Unit Propery sheet - Spec unit actions

new spec: CAN_GO_TRU_NO_WALKABLE_TRU, //This ignores the NO_WALKABLE_TROUGH trait of the other unit (to be crossed) So will this spec get a attack/ability alternate in contrast to IS_INFINITE_TALL where the certain attack type can ignore this infinite tall spec in the target unit ( eg: pierce shots...
by Hyuhjhih
Mon May 13, 2024 5:22 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

👀
by Hyuhjhih
Wed Jul 12, 2023 11:37 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

oh.. thanks guyzz. 🙂
by Hyuhjhih
Sat May 13, 2023 10:10 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

clearly its been quite a while since I last visited forums ofc i can't blame myself for it coz, life been pretty much busy since last year. and everything and everyone around here look drastically changed since then. so the point is,.. I'm honestly not expecting any usual wishes today unlike the rec...
by Hyuhjhih
Wed Sep 28, 2022 11:15 am
Forum: General discussions
Topic: Modding problem - Bug reports
Replies: 1
Views: 10952

Modding problem - Bug reports

So this is the bug report which is giving headache since last update. Mainmenu JSON error: InitialSetup:OK InitialSetup:OK Maps:OK UserCreatedMapsLoad:OK Sounds:OK Graphics:OK Constants:OK Units:OK Transforms:OK Units2:OK Effects:OK BuildList:OK Shopitems:OK Achievements:OK TextureLoad:OK Races:OK R...
by Hyuhjhih
Tue Sep 27, 2022 6:09 am
Forum: Others
Topic: Units in walls
Replies: 6
Views: 3017

Re: Units in walls

Well, there is currently a possiblity for making the walls not passable by neither units not projectiles (even abilities) even if they are in range. (Eg: cave walls from AoF) But the reason it is not used for walls is that, it cannot be applied to walls to restrict only certain projectiles but, it w...
by Hyuhjhih
Tue Sep 06, 2022 2:17 pm
Forum: Techs
Topic: Roman concrete
Replies: 5
Views: 4684

Re: Roman concrete

Well, i would suggest this tech to be 4-5 cost, raising the p.armour of all buildings(*or most of the buildings) by a +5 or +7 which may be helpful for survival of factories from end game ranged chip off damages.
Researched from castrum
by Hyuhjhih
Mon Sep 05, 2022 11:39 am
Forum: Gameplay & UI
Topic: Minecart summon ability change request
Replies: 1
Views: 2293

Minecart summon ability change request

Currently, the minecart abilities to summon money courrier use summon_instant spec unit action. This, in certain cases ( when there is no available tiles to place) the ability will be used eventhough the unit is not summoned. As a suggestion, i could say this can be solved by changing the spec summo...
by Hyuhjhih
Wed Aug 31, 2022 4:56 pm
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 52079

Re: AoS Tournament 2022 [DRAFT]

Stratego (dev) wrote: Wed Aug 31, 2022 6:35 ami am in

I'll post the group invite as parts and will remove once he joins since pm is disabled for him.

Code: Select all

https://
chat.whatsapp.com/
GB8FA7oCLYTGkjCQPzg03U
by Hyuhjhih
Tue Aug 30, 2022 1:25 pm
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 52079

AoS Tournament 2022 [DRAFT]

https://media.discordapp.net/attachments/1003524430376484974/1014161727446847589/cooltext418261980349518.png Rules Duration: 120Days Starts on __/__/2022 __/__GMT Ends on __/__/2022 __/__GMT There will be 72hrs(3days) time limit for taking turns Expected to be All against All 1v1 individual matches...
by Hyuhjhih
Mon Aug 22, 2022 11:03 am
Forum: Unity version workbench
Topic: Unity version select, multiselect, multi actions
Replies: 21
Views: 6451

Re: Unity version select, multiselect, multi actions

double click: i like the double click ideas! also the images you made! thanks! my only consern is the carrier units that can also have some other abilities, so currently we use double click for entering a carrier, do u have idea for this problem? also i would keep the current ability line, so we ha...
by Hyuhjhih
Mon Aug 22, 2022 6:39 am
Forum: Unity version workbench
Topic: Unity version select, multiselect, multi actions
Replies: 21
Views: 6451

Re: Unity version select, multiselect, multi actions

Just a suggestion Single click: select a unit (shows hud) For movement https://media.discordapp.net/attachments/1003524430376484974/1011159924992127037/Screenshot_20220822-115606_Age_of_Strategy.png For attack (if damagable units in range) https://media.discordapp.net/attachments/1003524430376484974...
by Hyuhjhih
Mon Aug 15, 2022 8:15 am
Forum: DEVELOPER version changes
Topic: version 0.001 pre Beta
Replies: 2
Views: 2121

Re: version 0.001 pre Beta

godOfKings wrote: Sun Aug 14, 2022 2:25 pm Congrats @Hyuhjhih
Thanks gok. The current one is having some bugs. I'll clear it along with adding some more content and prepare for a bug patch update soon.
by Hyuhjhih
Sat Aug 06, 2022 9:44 am
Forum: Units/buildings
Topic: SA_BUILDINGS
Replies: 3
Views: 3493

