Search found 14 matches

by SharkWulf
Sat Mar 07, 2020 9:01 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Gnome Fire Arrow Launcher — ARCHIVED
Replies: 8
Views: 3858

Re: Gnome Fire Arrow Launcher

Im sorry for making you think I was trying to give you a history lesson I was only trying to find the reason you thought it was too technological and I couldnt figure out by the way you said it if it was because Rockets were too advanced or if you didnt like the unit name,my description of the unit ...
by SharkWulf
Sat Mar 07, 2020 5:40 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Gnome Fire Arrow Launcher — ARCHIVED
Replies: 8
Views: 3858

Re: Gnome Mobile Rocket Launcher

That sounds even worse and even more modern. It is not 21st century game. It definetly is not modern. The first Rocket Launcher was developed in the 15th century. It was called a Hwacha: https://en.m.wikipedia.org/wiki/Hwacha A Rocket is little more than a Metal tube filled with explosives. There i...
by SharkWulf
Sat Mar 07, 2020 1:59 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Gnome Fire Arrow Launcher — ARCHIVED
Replies: 8
Views: 3858

Re: Gnome Rocket Tank

makazuwr32 wrote: Sat Mar 07, 2020 5:22 am Alex does not like "tank" name. Try to fine different one.

Also it has too high speed and too low cost for such good stats.
Updated. I increased the cost and lowered attack power to make up for high speed.
by SharkWulf
Sat Mar 07, 2020 12:00 am
Forum: Archived - Dwarven Units, Buildings
Topic: Gnome Fire Arrow Launcher — ARCHIVED
Replies: 8
Views: 3858

Gnome Fire Arrow Launcher — ARCHIVED

Cost 5 Turns HP 20 Attack Power 10 Range 4 Minimum Range 2 Armor 2 Pierce Armor 0 Speed 2 Sight 3 Action a Turn 1 Size 1x1 Description: A Steam Powered Chariot with a Siege Ballista mounted on the back. Although quite slow and only lightly armored these War Machines are capable of lobbing Explosive...
by SharkWulf
Fri Mar 06, 2020 11:25 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Gnome Battle Suit — ARCHIVED
Replies: 2
Views: 2845

Gnome Battle Suit — ARCHIVED

Gnome Battle Suit Cost 4 Turns HP 25 Attack Power 8 Range 3 Armor 2 Pierce Armor 1 Speed 3 Sight 4 Action a Turn 2 Size 1x1 Description: A Gnome soldier that sits inside a primitive Steam Powered Mech. Although expensive to manufacture the Battle Suit is well armed with twin Repeater Rifles and well...
by SharkWulf
Fri Mar 06, 2020 10:59 pm
Forum: Archived - Dwarven Technologies and Spells
Topic: Gnome Innovations - ANSWERED
Replies: 1
Views: 2546

Gnome Innovations - ANSWERED

Gnome Innovations-Tech Cost: 5 Turns Effect: Unlocks Gnome unit recruitment and building construction. Description: Gnome workers have constructed Gnome workshops in your towns where Gnomes construct a variety of advanced war machines and infantry equipment. This will serve as the initial tech to un...
by SharkWulf
Fri Mar 06, 2020 7:08 pm
Forum: Subraces - Dwarves
Topic: Gnomes Suggestion
Replies: 3
Views: 2884

Re: Gnomes Suggestion

Alexander82 wrote: Fri Mar 06, 2020 2:33 pm Would you mind opening single topics for the various units. I prefer to discuss ideas one by one so we can discuss eventual issues or overlapping with other ideas.

Thank you.
Where should I put them? Theres not a Gnome forum so should i just stick them in the Dwarves section?
by SharkWulf
Fri Mar 06, 2020 4:13 am
Forum: Subraces - Dwarves
Topic: Gnomes Suggestion
Replies: 3
Views: 2884

Gnomes Suggestion

I heard that Gnomes were supposed to be the tech heavy variant of Dwarves so I made two upgrade lines for you to consider. Line 1-I imagine Gnomes would make excellent raiders due to their small size but if you prefer to stick to tech heavy for their infantry too I could redo them. Gnome Innovations...
by SharkWulf
Sat Feb 15, 2020 5:03 am
Forum: Implemented/Closed ones
Topic: Gloster Meteor IMPLEMENTED
Replies: 0
Views: 2755

Gloster Meteor IMPLEMENTED

US has P80,Germany has Me262. The UK should get the Gloster Meteor which entered service in 1943 and began operations in 1944. It would also be one of the few Jet Fighters available in game. Base cost should be 6-7 with slightly worse stats than the Me262 with a (possible?) Meteor F.8 after it with ...
by SharkWulf
Wed Dec 18, 2019 2:56 pm
Forum: Archived - FAQ
Topic: How to get Highborn Kobold?
Replies: 5
Views: 3064

Re: How to get Highborn Kobold?

Thank you for the answer. Never knew the.Armored Kobald tech unlocked them as it seems to best easy AI i just need to pump out Kobolds and a few Snakemen. I will definetly play the revamped Scalefolk as their my fav faction theme wise but what will happen to my current scalefolk upgrades? Will they ...
by SharkWulf
Wed Dec 18, 2019 12:44 am
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 137573

Re: Scalefolk rework

These ideas look really cool! Scalefolk are the only facyion i play and they seem unloved compared to other races recently.
by SharkWulf
Tue Dec 17, 2019 10:41 pm
Forum: Archived - FAQ
Topic: How to get Highborn Kobold?
Replies: 5
Views: 3064

How to get Highborn Kobold?

This is my first post on the forum and i dont know where to ask so i put it here. I started playing this week and got almost all the Scalefolk upgrades and figured out how to get Armored Kobolds and Lizardmen etc but cant figure out how to get Highborn Archers,Swordsmen etc. I cant find a technology...

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