generic units

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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

L4cus wrote: Thu Jun 11, 2020 10:59 pm About mounted arquebuiser...its name should be mounted gunner. arquebus was still pretty heavy to carry on horseback. also, arquebus was not the chosen arm for firearm cavalry. the most generic way to call it should be mounted gunner
the problem is that it was, in the 30 years wars it was used extensively so as it was used in the french wars of religion, it was shorter than usual and arquebuses arent that heavy, matchlock on the other hand.....

i have some woodcuts and drawings from the time if you wanna see
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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

cool vid on wheelocks and late 16th and early mid 17th century armies
https://www.youtube.com/watch?v=ldz0AviUYvI
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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

early 16th century to mid 17th century lancers
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late 16th and ealry 17th century lancer.png
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L4cus
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Re: generic pikeman 1500s early 16th century

Post by L4cus »

IF thats how it is, then is fine.
ur images look great
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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

Thx
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L4cus
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Re: generic pikeman 1500s early 16th century

Post by L4cus »

what abouyt stats?
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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

Good question xd
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Squirrel5555
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Re: generic pikeman 1500s early 16th century

Post by Squirrel5555 »

Very nice, but can you give the cavalry guys legs similar to the ones our other cavalry images have, thanks :D
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Gral.Sturnn
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Re: generic units

Post by Gral.Sturnn »

Squirrel5555 wrote: Fri Jun 12, 2020 8:57 am Very nice, but can you give the cavalry guys legs similar to the ones our other cavalry images have, thanks :D
Sure
Last edited by Gral.Sturnn on Sun Jun 14, 2020 12:50 am, edited 1 time in total.
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Vārimathras Ashegūl
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Re: generic pikeman 1500s early 16th century

Post by Vārimathras Ashegūl »

Gral.Sturnn wrote: Thu Jun 11, 2020 11:07 pm
L4cus wrote: Thu Jun 11, 2020 10:59 pm About mounted arquebuiser...its name should be mounted gunner. arquebus was still pretty heavy to carry on horseback. also, arquebus was not the chosen arm for firearm cavalry. the most generic way to call it should be mounted gunner
the problem is that it was, in the 30 years wars it was used extensively so as it was used in the french wars of religion, it was shorter than usual and arquebuses arent that heavy, matchlock on the other hand.....

i have some woodcuts and drawings from the time if you wanna see
I am awesome :pirate:
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Vārimathras Ashegūl
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Re: generic pikeman 1500s early 16th century

Post by Vārimathras Ashegūl »

Gral.Sturnn wrote: Thu Jun 11, 2020 11:19 pm early 16th century to mid 17th century lancers
Best unit will add in Aos???
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Squirrel5555
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Re: generic pikeman 1500s early 16th century

Post by Squirrel5555 »

No, these are units for AoD.
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Gral.Sturnn
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Re: generic pikeman 1500s early 16th century

Post by Gral.Sturnn »

balkan stratiots or stradiots, mercenary horsemen from the balkans

which one do you like the most?
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stradiot 2.png
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stradiot 1.png
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L4cus
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Re: generic units

Post by L4cus »

We wont have balkans factions so they could be mercenaries
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Gral.Sturnn
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Re: generic units

Post by Gral.Sturnn »

L4cus wrote: Sun Jun 14, 2020 3:57 am We wont have balkans factions so they could be mercenaries
Thats the plan, Which one looks best tho?
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L4cus
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Re: generic units

Post by L4cus »

are they gonna be saber or lance cav unit?
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Squirrel5555
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Re: generic units

Post by Squirrel5555 »

Why so green :D if they have to have green outfits then maybe give them wooden lances and black boots or something, right now it overloads my eyes a bit :D
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Gral.Sturnn
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Re: generic units

Post by Gral.Sturnn »

L4cus wrote: Sun Jun 14, 2020 5:53 am are they gonna be saber or lance cav unit?
It doesent matter really
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L4cus
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Re: generic units

Post by L4cus »

Maybe the two of them...
Lancer stradiots and saber stradiots
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L4cus
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Re: generic units

Post by L4cus »

