It is probably then my tablet's "fault" or a bug in the app. I can send u pm thru the forum.
Edit: It seems i can't send u pm... never mind then. Be it so...
Search found 14 matches
- Sun Apr 19, 2020 10:40 am
- Forum: Others
- Topic: Confirm move action?
- Replies: 5
- Views: 2667
- Sat Apr 18, 2020 4:49 pm
- Forum: Others
- Topic: Confirm move action?
- Replies: 5
- Views: 2667
Re: Confirm move action?
The setting was not "chosen" when I checked it but I still do not get move confirmation. I do get build confirmations though.
- Sat Apr 18, 2020 1:02 pm
- Forum: Technologies
- Topic: Air-ground missiles ANSWERED
- Replies: 24
- Views: 5825
Re: Air-ground missiles ANSWERED
So that is the reason I can't use them in the Northern Campaign, Mission 3: Vaerlose AirfieldStratego (dev) wrote: ↑Sat Apr 18, 2020 12:56 pm you need to invent them at airports - inventing the tech itself.
- Sat Apr 18, 2020 12:46 pm
- Forum: Technologies
- Topic: Air-ground missiles ANSWERED
- Replies: 24
- Views: 5825
Re: Air-ground missiles
Messerschmitts 109s should be able to use Air to Ground missiles, right? Which I don't seem to be able to use. They remain unchooseable in the game, says something like "technology not invented" or something like that when I try to activate them during a mission. I have "bought" ...
- Sat Apr 18, 2020 12:41 pm
- Forum: Others
- Topic: Mission objectives in campaign missions ANSWERED
- Replies: 5
- Views: 2811
Re: Mission objectives in campaign missions
Behind the lower "..." options, with a button that says "Objectives" or something like that. Now there is a option called Achievements that has some weird spells and potions or what not, maybe replace that with Mission Objectives.
- Sat Apr 18, 2020 7:30 am
- Forum: Others
- Topic: Mission objectives in campaign missions ANSWERED
- Replies: 5
- Views: 2811
Re: Mission objectives in campaign missions
Oh, now I finally found it. It was the upper "..." button and a letter icon from there. Not the most logical option but at least it is working.Stratego (dev) wrote: ↑Fri Apr 17, 2020 2:54 pm b) in game one of the buttons hidden under the "..." button.
- Fri Apr 17, 2020 1:40 pm
- Forum: Others
- Topic: Confirm move action?
- Replies: 5
- Views: 2667
Confirm move action?
Is there a possibility to move a unit to a certain grid position and before actually committing to let the unit stay in that position you decide to move the unit elsewhere instead. Like you would get an option to confirm the move action. I sometimes move, accidentally an unit to wrong position becau...
- Fri Apr 17, 2020 1:29 pm
- Forum: Others
- Topic: Mission objectives in campaign missions ANSWERED
- Replies: 5
- Views: 2811
Mission objectives in campaign missions ANSWERED
a) Before one chooses the "Launch" option to start a map/mission, there is sometimes a clear objective written e.g. Objectives: Sink the battle ship. Most of the time there is just some random "history text" or part of novel with (usually) misspelled ramblings that don't really h...
- Fri Apr 17, 2020 1:18 pm
- Forum: Map & campaign designs
- Topic: Northern Campaign
- Replies: 2
- Views: 2501
Northern Campaign
Mission 3: Vaerlose Airfield I am really struggling to understand how this map should be played or am I missing something here. Is the point here that those Messerschmitts should be able to use Air to Ground missiles? Which I don't seem to be able to use. I have "bought" the Air-to-Ground ...
- Mon May 01, 2017 4:21 pm
- Forum: Campaign map discussions
- Topic: History of Hungary campaign
- Replies: 5
- Views: 7391
Re: History of Hungary campaign
So far I've played the first 4 maps and they are generally all the same. Boring, too easy and bit frustrating. Boring cos u basically just do the same stuff in every map, advance as quick as you can with mounted archers and kill everything that comes in your way. Easy because, well you just move and...
- Fri Apr 21, 2017 7:31 am
- Forum: Gameplay & UI
- Topic: Landscape vs portrait gameplay screen
- Replies: 1
- Views: 2393
Landscape vs portrait gameplay screen
Could there be an option in the future to switch the gameplay screen to portrait? I play only with my tablet (4:3 screen) and I would rather hold the tablet in portrait every now and then but I can't find an option to flip the gameplay screen that way. Option screen seems to flip from landscape to p...
- Sun Apr 16, 2017 3:10 pm
- Forum: Game
- Topic: Turn count error? ANSWERED
- Replies: 9
- Views: 6933
Re: Turn count error? The turn count is shorter than it shou
I can confirm. The turn counter is all messed up many of the times. Mostly in the favor of the player.
- Sun Apr 16, 2017 2:56 pm
- Forum: Solved/Answered
- Topic: stupid waypoint - Filling TCs - IMPLEMENTED
- Replies: 15
- Views: 10596
Re: stupid waypoint
This is a tricky one, cos I would like that buildings and wagons would be prohibited end points for units moving with waypoints but on the other hand sometimes those particular endpoints could be bottlenecks...
- Sun Apr 16, 2017 2:52 pm
- Forum: Game
- Topic: Slow update of tiles for units
- Replies: 1
- Views: 2312
Re: Slow update of tiles for units
I confirm this bug.
If I recall correctly with my older slower tablet this was not a problem but a with a new one I constantly run in to this particular bug.
Tile status updates too slowly for a empty tile from where a unit was just moved away.
If I recall correctly with my older slower tablet this was not a problem but a with a new one I constantly run in to this particular bug.
Tile status updates too slowly for a empty tile from where a unit was just moved away.