Search found 4 matches

by dnate
Sun Nov 01, 2015 5:21 am
Forum: Implementeds
Topic: Multiplayer:filtering unresponsive players badge IMPLEMENTED
Replies: 63
Views: 28362

Re: Multiplayer: filtering non responsive players

Maybe create a user profile that records all of that players data viewable to all other players (number of campain maps completed, the troop type that player creates most of, troop type that player destroys most of, number of muliplayer games created, users muliplayer wins, losses, resigns, and kick...
by dnate
Wed Sep 24, 2014 12:34 am
Forum: Gameplay & UI
Topic: button that views previous move
Replies: 0
Views: 1689

button that views previous move

I could imagine it being very useful to have a button to be able to see the moves of the previous turn on your turn. May that be a view of your turn, your team's turn, or the whole of the maps turn idk. The choice could be within the options when creating a map. Or it could just be an option that re...
by dnate
Wed Sep 03, 2014 11:45 pm
Forum: Others
Topic: i.m. or chatboard
Replies: 2
Views: 1819

Re: i.m. or chatboard

I've never heard of it but i imagine a chatboard where i could type a message and it would stay up for all the next aos players to see (not just the players in my current battle), maybe be able to send a p.m. to the username. That would probably include some user statistics for multiplayer games tho...
by dnate
Mon Sep 01, 2014 9:12 pm
Forum: Others
Topic: i.m. or chatboard
Replies: 2
Views: 1819

i.m. or chatboard

Might bring in some multiplayer hits and daily users if there was a some sort of way to message the people who are online now. preferably before any match starts. Idk what it would take but its an idea.

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