Search found 769 matches

by tamtam12345
Wed Jun 19, 2024 9:49 am
Forum: Game
Topic: Fix maps in "Maps From FANS"
Replies: 3
Views: 8626

Re: Fix maps in "Maps From FANS"

- Battle For Japan Chapter 1 LANDING
FIXED, added other ships to reduce difficulty

- big attack
FIXED

- Halloween 2017 By SacredNut
FIXED, added triggers to let games fun.

Maps already sent to your mailbox. Please check.
@Stratego (dev)
by tamtam12345
Wed Jun 12, 2024 3:15 am
Forum: Game
Topic: Fix maps in "Maps From FANS"
Replies: 3
Views: 8626

Fix maps in "Maps From FANS"

For "Maps From FANS" - Need fix: Siege Of Constantinople (not Accurate...) ^ turns limit impossible, 10 turns even can't reach castle. - Battle For Japan Chapter 1. LANDING ^ AI become clever in new version so enemy cannon ships decided to kill your cannon ships first. - Boat transport puz...
by tamtam12345
Mon May 13, 2024 7:36 am
Forum: OFF Topics
Topic: Happy birthday Hyuhjhih
Replies: 39
Views: 44975

Re: Happy birthday Hyuhjhih

Happy birthday lol . :)
by tamtam12345
Fri Aug 25, 2023 10:44 am
Forum: Others
Topic: Trigger condition: tech researched ANSWERED
Replies: 1
Views: 2249

Re: Trigger condition: tech researched

Already have:
Cond : Player1 has tech
by tamtam12345
Thu Mar 16, 2023 1:53 pm
Forum: Campaign map discussions
Topic: Descent Campaign Map 4: The Encirclement IMPLEMENTED
Replies: 6
Views: 4784

Re: Descent Campaign Map 4: The Encirclement

Fixed. I added some units & optional triggers to make the map more challenging. :)
by tamtam12345
Fri Mar 03, 2023 2:31 pm
Forum: Campaign map discussions
Topic: Descent Campaign Map 4: The Encirclement IMPLEMENTED
Replies: 6
Views: 4784

Re: Descent Campaign Map 4: The Encirclement

Thanks. :) Chacked again. No hints. Currently not winnable.(although it is possible to stand near the chapel...) I remember I checked before...but completely forgot it......
Revenant wrote: Thu Mar 02, 2023 11:38 am But how am I supposed to hold the Castle in the center of the map?
@Stratego (dev)
I will modify to fix the map...
by tamtam12345
Wed Mar 01, 2023 2:14 pm
Forum: Campaign map discussions
Topic: Vengeful Throne Map 3 "Battle For River Hiban" IMPLEMENTED
Replies: 3
Views: 3731

Re: Vengeful Throne Map 3 "Battle For River Hiban"

Hi Community, In the campaign Vengeful Throne, map 3 seems to be unbeatable. At the start, the opposing forces are located on two different shores of a river that crosses the whole map. The bridges that cross the river are neutral. So what happens is that the enemy AI destroys all bridges in turn 1...
by tamtam12345
Tue Feb 28, 2023 5:15 pm
Forum: Campaign map discussions
Topic: Descent campaign map 3 The Village Help IMPLEMENTED
Replies: 16
Views: 47447

Re: Descent campaign map 3 The Village Help

Revenant wrote: Mon Feb 27, 2023 9:50 am
tamtam12345 wrote: Mon Feb 27, 2023 1:21 am SURE. If I have time, I may take a video on it...
That would be cool!
https://youtu.be/98l_k-mDKGs
Video:

@Stratego (dev)
@Endru1241
I think 15 turns to get 3 stars is quite difficult(depend little luck), can you set 3 stars be 17 turns? 17~18 turns is ok...I think.
by tamtam12345
Mon Feb 27, 2023 1:21 am
Forum: Campaign map discussions
Topic: Descent campaign map 3 The Village Help IMPLEMENTED
Replies: 16
Views: 47447

