Search found 21 matches

by Jerzy1241
Sun Aug 14, 2022 11:47 am
Forum: Unit balancing
Topic: Elephant and Turtle machine
Replies: 8
Views: 2805

Elephant and Turtle machine

The war elephant, especially the heavy one, and the turtle machine are too powerful and need to be weakened. The very idea of ​​abstraction of these units, especially the turtle machine, which would probably be more suitable for Age of Fantasy as well as both flying units, is controversial. Counter ...
by Jerzy1241
Sun Aug 14, 2022 11:42 am
Forum: Unit balancing
Topic: Trebushet from castle
Replies: 6
Views: 2629

Re: Trebushet from castle

Even skipping the balance side - castle artillery had to be on top of the walls to be effective and very often it had to special smaller versions to even fit there. Even with bigger machines getting them on top was only possible during construction or at least along some changes in construction. An...
by Jerzy1241
Fri Aug 05, 2022 12:44 pm
Forum: Maps, campaigns
Topic: Entering to Red Mountains mission from Heir to the Throne
Replies: 1
Views: 2247

Entering to Red Mountains mission from Heir to the Throne

It is impossible to finish this mission in 10 turns without bonuses for gems
by Jerzy1241
Fri Aug 05, 2022 12:42 pm
Forum: Unit balancing
Topic: Trebushet from castle
Replies: 6
Views: 2629

Re: Trebushet from castle

I understand this mechanic, but it is total not reallistic. Also i think trebushets/cannons should be able to shot from castle, like archers etc
by Jerzy1241
Mon Aug 01, 2022 8:49 pm
Forum: Unit balancing
Topic: Trebushet from castle
Replies: 6
Views: 2629

Trebushet from castle

Great Castle Trebuchet only takes 1 from Berserker and others, in fact such a hit would kill any warrior, and here it takes -1. Perhaps an ordinary trebuchet also receives so much, I don't remember.
by Jerzy1241
Sat Jul 30, 2022 11:04 pm
Forum: Unit balancing
Topic: Inquistor and Loyalty Promotion
Replies: 1
Views: 2149

Inquistor and Loyalty Promotion

I propose to give the opportunity to research the Promotion of Loyalty to Monasteries and Churches Since the Inquisitor, who can transform two Hospitallers in one turn (that's what I had in my game, and probably also three would be fine), can be trained in a Monastery, the construction of which requ...
by Jerzy1241
Sat Jul 30, 2022 10:51 pm
Forum: Units/techs/effects
Topic: Three malfunctions in the operation of the monastery
Replies: 5
Views: 2337

Re: Three malfunctions in the operation of the monastery

Well, I have such problems, so I wrote. At point 3, of course, I meant what green user wrote.
by Jerzy1241
Sat Jul 30, 2022 7:04 pm
Forum: Units/techs/effects
Topic: Elite knight with axe issue
Replies: 3
Views: 2075

Re: Elite knight with axe issue

Ah ok thank you. This was confusing because when you click on the technology explanation the stables appear next to the Nordic Court.
by Jerzy1241
Fri Jul 29, 2022 4:37 pm
Forum: Units/techs/effects
Topic: Elite knight with axe issue
Replies: 3
Views: 2075

Elite knight with axe issue

It is not available in stables upgrade for elite knight with axe. Of course i have this upgrade bought.
by Jerzy1241
Thu Jul 21, 2022 3:12 pm
Forum: Units/techs/effects
Topic: Three malfunctions in the operation of the monastery
Replies: 5
Views: 2337

Three malfunctions in the operation of the monastery

1. The monastery can heal itself as a building.
2. It is impossible to manually expose propaganda from a monastery to a given unit, but only to your own monastery.
3. The monastery automatically exposes propaganda to its own units.
by Jerzy1241
Sun Jun 12, 2022 10:25 am
Forum: Units/techs/effects
Topic: Drummer effect doesnt work on Voulger
Replies: 1
Views: 1896

Drummer effect doesnt work on Voulger

Drummer effect doesnt work on Voulger
by Jerzy1241
Sun May 15, 2022 11:56 am
Forum: Unit balancing
Topic: Roman Senator
Replies: 27
Views: 7728

Re: Roman Senator

I no longer play small maps till it be fixed, because it is unplayable against senator
by Jerzy1241
Thu May 12, 2022 2:17 pm
Forum: Unit balancing
Topic: Roman Senator
Replies: 27
Views: 7728

Re: Roman Senator

Senator is to strong. I agree with Aral. Senator can ruin all small games. When you don't have the option to expand the game and each unit counts. Its range and power of conversion, absurd range of movement make it an unbalanced unit. Even his HP (if i remember good it needs 3 shots from longbow to ...
by Jerzy1241
Thu May 12, 2022 2:07 pm
Forum: Units/techs/effects
Topic: Merchant dissapear IMPLEMENTED
Replies: 18
Views: 4056

Merchant dissapear IMPLEMENTED

I encountered an error in the game that the merchant disappears automatically between turns.
by Jerzy1241
Thu May 12, 2022 2:03 pm
Forum: Units/techs/effects
Topic: Drummer and Ensign bonuses issue AoS
Replies: 2
Views: 2007

Re: Drummer and Ensign bonuses issue AoS

For example drummer effect doesnt work on Voulgier never
by Jerzy1241
Thu May 05, 2022 11:22 am
Forum: Unit balancing
Topic: Roman Senator
Replies: 27
Views: 7728

Roman Senator

Roman Senator is overpovered. To big reach, movement and power of conversion.
by Jerzy1241
Sat Apr 30, 2022 11:03 pm
Forum: Units/techs/effects
Topic: Drummer and Ensign bonuses issue AoS
Replies: 2
Views: 2007

Drummer and Ensign bonuses issue AoS

The bonus given by the drummer and ensign does not stack properly on units. It accumulates on some of them, while others are only affected by one, even though they are within range.
by Jerzy1241
Fri Apr 29, 2022 11:58 am
Forum: Graphics
Topic: A spearman, not a pikemen
Replies: 1
Views: 2441

A spearman, not a pikemen

This is a suggestion of renaming and possibly adding a shield to the artwork. The correct Pikemen is now in play, while the base unit called Pikemen is actually a Spearman. The spearmen were light infantry using a 1.5 - 1.8m spear and a shield. This weapon, adequately short and durable, was suitable...
by Jerzy1241
Fri Apr 29, 2022 11:48 am
Forum: Unit balancing
Topic: Wiking-berserk and Horse crossbowman
Replies: 6
Views: 2696

Re: Wiking-berserk and Horse crossbowman

Thanks for the advice, but I would suggest you balance it nonetheless. This unit is like a carry over from Age from Fantasy. Nevertheless, AoS should move towards historical realism.
by Jerzy1241
Wed Apr 27, 2022 2:02 am
Forum: Unit balancing
Topic: Wiking-berserk and Horse crossbowman
Replies: 6
Views: 2696

Re: Wiking-berserk and Horse crossbowman

Heavy foot Knight give him 1 damage, what is sick.
by Jerzy1241
Wed Apr 27, 2022 12:52 am
Forum: Unit balancing
Topic: Wiking-berserk and Horse crossbowman
Replies: 6
Views: 2696

Wiking-berserk and Horse crossbowman

Wiking-Berserk is way too powerful. In my game, he had 20 offense, 10/6 defense. Its movement range should be less than that of a spearman (heavy weapons). For an upgraded horse knight it is virtually unbeatable to have one punch, which is absurd given history, as historically they began to be rebuk...

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