Search found 30 matches

by StoneWall
Tue Jan 12, 2021 6:32 am
Forum: Unit - mounted
Topic: Kipchak warrior
Replies: 5
Views: 6701

Re: Kipchak warrior

Kipchak archer
by StoneWall
Tue Jan 12, 2021 4:57 am
Forum: Unit - mounted
Topic: Kipchak warrior
Replies: 5
Views: 6701

Re: Kipchak warrior

.
by StoneWall
Tue Jan 12, 2021 4:49 am
Forum: Unit - mounted
Topic: Kipchak warrior
Replies: 5
Views: 6701

Kipchak warrior

Turkic nomads of central asia, glittering warriors, his face is protected by an evil mask

name: warrior kipchak
Cost: 4
trainable at: stable, city
HP: 33
attack: 11
range: 1
armor: 1
hand evasion: 2
speed: 5
sight: 6
by StoneWall
Tue Jan 12, 2021 4:37 am
Forum: Unit - mounted
Topic: Manchu horseman
Replies: 1
Views: 2356

Manchu horseman

manchurian horseman with halberd

name: Manchu rider
cost: 4
trainable at: stable, town
hp: 33
attack: 13
range: 1
armor: 1
speed: 5
sight: 5
by StoneWall
Sun Jan 10, 2021 5:41 pm
Forum: Unit - mounted
Topic: Reindeer rider
Replies: 3
Views: 2693

Re: Reindeer rider

I have heard about reindeers ( actually aries) used for ramming out enemy pallisades in Siberian basis. And they were used as mount for heavy carrier transports. So i suggest this unit IN πŸ‘πŸ» Thank youπŸ™‚, if you look on the Internet, you can find a lot of interesting things on this topic, I read, alt...
by StoneWall
Sun Jan 10, 2021 4:10 am
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

I don't believe this fits current humans, also you might check for copyright issues if there is any. I usually prefer/encourage ideas that you would come up with on your own rather than just copying another games units. It's fine if you base the unit off the other games units style but you should b...
by StoneWall
Sun Jan 10, 2021 4:09 am
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

Midonik wrote: ↑Sat Jan 09, 2021 3:13 pm I dont think you need to attach every single correction you do thru forum, there is a space limit for those. Can you delete the old ones?
Sorry, I couldn't delete, can't only the site editor do it?
by StoneWall
Sat Jan 09, 2021 9:07 pm
Forum: Unit - mounted
Topic: Reindeer rider
Replies: 3
Views: 2693

Reindeer rider

Reindeer were used as war mounts by the peoples of Siberia, the deer is considered an all-terrain vehicle, its wide hooves allow it to move well on viscous soil, unlike horses that will get stuck there, this unit will not get stuck in swamps, but the movement speed is one cell less than that of hors...
by StoneWall
Sat Jan 09, 2021 11:03 am
Forum: Unit - ranged (like archers)
Topic: Indigenous tribe
Replies: 6
Views: 3636

Re: Indigenous tribe

Shark guy 35 wrote: ↑Wed Jan 06, 2021 3:53 pm I think a spear thrower would be interesting, you could try making one.

Arawak Indian with atlatl
by StoneWall
Sat Jan 09, 2021 9:35 am
Forum: Archived - Human Units, Buildings
Topic: Unsullied β€” ARCHIVED
Replies: 1
Views: 2258

Unsullied β€” ARCHIVED

the same infantry that fought for Daenerys in Game of Thrones, over disciplined and trained infantry, spearmen

name: Unsullied
cost: 7
trainable at: barracks, city
hp: 120
attack: 45
range: 2
armor: 4
Dodge melee: 2
Dodge ranget: 3
speed: 3
by StoneWall
Sat Jan 09, 2021 8:22 am
Forum: Archived - Human Units, Buildings
Topic: Heninger β€” REJECTED
Replies: 2
Views: 2176

Re: Heninger

.
by StoneWall
Sat Jan 09, 2021 8:19 am
Forum: Archived - Human Units, Buildings
Topic: Heninger β€” REJECTED
Replies: 2
Views: 2176

Heninger β€” REJECTED

this is another unit from the golden ax universe, a simple infantryman, strong enough and cheap, in the golden ax game they are the basic enemies

name: heninger
Cost: 2
Trainable at: city
hp: 90
attack: 30
Dodge melee: 1
speed: 3
by StoneWall
Sat Jan 09, 2021 6:56 am
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

name: Bad bro
cost: 7
trainable at: castle, city
hp: 200
Attack: 60
range: 1
armor: 3/3
speed: 4
by StoneWall
Fri Jan 08, 2021 8:31 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