Re: Descent campaign map 3 The Village Help

Winnable. But you may need to try several time to get 3 stars since 15 turns is quite difficult to reach. It can be adjusted to 18 turns to let players play in easier way. Are you sure? I always loose in this map and tried very often. I have no idea how to win this map, no matter the 3 stars requir...
by tamtam12345
Wed Feb 22, 2023 11:33 am
Forum: Campaign map discussions
Topic: Descent campaign map 3 The Village Help IMPLEMENTED
Replies: 16
Views: 47447

Re: Descent campaign map 3 The Village Help

I also think this map is no longer winnable. The number of enemy armored spearmen is just too big. My troops never survive their onrush - and I tried quite a few times. Winnable. But you may need to try several time to get 3 stars since 15 turns is quite difficult to reach. It can be adjusted to 18...
by tamtam12345
Mon Jan 23, 2023 9:55 am
Forum: Campaign map discussions
Topic: Descent campaign map 3 The Village Help IMPLEMENTED
Replies: 16
Views: 47447

Re: Descent campaign map 3 The Village Help

Archers shoot with cover of swordmans. Swordmans can tank 2 hits. Each Archer can tank 1 hit. Once enemy pikeman below 8 hp, use your swordman to destroy it. Try to keep most units alive, especially archers.
by tamtam12345
Wed Jan 11, 2023 12:50 am
Forum: Others
Topic: Abandoning tc ANSWERED
Replies: 5
Views: 2640

Re: Abandoning tc

[/quote]

Also, sad that I cant leave if the factories will exceed. I think that was unnecessary.
[/quote]

Thats the cost to avoid stealing......
by tamtam12345
Mon Jan 02, 2023 1:17 am
Forum: Dev asks for Help
Topic: Translations
Replies: 167
Views: 130201

Re: Translations

I have some time currently so I can continue the translation. :)
by tamtam12345
Sun Jan 01, 2023 12:14 am
Forum: OFF Topics
Topic: 2023
Replies: 3
Views: 3396

Re: 2023

Happy new year. :D
by tamtam12345
Sat Dec 24, 2022 8:18 am
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 76049

Re: AoS Tournament 2022 [DRAFT]

Congrats the champion Friedrich. :)
I think it would be great if the Tournament result & video links were posted into Version Log.
by tamtam12345
Fri Oct 28, 2022 4:07 pm
Forum: Campaign map discussions
Topic: Suggestion on changes in First map of Rise of Allara IMPLEMENTED
Replies: 1
Views: 2909

Suggestion on changes in First map of Rise of Allara IMPLEMENTED

Currenly have a bug in this map. Creater seems mistakenly choose BLUE Friendly AI unit colour on the girl Helga(should be Yellow Human unit colour).

Suggested changes:
1. Trigger 2 Obj in area
Area can set to Area 12/0 Area 16/1

2. Change player 1 to player 3
by tamtam12345
Fri Oct 28, 2022 2:13 am
Forum: Maps, campaigns
Topic: Maps and offers
Replies: 4
Views: 2989

Re: Maps and offers

SpecGradus wrote: Thu Oct 27, 2022 10:16 am but you can add moderators who will check the maps and if there is something indecent, they will delete it
Checking maps is very time consuming...much longer than you expected...
by tamtam12345
Sat Oct 01, 2022 3:14 am
Forum: Unity version workbench
Topic: Help needed: Testing triggers CLOSED
Replies: 15
Views: 5838

Re: Help needed: Testing triggers

version 1 definitely: but i hoped will not take a week - i hope will not take that much! but i would very appreciate it! thanks! 70% finished. Not difficult, but also not easy.......Have few questions on triggers.(in android) 1. After I CLEAR ALL buildibles, why I can't ADD back All buildibles by u...
by tamtam12345
Wed Sep 28, 2022 3:15 pm
Forum: Unity version workbench
Topic: Help needed: Testing triggers CLOSED
Replies: 15
Views: 5838

