Search found 34 matches
- Mon Apr 10, 2023 11:57 am
- Forum: Structures
- Topic: Huge walls or city walls.
- Replies: 6
- Views: 2099
Re: Huge walls or city walls.
Coding or in game? Not sure about coding but people on the code department did say that terrains can be just copy and paste if you do it the way it was done before. But for the drawing part... Yeah. That is the hardest part for me... No one but the devs can understand those things. That wall sprite...
- Mon Apr 10, 2023 11:36 am
- Forum: Structures
- Topic: Huge walls or city walls.
- Replies: 6
- Views: 2099
Re: Huge walls or city walls.
Can u add a new type of walls named "city wall or huge wall" which will take 1 worker 6 turns to make one wall and 4 turn to make one gate of that type and take a catapult atleast 10 turns to destroy one. Also can you make the all type of gates captureable. All type of Gates should have c...
- Mon Apr 10, 2023 11:35 am
- Forum: Structures
- Topic: Huge walls or city walls.
- Replies: 6
- Views: 2099
Re: Huge walls or city walls.
Coding or in game?
- Mon Apr 10, 2023 11:34 am
- Forum: Unit - melee infantry
- Topic: Arabians and ottomans
- Replies: 0
- Views: 2135
Arabians and ottomans
This should make the middle easterns perfect Mosque: Turn markaz askari design into a mosque. mosques should can train only imams and hakims mosques should can research some religious techs and some new techs. including sufism Hafiz: They should be the basic unit of imam khatib. And can be trained i...
- Mon Apr 10, 2023 9:54 am
- Forum: Neutrals (animals, buildings etc)
- Topic: Camels
- Replies: 0
- Views: 1525
Camels
Can u add camels as neutral animals like horses which does have camel fear abilities too.
- Mon Apr 10, 2023 9:45 am
- Forum: Structures
- Topic: Huge walls or city walls.
- Replies: 6
- Views: 2099
Huge walls or city walls.
Can u add a new type of walls named "city wall or huge wall" which will take 1 worker 6 turns to make one wall and 4 turn to make one gate of that type and take a catapult atleast 10 turns to destroy one. Also can you make the all type of gates captureable. All type of Gates should have cl...
- Fri Dec 30, 2022 4:53 pm
- Forum: Unit balancing
- Topic: Walls and pallisades
- Replies: 9
- Views: 2664
Re: Walls and pallisades
The siege machines remains useless now. If the hp of the walls increases so wasting 8 turns of building a catapult will have a meaning. How many times did u guys built a siege machine except mantlet and ballistas? And about gates they also should have more hp.( Not the pallisade gates) Uh... quite ...
- Thu Dec 29, 2022 11:10 am
- Forum: Unit balancing
- Topic: Walls and pallisades
- Replies: 9
- Views: 2664
Re: Walls and pallisades
The siege machines remains useless now. If the hp of the walls increases so wasting 8 turns of building a catapult will have a meaning. How many times did u guys built a siege machine except mantlet and ballistas? And about gates they also should have more hp.( Not the pallisade gates) I think you ...
- Thu Dec 29, 2022 3:29 am
- Forum: Unit balancing
- Topic: Walls and pallisades
- Replies: 9
- Views: 2664
Re: Walls and pallisades
Walls and palliasades should have more hp. Or the siege machines are unuseful. And the building cost of walls should be atleast 6 turns. Pallisades hp should be as much as the present walls. And they could be a replacement of the walls which are in the campaigns to avoid the problem. Swordman type ...
- Thu Dec 29, 2022 3:28 am
- Forum: Unit balancing
- Topic: Walls and pallisades
- Replies: 9
- Views: 2664
Re: Walls and pallisades
The siege machines remains useless now. If the hp of the walls increases so wasting 8 turns of building a catapult will have a meaning. How many times did u guys built a siege machine except mantlet and ballistas? And about gates they also should have more hp.( Not the pallisade gates)
- Wed Dec 28, 2022 6:43 am
- Forum: Unit balancing
- Topic: Walls and pallisades
- Replies: 9
- Views: 2664
Walls and pallisades
Walls and palliasades should have more hp. Or the siege machines are unuseful. And the building cost of walls should be atleast 6 turns. Pallisades hp should be as much as the present walls. And they could be a replacement of the walls which are in the campaigns to avoid the problem. Swordman type u...