Re: SA_BUILDINGS

Stratego is already working on it. The dev version will be released soon
by Hyuhjhih
Mon Aug 01, 2022 4:27 am
Forum: Units/buildings
Topic: SA_BUILDINGS
Replies: 3
Views: 3493

SA_BUILDINGS

https://media.discordapp.net/attachments/1003524430376484974/1003528334375923712/cooltext416528718393136.png Factories *click to read description Citadel Of Wisdom Main Cave Village Cave Camp Tree Cave Tent Hut Tree Hut Citadel Of Wisdom (MEGA) https://media.discordapp.net/attachments/8589153467566...
by Hyuhjhih
Wed Jul 27, 2022 3:50 am
Forum: Unit - melee infantry
Topic: Tlatoani IMPLEMENTED
Replies: 11
Views: 4171

Re: Tlatoani

Endru's image looks really good
by Hyuhjhih
Wed Jul 27, 2022 3:45 am
Forum: Unit - melee infantry
Topic: Tlatoani IMPLEMENTED
Replies: 11
Views: 4171

Re: Tlatoani

Edited A new leader unit to Aztecs, the primitive race. Cost 5 Hp 20-25 Att 6 anti ranged bonus Range 5 Arm 2,6 Speed 4 MR 100% Auras High morale [primitive/all] Maybe Missile tactics too [primitive.ranged/all.ranged] Abilities Heal ~10 hp self/allies Catogories Ranged, medium foot, anti-archer, an...
by Hyuhjhih
Wed Jul 27, 2022 3:24 am
Forum: New variant ideas
Topic: Age Of Gods- Temporarily Suspended
Replies: 28
Views: 13109

Re: Age Of Gods- Temporarily Suspended

Again it's me just had to come back to this I'm wondering if you can you know work with the current mechanics at ground you know just to get some stuffs of the ground like the Gods, terrain, Altar and so on It'll be in beta and when stratego is cool with changing the mechanics or unity version is o...
by Hyuhjhih
Sun Jul 10, 2022 9:37 am
Forum: Reporting Issues
Topic: broken game in multiplayer open to join CLOSED
Replies: 8
Views: 3902

Re: broken game in multiplayer open to join REOPENED

Actually it isn't resolved. We are still stuck. And as it is visibly comparable from Friedrich's report, I guess, since the third player chose reparative colour, the game started mis behaving, and the 4th, 5th, and 6th player is different from each report. And I have a slight guess that this was jus...
by Hyuhjhih
Fri May 20, 2022 5:37 pm
Forum: Ask questions here
Topic: unit_relations.txt : tech lines - techs
Replies: 6
Views: 2636

Re: unit_relations.txt : tech lines - techs

Tkns. I guess it will work, probably.
by Hyuhjhih
Fri May 20, 2022 4:06 pm
Forum: Ask questions here
Topic: unit_relations.txt : tech lines - techs
Replies: 6
Views: 2636

Multiple techs required to unlock a higher tier tech.

Not opening a new topic since i believe it will fit here well. The current unit_relation.txt provide the scope of unlocker tech line as [TECH]-> UNIT1/TECH1, UNIT2/TECH2 So, if mutiple techs are required to be researched(which are independent of each other) to unlock another tech, how should it be i...
by Hyuhjhih
Sun May 15, 2022 6:30 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

Tkns fellas
by Hyuhjhih
Sun May 15, 2022 6:29 am
Forum: OFF Topics
Topic: HAPPY BIRTHDAY HARCHIE HIRONDO
Replies: 13
Views: 5940

Re: HAPPY BIRTHDAY HARCHIE HIRONDO

Oops missed it. Sorry I was busy.
Anyway,

A bit late Happy Birthday @Harchie Hirondo. Wishing you all the goodness you deserve.
by Hyuhjhih
Sun May 15, 2022 6:27 am
Forum: OFF Topics
Topic: Happy Birthday Sharkguy!
Replies: 13
Views: 6309

Re: Happy Birthday Sharkguy!

Anchar wrote: Happy last birthday. I hope in real life you were congratulated so that you don't get upset.
😕 *Late
by Hyuhjhih
Sun May 15, 2022 6:24 am
Forum: OFF Topics
Topic: Happy Birthday Sharkguy!
Replies: 13
Views: 6309

Re: Happy Birthday Sharkguy!

Belated happy birthday Sharky
by Hyuhjhih
Fri May 13, 2022 9:50 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 41274

Re: Happy birthday Hyuhjhih

Image
by Hyuhjhih
Tue May 03, 2022 10:11 am
Forum: Units/techs/effects
Topic: To sacrifice units within another unit/carrier
Replies: 5
Views: 2478

To sacrifice units within another unit/carrier

Actually this is a general problem in all ao variants I tried, and now im asking whether there is a possibility i am unaware of to overcome this issue in AoC. The summon ability, which uses fodder units sacrificed to summon, isn't sacrificing units which are in another building/carrier in the range,...

Go to advanced search