generic units

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L4cus
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Re: generic units

Post by L4cus »

Spearmen (default)

Categories
Infantry, melee, light armored, polearm wielder, anti-mounted

Cost 2
Hp 26
Attack 4
Range 1
Armor 1/1
Speed 3
Sight 4
+150% v heavy cavalry
+300% v light cavalry

Upgrade to: pavisse spearmen
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L4cus
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Re: generic units

Post by L4cus »

Pavisse Spearmen (buyable upgrade)

Categories
Infantry, melee, light armored, shielded, polearm wielder, anti-mounted

Cost 2
Hp 32
Attack 4
Range 1
Armor 2/3
Speed 3
Sight 4
+150% v heavy cavalry
+300% v light cavalry

Upgrade from: spearmen
Extra ecclesiam nulla salus...
AOD, a new variant...
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DreJaDe
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Re: generic units

Post by DreJaDe »

Well, I dont know who will use this but here is a horse archer
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Badnorth
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Re: generic units

Post by Badnorth »

Tanegashima ashigaru

Ranger team
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Tanegashima ashigaru.png (1.3 KiB) Viewed 2674 times
Bowmen.png
Bowmen.png (2.62 KiB) Viewed 2674 times
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Maxbirykov2004
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Re: generic units

Post by Maxbirykov2004 »

QuadrupoleStrat wrote: Tue Jun 16, 2020 5:40 am Tanegashima ashigaru

Ranger team
Amm what is Tanegashima ashigaru?
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L4cus
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Re: generic units

Post by L4cus »

Ashigaru is the name levies were called in feudal japan during sengoku jidai era. Tanageshima is something like an arquebus
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Maxbirykov2004
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Re: generic units

Post by Maxbirykov2004 »

L4cus wrote: Tue Jun 16, 2020 2:25 pm Ashigaru is the name levies were called in feudal japan during sengoku jidai era. Tanageshima is something like an arquebus
Hmm interesting
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Badnorth
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Re: generic units

Post by Badnorth »

Are we gonna add

Katana ashigaru - A curved shaped two handed sword was used by the samurai of ancient and feudal Japan.

Yari ashigaru - a Japanese spear Usedb by Warriors and the martial art of wielding the yari is called sōjutsu.

Yumi ashigaru - an important bow used by Samurai warriors and uses arrows called "Ya"

Kamikazee tech for all ashigarus.
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Badnorth
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Re: generic units

Post by Badnorth »

Ashigaru - Light Footsoldier.
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Gral.Sturnn
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Re: generic units

Post by Gral.Sturnn »

Are we planning to get japan into the game?
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Badnorth
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Re: generic units

Post by Badnorth »

I think so because they have a lot of history :?
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Re: generic units

Post by Gral.Sturnn »

Maybe later on, right now lets focus on europe, theres several sprites of japanese soldiers and samurais in a failed project, look for them they might be useful, sunrise something i think
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Badnorth
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Re: generic units

Post by Badnorth »

Ok but here

Another idea

Shogun - Buffer

Shogun tent - Trains Japanese units - Buffer

Bushido aura- 3+ dmg
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Re: generic units

Post by Badnorth »

........
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Yumi ashigaru.png
Yumi ashigaru.png (2.29 KiB) Viewed 2641 times
Last edited by Badnorth on Wed Jun 17, 2020 9:50 am, edited 1 time in total.
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L4cus
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Re: generic units

Post by L4cus »

There is no sense in adding factions if we can finish we the main ones...if we go that way, we will never get the beta version
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Badnorth
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Re: generic units

Post by Badnorth »

Okay then what sprite should I do?
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L4cus
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Re: generic units

Post by L4cus »

Terrains like forest, water, deep water, grass, desert, swamp, roads...
I am sure we have enought units for now, if we continue adding units, making their jsons could take more time
Maybe some structures like encampments, palisades and barricades.
U can also take a look to techs and which pf them still need an image...
Dont forget to post images and stuffs on their own topic
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Badnorth
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Re: generic units

Post by Badnorth »

Are we not going to use the terrains other Age of variants have?
I'd say yes to Grass,water,Rocky & Mountains.

Also what terrains do we already have?

