Search found 14 matches

by Hornythopt3r
Sun Apr 19, 2020 10:40 am
Forum: Others
Topic: Confirm move action?
Replies: 5
Views: 2667

Re: Confirm move action?

It is probably then my tablet's "fault" or a bug in the app. I can send u pm thru the forum.
Edit: It seems i can't send u pm... never mind then. Be it so...
by Hornythopt3r
Sat Apr 18, 2020 4:49 pm
Forum: Others
Topic: Confirm move action?
Replies: 5
Views: 2667

Re: Confirm move action?

The setting was not "chosen" when I checked it but I still do not get move confirmation. I do get build confirmations though.
by Hornythopt3r
Sat Apr 18, 2020 1:02 pm
Forum: Technologies
Topic: Air-ground missiles ANSWERED
Replies: 24
Views: 5825

Re: Air-ground missiles ANSWERED

Stratego (dev) wrote: Sat Apr 18, 2020 12:56 pm you need to invent them at airports - inventing the tech itself.
So that is the reason I can't use them in the Northern Campaign, Mission 3: Vaerlose Airfield
by Hornythopt3r
Sat Apr 18, 2020 12:46 pm
Forum: Technologies
Topic: Air-ground missiles ANSWERED
Replies: 24
Views: 5825

Re: Air-ground missiles

Messerschmitts 109s should be able to use Air to Ground missiles, right? Which I don't seem to be able to use. They remain unchooseable in the game, says something like "technology not invented" or something like that when I try to activate them during a mission. I have "bought" ...
by Hornythopt3r
Sat Apr 18, 2020 12:41 pm
Forum: Others
Topic: Mission objectives in campaign missions ANSWERED
Replies: 5
Views: 2811

Re: Mission objectives in campaign missions

Stratego (dev) wrote: Sat Apr 18, 2020 7:48 am good! where would u put it?
Behind the lower "..." options, with a button that says "Objectives" or something like that. Now there is a option called Achievements that has some weird spells and potions or what not, maybe replace that with Mission Objectives.
by Hornythopt3r
Sat Apr 18, 2020 7:30 am
Forum: Others
Topic: Mission objectives in campaign missions ANSWERED
Replies: 5
Views: 2811

Re: Mission objectives in campaign missions

Stratego (dev) wrote: Fri Apr 17, 2020 2:54 pm b) in game one of the buttons hidden under the "..." button.
Oh, now I finally found it. It was the upper "..." button and a letter icon from there. Not the most logical option but at least it is working.
by Hornythopt3r
Fri Apr 17, 2020 1:40 pm
Forum: Others
Topic: Confirm move action?
Replies: 5
Views: 2667

Confirm move action?

Is there a possibility to move a unit to a certain grid position and before actually committing to let the unit stay in that position you decide to move the unit elsewhere instead. Like you would get an option to confirm the move action. I sometimes move, accidentally an unit to wrong position becau...
by Hornythopt3r
Fri Apr 17, 2020 1:29 pm
Forum: Others
Topic: Mission objectives in campaign missions ANSWERED
Replies: 5
Views: 2811

Mission objectives in campaign missions ANSWERED

a) Before one chooses the "Launch" option to start a map/mission, there is sometimes a clear objective written e.g. Objectives: Sink the battle ship. Most of the time there is just some random "history text" or part of novel with (usually) misspelled ramblings that don't really h...
by Hornythopt3r
Fri Apr 17, 2020 1:18 pm
Forum: Map & campaign designs
Topic: Northern Campaign
Replies: 2
Views: 2501

Northern Campaign

Mission 3: Vaerlose Airfield I am really struggling to understand how this map should be played or am I missing something here. Is the point here that those Messerschmitts should be able to use Air to Ground missiles? Which I don't seem to be able to use. I have "bought" the Air-to-Ground ...
by Hornythopt3r
Mon May 01, 2017 4:21 pm
Forum: Campaign map discussions
Topic: History of Hungary campaign
Replies: 5
Views: 7391

Re: History of Hungary campaign

So far I've played the first 4 maps and they are generally all the same. Boring, too easy and bit frustrating. Boring cos u basically just do the same stuff in every map, advance as quick as you can with mounted archers and kill everything that comes in your way. Easy because, well you just move and...
by Hornythopt3r
Fri Apr 21, 2017 7:31 am
Forum: Gameplay & UI
Topic: Landscape vs portrait gameplay screen
Replies: 1
Views: 2393

Landscape vs portrait gameplay screen

Could there be an option in the future to switch the gameplay screen to portrait? I play only with my tablet (4:3 screen) and I would rather hold the tablet in portrait every now and then but I can't find an option to flip the gameplay screen that way. Option screen seems to flip from landscape to p...
by Hornythopt3r
Sun Apr 16, 2017 3:10 pm
Forum: Game
Topic: Turn count error? ANSWERED
Replies: 9
Views: 6933

Re: Turn count error? The turn count is shorter than it shou

I can confirm. The turn counter is all messed up many of the times. Mostly in the favor of the player.
by Hornythopt3r
Sun Apr 16, 2017 2:56 pm
Forum: Solved/Answered
Topic: stupid waypoint - Filling TCs - IMPLEMENTED
Replies: 15
Views: 10596

Re: stupid waypoint

This is a tricky one, cos I would like that buildings and wagons would be prohibited end points for units moving with waypoints but on the other hand sometimes those particular endpoints could be bottlenecks...
by Hornythopt3r
Sun Apr 16, 2017 2:52 pm
Forum: Game
Topic: Slow update of tiles for units
Replies: 1
Views: 2312

Re: Slow update of tiles for units

I confirm this bug.
If I recall correctly with my older slower tablet this was not a problem but a with a new one I constantly run in to this particular bug.
Tile status updates too slowly for a empty tile from where a unit was just moved away.

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