Search found 35 matches
- Sun Oct 23, 2016 3:29 pm
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
ok
- Sun Oct 23, 2016 11:56 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
OkAlexander82 wrote:the unit has stats similar to an haberdier and has range 1
it should have a button that act as a "spell" that is just a ranged attack non-piercing
- Sun Oct 23, 2016 10:59 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed What do you think? I remind you that the streltsy were armed with: basic weapon Pishcal or wick musket poleaxe bardiche and if poleaxe is broken...
- Sun Oct 23, 2016 10:53 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
you mean to this unit at the same time shooting and wielded poleax? You can do just that other people will sayAlexander82 wrote:i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed
What do you think?
- Sun Oct 23, 2016 8:14 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
interesting fact: The Streltsy are used mainly for poleaxe or bardiche supplies for arquebus of musket which was called pishcal.DoomCarrot wrote:I like this concept, but I am confused why it has 4 move, as it seems like a heavy infantry (bardiche and a musket)
- Sun Oct 23, 2016 7:45 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
OkI support and accept your opinionMightyGuy wrote:I think COOLguy agreed to my suggestion, i wish that
the gunpowder units having a factory structure called
"Fort"
stats not discussed, i will make a topic soon.
here is the Image. *_^
- Sat Oct 22, 2016 6:36 am
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
Ok the second image is betterMightyGuy wrote:Streltsy Images. first try
- Fri Oct 21, 2016 2:15 pm
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
Streltsy
Cost:2 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :10
Bonuses:
swordsmans
archers
Pikiners
workers
scouts
slinger
axe thrower
Cost:2 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :10
Bonuses:
swordsmans
archers
Pikiners
workers
scouts
slinger
axe thrower
- Fri Oct 21, 2016 2:11 pm
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
Yes this is ranged gunpowder unit. and the role is can shoot with gunpowder tecnologyMightyGuy wrote:it's too expensive. i like this unit! you should give him a role.
example:
it can hide in forest, can steal....
- Fri Oct 21, 2016 1:48 pm
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Re: Strelets
No they (the Streltsy what is translated like Shooters) were serving from 1550 to 1698WORKER1212 wrote:does this seem a little too modern
- Fri Oct 21, 2016 1:37 pm
- Forum: Unit - ranged (like archers)
- Topic: Strelets IMPLEMENTED
- Replies: 48
- Views: 29817
Strelets IMPLEMENTED
Strelets is gunpowder Russian infantry.They played the role of musketeers in the wars with the Swedes, Poles and Tatars. formed for Ivan The Terrible and disbanded for Peter the Great


- Fri Oct 21, 2016 1:27 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: Eastern European Units - ANSWERED
- Replies: 12
- Views: 9971
Re: Eastern European Units
I know many important units of the Muscovy for example :Midonik wrote:Cossac idea sounds nice.
Strelets gunpowder infantry
Vityaz heavy Cavarly
Don Cossacks Medium Cavarly we can use the unit figures from Cossacks
- Fri Oct 21, 2016 1:18 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: Eastern European Units - ANSWERED
- Replies: 12
- Views: 9971
Re: Eastern European Units
But I know the hajduks (polish-hungarian infantryMidonik wrote:Polish husar is in game. Polish nobels was inportant "in gunpowder age". I dont realy know about Russian and Sweden army.
And the volochs (Romanian Cavarly)and the Zaporizhian Cossacks. This units is of the Poland -Lithuania
- Fri Oct 21, 2016 11:09 am
- Forum: ARCHIVED - Answered suggestions
- Topic: Eastern European Units - ANSWERED
- Replies: 12
- Views: 9971
Re: Eastern European Units
Or Strelets (Shooter)


- Fri Oct 21, 2016 11:05 am
- Forum: ARCHIVED - Answered suggestions
- Topic: Eastern European Units - ANSWERED
- Replies: 12
- Views: 9971
Eastern European Units - ANSWERED
Hello I have a suggestion; to paint over all the AOS suggest you add to the game over time units of countries such as Sweden,Poland - Lithuania and Muscovy (or Russian) For example Reiter http://vignette3.wikia.nocookie.net/warrior/images/c/c4/%D0%A0%D0%B5%D0%B9%D1%82%D0%B0%D1%80_%D1%81%D1%82%D1%80%...
- Fri Feb 13, 2015 8:16 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
So I think that this is cool. How do you think it would work? Like have tc's randomly generate from place to place (seasonally) at certain times? Let's use the function from Rome: Total War Barbarian Invasion. For those who have enabled nomadism instead TC- mobile on the wagon camp.In order to get ...