Im gonna make a topic for this kay?
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Squirrel5555
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Re: generic units

Post by Squirrel5555 »

Unit wise there are still loads, France has nearly nothing right now, but needs all of Englands units except Coldstream Guard and Green Jackets. There is also an enormous amount of cannons and siege machines we have neglected up to now, that can be worked on too. We probably don't want to do every calibre, but we need some sort of horse-drawn field cannon, a slightly heavier one that can't be horse-drawn, some siege cannons for the 17th and 18th centuries.

That is not even talking about all the special units France can have, though I don't know too much about this.

Basically if it is not recreating units we already have but for other factions, you could make a new topic like in other AO variants, post stats, some info about the unit and see if others approve, if they do then you can make an image.

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Re: generic units

Post by Maxbirykov2004 »

Squirrel5555 wrote: Wed Jun 17, 2020 9:03 am Unit wise there are still loads, France has nearly nothing right now, but needs all of Englands units except Coldstream Guard and Green Jackets. There is also an enormous amount of cannons and siege machines we have neglected up to now, that can be worked on too. We probably don't want to do every calibre, but we need some sort of horse-drawn field cannon, a slightly heavier one that can't be horse-drawn, some siege cannons for the 17th and 18th centuries.

That is not even talking about all the special units France can have, though I don't know too much about this.

Basically if it is not recreating units we already have but for other factions, you could make a new topic like in other AO variants, post stats, some info about the unit and see if others approve, if they do then you can make an image.

@QuadrupoleStrat
Hmm your right... France was one of colonial countries and it had great armie and fleet (+Napoleon)
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Badnorth
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Re: generic units

Post by Badnorth »

Squirrel5555 wrote: Wed Jun 17, 2020 9:03 am Basically if it is not recreating units we already have but for other factions, you could make a new topic like in other AO variants, post stats, some info about the unit and see if others approve, if they do then you can make an image.
Eh,Forget about that I dont wanna think about it.
I thought we were gonna add japanese units so I made sprites.
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Re: generic units

Post by Squirrel5555 »

Damn that shogun just loaded up for me, looks really good :D but I'm not sure if we are doing Japan, maybe. For now could be map editor units until we focus on it as a faction
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L4cus
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Re: generic units

Post by L4cus »

Also, ronin mercenaries could be right... not everithing is gonna be just for map editor, mercenaries too.
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Badnorth
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Re: generic units

Post by Badnorth »

Yeah also AoD Heroes
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L4cus
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Re: generic units

Post by L4cus »

Yeah, u could also try making historical charactdres
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Badnorth
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Re: generic units

Post by Badnorth »

Squirrel5555 wrote: Wed Jun 17, 2020 10:11 am Damn that shogun just loaded up for me, looks really good :D but I'm not sure if we are doing Japan, maybe. For now could be map editor units until we focus on it as a faction
https://is.si/animator/ to test it

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Re: generic units

Post by Badnorth »

L4cus wrote: Wed Jun 17, 2020 12:48 pm Yeah, u could also try making historical charactdres
Hannibal alexander napoleon etc.
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Re: generic units

Post by Gral.Sturnn »

Hannibal and aexander are outside of our period

Ill leave a list they all need to be in armor

Gustavus adolphus
Emperor maximilian I
Charles V
King mattias from hungary
Francis the I
Joan III sobieski
Sultan mehmed II
Suleiman I
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Re: generic units

Post by Maxbirykov2004 »

Gral.Sturnn wrote: Wed Jun 17, 2020 1:00 pm Hannibal and aexander are outside of our period

Ill leave a list they all need to be in armor

Gustavus adolphus
Emperor maximilian I
Charles V
King mattias from hungary
Francis the I
Joan III sobieski
Sultan mehmed II
Suleiman I
+ Cromwel
Peter 1
Queen Elizabeth
Stephen Batorie (is thats right?)
And maybe some Conquistadors (Francisco Pisaro and other)
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Re: generic units

Post by L4cus »

Fernando González de Córdoba "el gran capitán" , he made the tercios
Blas de Lezo from the british attack on cartagena de indias
Arthur wellesley (he defeated napoleon on waterloo
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