Re: Help needed: Testers for triggers

even the map would be awesome! thanks! Which kind of map I make? 2 options. 1. Only for testing. (~ a week to make) ~ looks very Ugly. (Only for testing, not for public, none playability) ~ Easier for you to check. 2. For testing & public. (~ a Month to make) ~ Playable(just looks like a campai...
by tamtam12345
Wed Sep 28, 2022 3:38 am
Forum: Unity version workbench
Topic: Help needed: Testing triggers CLOSED
Replies: 15
Views: 5838

Re: Help needed: Testers for triggers

hi! I have a pre-pre beta version that can be tested in some aspects. This case "triggers": we have many many trigger options now i have tested only 4-5 types (works fine) but there should be a pre-made map (only for these unity tests) where ALL triggers (condition and effects) are used i...
by tamtam12345
Wed Sep 21, 2022 1:14 am
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 76049

Re: AoS Tournament 2022 [DRAFT]

godOfKings wrote: Tue Sep 20, 2022 4:43 pm Would u like to join the whatsapp group where all tourney players r active?
Joined
by tamtam12345
Tue Sep 20, 2022 3:53 pm
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 76049

Re: AoS Tournament 2022 [DRAFT]

godOfKings wrote: Tue Sep 20, 2022 1:29 am Its not exactly per day, with 3 days limit u could divide when to play turns like 4 matches 1st day, 4 matches 2nd day, and 3 matches 3rd day, so all 11 matches u play ur turn
Ok. I am in(if still have a space). PM me. :)
by tamtam12345
Tue Sep 20, 2022 12:52 am
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 76049

Re: AoS Tournament 2022 [DRAFT]

Maybe we should split the next one in 2 or 3 rounds, so that there are less matches to play at once. I'd be ok with tamtam joining if they have enough time to play the 11 matches. If they're played like once or twice a day I think they can still be finished before the end date even in a long stalem...
by tamtam12345
Mon Sep 19, 2022 5:20 pm
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 76049

Re: AoS Tournament 2022 [DRAFT]

Sad that I can't join the Tournament this time... :(
BTW, will we see the (video replays) recordings (through the logs)(if they have) of upcoming battles?
by tamtam12345
Tue Jul 26, 2022 4:45 pm
Forum: Other discussions about the game
Topic: Every turn of players- problem
Replies: 1
Views: 2860

Re: Every turn of players- problem

Please add a 5mins/10mins in the hours of limit of every turns, so it will not taking to much to wait of the other players that has been afk. And its also help to end fast your game. 1. Limited player base & Different time zone. Limited player base cause longer waiting time. An active player in...
by tamtam12345
Thu Jul 21, 2022 3:11 pm
Forum: Campaign map discussions
Topic: War of darkians - destruction -> can not be completed
Replies: 1
Views: 3030

Re: War of darkians - destruction -> can not be completed

Tried once in version 1.160. Win in turn 14. No triggers involved within this map. Everything seems fine. I don't know.
by tamtam12345
Mon Jul 18, 2022 11:09 am
Forum: Dev asks for Help
Topic: AOS Market map moderator WANTED
Replies: 15
Views: 8448

Re: AOS Market map moderator WANTED

Stratego (dev) If no one could check regularly, I think it's better to temporary grayed "send to market" button & making changes... Reasons: 1. I have limited time to check currently. 2. Not nice to let creative players wait long time... They may have bad feeling if waiting too long.....
by tamtam12345
Mon Jul 18, 2022 10:32 am
Forum: Campaign map discussions
Topic: Descent campaign Map 4 Encirclement ANSWERED
Replies: 13
Views: 6843

Re: Descent campaign Map 4 Encirclement ANSWERED

@Stratego (dev)
Impossible to win again. (moat construction time 3->5). Old strategy not worked now.
by tamtam12345
Fri Jul 01, 2022 2:49 pm
Forum: Campaign map discussions
Topic: Aos How to win in battleheart sero the Swift
Replies: 16
Views: 6153

Re: Aos How to win in battleheart sero the Swift

Quick fix :
Added You stats armor from 0 to 1.
Adjusted Sero stats HP from 120 to 125.

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