I will proceed to post some stats for units. These wont be definitive and they will be changed as sook as we get the beta version for sure...i will start with generic late medieval units and then i will post next era units stats...
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L4cus
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Re: generic units

Post by L4cus »

Footmen (default)

Categories
Infantry, melee, light armored, anti-ranged, anti-infantry

Cost 2
Hp 31
Attack 10
Range 1
Armor 1/2
Speed 3
Sight 4
+50% v infantry
+75% v ranged infantry

Upgrade to: swordmen/rodelero
Last edited by L4cus on Tue Jun 16, 2020 4:12 am, edited 1 time in total.
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L4cus
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Re: generic units

Post by L4cus »

Crossbowmen (default)

Categories
Infantry, ranged, light-armored, anti-light-infantry.

Cost 2
Hp 22
Attack 4
Range 3
Armor 1/1
Speed 3
Sight 4
+25% v light and unarmored infantry
Last edited by L4cus on Tue Jun 16, 2020 4:48 am, edited 3 times in total.
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L4cus
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Re: generic units

Post by L4cus »

Arquebuisers (default unit)

Categories
Infantry, ranged, gunpowder, light armored.

Cost 2
Hp 23
Attack 4
Range 1
Armor 1/1
Speed 3
Sight 4
+25% v light and unarmored infantry

Arquebus Shoot:
Attack 7
Range 2
Coldown 4 turns

Requires: "matchlock" tech
Upgrade to: carbineers
Last edited by L4cus on Tue Jun 16, 2020 4:48 am, edited 6 times in total.
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L4cus
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Re: generic units

Post by L4cus »

Pike levies (default)

Categories
Infantry, polearm welder, unarmored, militia, late medieval.

Cost 1
Hp 15
Attack 3
Range 1
Armor 1/0
Speed 2
Sight 4
+400% v heavy cavalry
+600% v light cavalry

Upgrade to: militia pikemen
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L4cus
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Re: generic units

Post by L4cus »

Militia pikemen (buyable upgrade)

Categories
Infantry, polearm welder, light-armored, militia, renaissance.

Cost 1
Hp 17
Attack 4
Range 1
Armor 1/0
Speed 2
Sight 4
+400% v heavy cavalry
+600% v light cavalry

Requieres: "renaissance era" tech
Upgraded from: pike levies
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L4cus
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Re: generic units

Post by L4cus »

Halberdiers (buyable unit)

Categories
Infantry, melee, polearm wielder, heavy armored, anti-cavalry.

Cost 3
Hp 34
Attack 9
Range 1
Armor 4/2
Speed 3
Sight 4
+50% v unarmored and light armored infantry
+100% v heavy cavalry
+250% v light cavalry

Upgrade to: halberd guard
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L4cus
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Re: generic units

Post by L4cus »

Handcannoneers (default unit)

Categories
Infantry, ranged, gunpowder, light armored.

Cost 3
Hp 20
Attack 8
Range 3
Armor 1/1
Speed 2
Sight 4
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L4cus
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Re: generic units

Post by L4cus »

Horse archers

Categories
Mounted, ranged, light cavalry.

Cost 3
Hp 25
Attack 4
Range 3
Armor 0/1
Speed 5
Sight 5
+25% v light and unarmored infantry
Last edited by L4cus on Tue Jun 16, 2020 4:51 am, edited 2 times in total.
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L4cus
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Re: generic units

Post by L4cus »

Late knight (lance) (default)

Categories
Mounted, melee, heavy cavalry, anti-ranged, anti-infantry, anti-mounted

Cost 5
Hp 50
Attack 12
Range 1
Armor 5/2
Speed 5
Sight 5
+50% v infantry(excepting polearm wielder)
+75% v heavy cavalry
+150% v light cavalry
Extra ecclesiam nulla salus...
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L4cus
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Re: generic units

Post by L4cus »

Late knight (war hammer) (default)

Categories
Mounted, melee, heavy cavalry, anti-ranged, anti-infantry, anti-heavy.

Cost 5
Hp 55
Attack 15
Range 1
Armor 5/2
Speed 5
Sight 5
+50% v infantry, heavy cavalry
+100% v heavy armored infantry
Extra ecclesiam nulla salus...
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