Search found 5 matches
Search found 5 matches
• Page 1 of 1
- by JeremyVail
- Sat Jan 10, 2015 1:44 am
- Forum: Campaign map discussions
- Topic: persuasion and. other tech questions. - ANSWERED
- Replies: 2
- Views: 6433
persuasion and. other tech questions. - ANSWERED
When building tech's like "Persuasion" do you have to do it more then once in a single game or campaign? For example in the campaign "Revolution/Attack?" Does every church have to build this tech or does once work for all? Also. Does it last the entire battle or only so many move...
- by JeremyVail
- Fri Jan 02, 2015 2:24 am
- Forum: Closed ones
- Topic: Scouts - IMPLEMENTED v986
- Replies: 14
- Views: 8406
Re: Scouts - IMPLEMENTED v986
Thanks for the response. I also would share the recently discovered tactic of using the flying scout to lure archers away from the front line.
- by JeremyVail
- Thu Jan 01, 2015 6:37 am
- Forum: Other discussions about the game
- Topic: very very new (first suggestion)
- Replies: 7
- Views: 4429
very very new (first suggestion)
Forgive me if I've posted in the wrong area. What would really be helpful is a more detailed instructions on "how to use all units and structures" Some of them in fact have very clear directions of use, but flying scout for example does not. Plus certain techs like a battering ram. How do ...
- by JeremyVail
- Thu Jan 01, 2015 6:15 am
- Forum: Closed ones
- Topic: Scouts - IMPLEMENTED v986
- Replies: 14
- Views: 8406
Re: Scouts - IMPLEMENTED v986
I am completely new. Can anyone tell me how I can use the flying scout? In the tutorial "waypoints" I have 4 flying scouts, but I have no hint or tip telling me how to use them.
- by JeremyVail
- Wed Dec 17, 2014 5:42 am
- Forum: Gameplay & UI
- Topic: Group select and move
- Replies: 3
- Views: 2136
Re: Group select and move
I agree. It would add to the complexity of the game but would eliminate the redundant "one at a time" forward movements. I think it would be a plus even without formations.
Search found 5 matches
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