I think the main problem is that we cannot make difference between:
- a unit that can move and attack
- a unit that can move but not attack as it may lead to difficult situation
So maybe just put a red dot (or red cross) on bottom left of units that still can move but not attack...
Hi everyone, first post for me. First, many thanks for this great game! ;) I just notice a problem of trigger on a ambition's map since I have updated my version from v0.99? to v1.007 : on "Bait Taken", I just start the mission (1 or 2 turns), then save the game. When I came back to the mi...