- Fri Dec 16, 2022 11:09 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
I showed a simple and fast way this should do. And Arabian units should be a bit faster than others. And camels should have present camel abilities. The sultan should have leader inspiration affect. Imams should have the healers abilities and all arabian should have special desert affects. And if i...
- Fri Dec 16, 2022 8:56 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
change amir into caliphs or sultans. And beduin archers really don't make sense. Can you add Qeleah. As Arabic castles. leaders trainable in the game are only on the lower levels. Caliph and Sultan are big titles and are already on the level of leaders of countries. Also, the update aren't limited ...
- Fri Dec 16, 2022 6:21 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
I showed a simple and fast way this should do. And Arabian units should be a bit faster than others. And camels should have present camel abilities. The sultan should have leader inspiration affect. Imams should have the healers abilities and all arabian should have special desert affects. And if i...
- Fri Dec 16, 2022 6:12 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
:o I showed a simple and fast way this should do. And Arabian units should be a bit faster than others. And camels should have present camel abilities. The sultan should have leader inspiration affect. Imams should have the healers abilities and all arabian should have special desert affects. And if...
- Fri Dec 16, 2022 4:11 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
I showed a simple and fast way this should do. And Arabian units should be a bit faster than others. And camels should have present camel abilities. The sultan should have leader inspiration affect. Imams should have the healers abilities and all arabian should have special desert affects. And if it...
- Fri Dec 16, 2022 4:06 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
- Fri Dec 16, 2022 4:05 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
Why not this? Arabian swordsman==>Arabian expert swordsman==> Arabian Elite Swordsman Arabian archer==> Arabian expert archer==> Arabian Elite archer Arabian spearmen==> arabian expert spearman==> Arabian elite spearman Arabian mounted swordsman==>Arabian expert mounted swordsman==> Arabian Elite mo...
- Wed Dec 14, 2022 12:01 pm
- Forum: FAQ
- Topic: Full revealed upgrade tree? ANSWERED
- Replies: 12
- Views: 20927
- Wed Dec 14, 2022 2:29 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
- Tue Dec 13, 2022 1:20 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
Arabian horses are the fastest horse of the world.
- Tue Dec 13, 2022 1:20 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
And Arabian were mostly light units. They were feared for their speed. Camel riders used long axes.
- Tue Dec 13, 2022 1:13 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
I am not joining the argument but the mamlukes should be both melee and ranged.
- Wed Mar 23, 2022 8:34 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
Will developers put this muslim pack :( :( :( :( in the game? I am the one who puts things in AoS. Currently I am limited by very small issue, that could be very important for anything related. Lack of names for buildings. But much more importantly - I just do other things, like currently - new ter...
- Sat Mar 19, 2022 8:45 am
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
Will developers put this muslim pack
in the game?
- Mon Feb 21, 2022 1:32 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
- Sun Feb 20, 2022 3:01 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
- Fri Feb 18, 2022 1:11 pm
- Forum: Unit - melee infantry
- Topic: muslim pack
- Replies: 86
- Views: 16541
Re: muslim pack
I didn't read all reply. But u should a powerfull unit named Sultan(mounted on camel) with a huge axe. I took this Idea from AOE 2 Ds.
- Sat Feb 12, 2022 3:14 am
- Forum: Unit - melee infantry
- Topic: Oda Yari Ashigaru
- Replies: 31
- Views: 7861
Re: Oda Yari Ashigaru
How did u make this sprite?
- Thu Feb 10, 2022 9:54 am
- Forum: Other discussions about the game
- Topic: Lost account - GamerGhazi
- Replies: 6
- Views: 2949
Re: Lost account - GamerGhazi
My account name was GamerGhazi4. My father deleted my game.