Malfunction

Things that did not fit to the other parts
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ejm29
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Malfunction

Post by ejm29 »

Sometimes tanks, aircraft and other machinery would play-up under the poor battlefield conditions to represent this how about when a machine reaches less than 25% health it has a small chance to "malfunction" during a malfunction one of the machines abilitys stops working for three turn (or untill fixed manually by another unit. The malfunction effect would depend on the unit (ie, a tank could be unable to fire the main cannon or move), the effect would be chosen out
of a few at random thoughts?
"I don't care who I have to step on on my way down."
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COOLguy
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Re: Malfunction

Post by COOLguy »

cool.
Thanks!
Josh
Stratego (dev)
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Re: Malfunction

Post by Stratego (dev) »

this would be irritating i think - i would be irritated as a player :)
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COOLguy
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Re: Malfunction

Post by COOLguy »

I think it would be too :) . But it would be very rarely, right? And only to extremely damaged units.
Thanks!
Josh
ejm29
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Re: Malfunction

Post by ejm29 »

Yes, very rarely. Like 5% chance if your health is below 50%, or possibly below 25% instead?
"I don't care who I have to step on on my way down."
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COOLguy
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Re: Malfunction

Post by COOLguy »

Well, maybe later in the game. :)
Thanks!
Josh
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