6
by StoneWall
Fri Jan 08, 2021 8:23 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

compare, it is from this that
by StoneWall
Fri Jan 08, 2021 8:19 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

5
by StoneWall
Fri Jan 08, 2021 8:08 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

N4
by StoneWall
Fri Jan 08, 2021 7:57 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

2
by StoneWall
Fri Jan 08, 2021 5:56 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Re: Big guy

slightly corrected
by StoneWall
Fri Jan 08, 2021 5:52 pm
Forum: Archived - Human Units, Buildings
Topic: Big guy β€” REJECTED
Replies: 15
Views: 4103

Big guy β€” REJECTED

I borrowed this character from the game Golden ax (genesies), I think this unit was just missing in our game, and in general their golden ax can be borrowed a lot of interesting things, this unit will have characteristics like an orc boss.
by StoneWall
Thu Jan 07, 2021 2:47 am
Forum: Unit - melee infantry
Topic: New idea about peaceful units
Replies: 6
Views: 1365

Re: New idea about peaceful units

no, I think such units will be just a nice addition to the game, with their introduction into the game there probably won't be any problems, this is a very handy approach for AOF for each race
by StoneWall
Wed Jan 06, 2021 6:23 pm
Forum: Unit - melee infantry
Topic: New idea about peaceful units
Replies: 6
Views: 1365

Re: New idea about peaceful units

This is completely different
by StoneWall
Wed Jan 06, 2021 1:55 pm
Forum: Unit - melee infantry
Topic: New idea about peaceful units
Replies: 6
Views: 1365

Re: New idea about peaceful units

armed citizen
by StoneWall
Wed Jan 06, 2021 1:43 pm
Forum: Unit - melee infantry
Topic: New idea about peaceful units
Replies: 6
Views: 1365

Re: New idea about peaceful units

but let's add new civilians to the game, for each culture civilians, men, women, old people, children and buildings, for example, Hindu or Africans, and a couple of fighting inhabitants for these cultures, over time it will be possible to replenish the list of cultures and peoples, according to lat...
by StoneWall
Wed Jan 06, 2021 10:13 am
Forum: Unit - melee infantry
Topic: New idea about peaceful units
Replies: 6
Views: 1365

New idea about peaceful units

but let's add new civilians to the game, for each culture civilians, men, women, old people, children and buildings, for example, Hindu or Africans, and a couple of fighting inhabitants for these cultures, over time it will be possible to replenish the list of cultures and peoples, according to late...
by StoneWall
Wed Jan 06, 2021 9:37 am
Forum: Unit - ranged (like archers)
Topic: arctic warrior2
Replies: 0
Views: 3261

arctic warrior2

This is a stern man of the north, he is always ready to stand up for his tribe, also Chukchi, the characteristics will be like an ordinary archer, but with great health, and an advantage in the snow, walking distance per one cell in the snow. who can tell me what is the standard in pixels for units?...
by StoneWall
Wed Jan 06, 2021 8:43 am
Forum: Unit - ranged (like archers)
Topic: arctic warrior
Replies: 3
Views: 5732

arctic warrior

The Chukchi are the people of the Far North, they are related to the Eskimos, but they live in the Far East of Russia, at one time they could not be conquered by the Russian Empire, there is a lot of Chukchi literature on Russian sites about military exploits, in the future I plan many new similar u...
by StoneWall
Wed Jan 06, 2021 8:15 am
Forum: Unit - ranged (like archers)
Topic: Indigenous tribe
Replies: 6
Views: 3636

Re: Indigenous tribe

and Guarani do not live where there is no forest) this will be such a nice bonus, it would be cool if some units have such bonuses associated with the terrain) for example, the northerners will be strong in the snow, it is unfair that the Indians were given little attention in the game, because they...
by StoneWall
Tue Jan 05, 2021 5:53 am
Forum: Unit - ranged (like archers)
Topic: Indigenous tribe
Replies: 6
Views: 3636

Indigenous tribe

indigenous to South America, this unit will be invisible on the surface where there are trees, and its characteristics will be similar to a longbow, but with less health, there is also a melee version of the unit
by StoneWall
Tue Jan 05, 2021 5:47 am
Forum: Unit - mounted
Topic: Asabara
Replies: 40
Views: 9275

Re: Asabara

Here is my version of asabara

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