Search found 4 matches

by TwiztidOne
Tue Apr 12, 2022 3:15 am
Forum: Closed ones
Topic: PRI#1: Orc tower spam - is it op? IMPLEMENTED
Replies: 56
Views: 17183

Re: Orc tower spam - is it op?

Personally I think cost should go up even if it's only a little. 6 turns to 10 turns or something
by TwiztidOne
Mon Apr 11, 2022 9:34 pm
Forum: Closed ones
Topic: PRI#1: Orc tower spam - is it op? IMPLEMENTED
Replies: 56
Views: 17183

Re: Orc tower spam - is it op?

The orc towers are the equivalent of the two attack fire totems the dwarfs had when they were released. And they have been removed....
by TwiztidOne
Mon Apr 11, 2022 9:29 pm
Forum: Closed ones
Topic: PRI#1: Orc tower spam - is it op? IMPLEMENTED
Replies: 56
Views: 17183

Re: Orc tower spam - is it op?

I disagree wholeheartedly with the removal of the x3 construction cost change. That needs to be done. That is SOLE best option to reduce the spam. I think it's important and needs to be done. Maybe take it down a bit if it's contested x2 or x2.5 but I think they need to be harder to construct becaus...
by TwiztidOne
Mon Apr 11, 2022 7:48 pm
Forum: Closed ones
Topic: PRI#1: Orc tower spam - is it op? IMPLEMENTED
Replies: 56
Views: 17183

Re: Orc tower spam - is it op?

100% orc tower spam is out of control... The best solution is to have a tower cap at half the building cap. That's the best solution because it solves it also being an issue with humans and lizards and dwarfs. But short of that because that takes a long time and understandable that a short term reme...

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