- Thu Feb 12, 2015 7:07 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
Don't be sorry, New ideas are welcome...a lot of great ideas never make it into these games simply because they don't fit the format...it doesn't mean they're bad ideas, it's just that not everything can be included... You know, I do not know how to describe fully the idea, but he can figure out ho...
- Thu Feb 12, 2015 6:36 pm
- Forum: Unit - melee infantry
- Topic: Warriors of the east - ACCEPTED
- Replies: 79
- Views: 21548
Re: Warriors of the east
Mangudai is from AOE 2max-damage wrote:Sviatoslav-Horobre wrote:Listen, there's still the Mongols Mangudai
They didn't have spandex, either...
- Thu Feb 12, 2015 6:32 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
If prevented - sorry
- Thu Feb 12, 2015 6:23 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
About ideas - something about the military , Not economicI
I told you that this is the survival of nomadism only moving from place to place
I told you that this is the survival of nomadism only moving from place to place
- Thu Feb 12, 2015 6:21 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
Nomadism -This is the mode in which you can not build in the beginning but there are troops and workers, the task of finding the territory and hold it to win.
If you do not understand - you can come up with your own idea
Can take the idea of a wiki http://en.m.wikipedia.org/wiki/Nomad
If you do not understand - you can come up with your own idea
Can take the idea of a wiki http://en.m.wikipedia.org/wiki/Nomad
- Thu Feb 12, 2015 6:09 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Re: Nomadism
For example - a task: to wander, take territory and hold on occupied territory more than 10,20 or 30 turnes.
- Thu Feb 12, 2015 6:01 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Nomadism
- Replies: 20
- Views: 11146
Nomadism
Guys, and it was impossible to make this mode. Nomadism is like survival, just moving from one place to another, it is possible to come up with the right to plunder and to bribe the urban centers, but only in this mode.
What about my idea - invent themselves
What about my idea - invent themselves
- Thu Feb 12, 2015 5:28 pm
- Forum: Unit - melee infantry
- Topic: Warriors of the east - ACCEPTED
- Replies: 79
- Views: 21548
Re: Warriors of the east
Listen, there's still the Mongols Mangudai
- Wed Feb 11, 2015 3:37 pm
- Forum: Unit - melee infantry
- Topic: Warriors of the east - ACCEPTED
- Replies: 79
- Views: 21548
- Mon Feb 09, 2015 8:56 pm
- Forum: Maps, campaigns
- Topic: Continuation of the campaign "History of Hungary"
- Replies: 12
- Views: 9774
Re: Continuation of the campaign "History of Hungary"
OkayDaniel (the dev) wrote:i planned about 12-18 maps, so most important events will be there.
- Mon Feb 09, 2015 5:52 pm
- Forum: Maps, campaigns
- Topic: Continuation of the campaign "History of Hungary"
- Replies: 12
- Views: 9774
Re: Continuation of the campaign "History of Hungary"
And you would not have started the continuation of the Battle of Pressburg , Unless of course you want?Daniel (the dev) wrote:I started it, but i had no time yet to continue. However we have the whole european map designed that can be sliced to make the whole history...
- Mon Feb 09, 2015 5:40 pm
- Forum: Maps, campaigns
- Topic: Continuation of the campaign "History of Hungary"
- Replies: 12
- Views: 9774
Continuation of the campaign "History of Hungary"
Guys, why do not we continue this campaign? History of Hungary and in fact does not end the invasion of hungarians in Italy of the year 899 .It would be necessary to make a sequel, such as the Battle of Pressburg (Pozsonyi csata in hungarian language).
I hope you will understand me.
I hope you will understand me.
- Sun Feb 08, 2015 3:31 pm
- Forum: Unit - melee infantry
- Topic: Viking Berserker - IMPLEMENTED
- Replies: 109
- Views: 32007
Re: viking berzerk
I like blogging 
- Sun Feb 08, 2015 3:27 pm
- Forum: Unit - melee infantry
- Topic: Druzhina - ACCEPTED
- Replies: 29
- Views: 9768
Re: Druzhina
Druzhina
Cost:5 turns
Hp:35
Attackpower:7
Range:1
Armor:2
Pierce Armor:1
Speed:3
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :100
Bonuses:swordsmans
archers
catapult
trebuchet
workers
scouts
slinger
axe thrower
Cost:5 turns
Hp:35
Attackpower:7
Range:1
Armor:2
Pierce Armor:1
Speed:3
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :100
Bonuses:swordsmans
archers
catapult
trebuchet
workers
scouts
slinger
axe thrower