generic units
Re: generic units
Heavy Shield spearmen
* High melee resistance
* Moderate Damage to Cavalry
* Cost 3
* 1500s
* High melee resistance
* Moderate Damage to Cavalry
* Cost 3
* 1500s
- Attachments
-
- Pikemen.png (1.71 KiB) Viewed 2687 times
Re: generic units
Crossbowmen used to hold a pavisse shield to protect them from enemy arrows during reloading...
Re: generic units
Mmh a pavisse shield wpuld fit better...QuadrupoleStrat wrote: ↑Wed Jun 24, 2020 5:38 am Heavy Shield spearmen
* High melee resistance
* Moderate Damage to Cavalry
* Cost 3
* 1500s
Re: generic units
Mm I see
**********
Okay Pavise spearmen Pavise spearmen
* Moderate melee resistance
* High Ranged resistance
* Moderate Damage to Cavalry
* Cost 2
* 1500s
*Upgraded ver. Of spearmen
Last edited by Badnorth on Wed Jun 24, 2020 7:16 am, edited 2 times in total.
Re: generic units
Are we also gonna add flail knights?
This knights used flails that could even shatter the hardest armor with the help of horse power it can be a pain to deal with. it has Ridiculously High bonuses against armored units like Pavise spearmen,Pavise crossbow,Heavy footknight etc.
This knights used flails that could even shatter the hardest armor with the help of horse power it can be a pain to deal with. it has Ridiculously High bonuses against armored units like Pavise spearmen,Pavise crossbow,Heavy footknight etc.
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
Looks pretty goodQuadrupoleStrat wrote: ↑Wed Jun 24, 2020 7:01 amMm I see
**********
Okay Pavise spearmen
Pikemen.png
Pavise spearmen
* Moderate melee resistance
* High Ranged resistance
* Moderate Damage to Cavalry
* Cost 2
* 1500s
*Upgraded ver. Of spearmen
Re: generic units
Gunslinger
Gunslinger
*Mercenaries
*Leaving 5
* Actions 2
*Exceptional ranged fighting capabilities
*1900s
*Mercenaries
*Leaving 5
* Actions 2
*Exceptional ranged fighting capabilities
*1900s
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: generic units
Not all crossbowmen used pavise
Do you want warhammer knight to be completely different from current english/gendarme knight or do i just change the weapon?
Nice spear image btw
Do you want warhammer knight to be completely different from current english/gendarme knight or do i just change the weapon?
Nice spear image btw
AOD Team - Join Us!
Re: generic units
Different please
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
rework
- Attachments
-
- generic spearmen with pavises.png (12.34 KiB) Viewed 2639 times
~Gral.Sturnn
Re: generic units
Some colors on the sprite might be confusing
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: generic units
Ok I made a knight with warhammer, the French version, tell me what you think. I think I made it different enough from the gendarme. Also warhammers are the hardest weapon to draw I think
If this is okay I will make a similar one for England also
Generic spearman: both versions look good, however there are a few problems. Gral, your rework doesnt look like an upgrade to the regular spearman, but as a completely different unit. If these are upgrades for one another then please keep them consistent. Try not to use common colours like red for large areas on a unit, such as a pavise shield. Maybe colour the shield mostly with different shades of team colour. Also, one strip of team colour on the shield is not enough for an entire soldier, in my opinion.
Generic spearman: both versions look good, however there are a few problems. Gral, your rework doesnt look like an upgrade to the regular spearman, but as a completely different unit. If these are upgrades for one another then please keep them consistent. Try not to use common colours like red for large areas on a unit, such as a pavise shield. Maybe colour the shield mostly with different shades of team colour. Also, one strip of team colour on the shield is not enough for an entire soldier, in my opinion.
- Attachments
-
- 15th French Warhammer Knight.png (2.49 KiB) Viewed 2625 times
AOD Team - Join Us!
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
PHENOMENAL, they are so awesomeSquirrel5555 wrote: ↑Wed Jun 24, 2020 7:39 pm Ok I made a knight with warhammer, the French version, tell me what you think. I think I made it different enough from the gendarme. Also warhammers are the hardest weapon to draw I thinkIf this is okay I will make a similar one for England also
Generic spearman: both versions look good, however there are a few problems. Gral, your rework doesnt look like an upgrade to the regular spearman, but as a completely different unit. If these are upgrades for one another then please keep them consistent. Try not to use common colours like red for large areas on a unit, such as a pavise shield. Maybe colour the shield mostly with different shades of team colour. Also, one strip of team colour on the shield is not enough for an entire soldier, in my opinion.
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
rework
- Attachments
-
- generic spearmen with pavises.png (12.17 KiB) Viewed 2620 times
-
- generic spearmen.png (12.35 KiB) Viewed 2620 times
~Gral.Sturnn
Re: generic units
A M A Z I N G !!!!Squirrel5555 wrote: ↑Wed Jun 24, 2020 7:39 pm Ok I made a knight with warhammer, the French version, tell me what you think. I think I made it different enough from the gendarme. Also warhammers are the hardest weapon to draw I thinkIf this is okay I will make a similar one for England also
Generic spearman: both versions look good, however there are a few problems. Gral, your rework doesnt look like an upgrade to the regular spearman, but as a completely different unit. If these are upgrades for one another then please keep them consistent. Try not to use common colours like red for large areas on a unit, such as a pavise shield. Maybe colour the shield mostly with different shades of team colour. Also, one strip of team colour on the shield is not enough for an entire soldier, in my opinion.
Re: generic units
The units are really good guys keep it up
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
Re: generic units
Thanks a lot. Actually i dont help with images since i am pretty terrible doing that. But i like helping with ideas searching for info, etc...
Re: generic units
Armored Heavy Lancers
Armored Heavy lancer
*Very high melee resistance
*Very high peircing armor
*High bonuses to Cavalry
*High health pool
*16th - 17th
this will need a new name
*Very high melee resistance
*Very high peircing armor
*High bonuses to Cavalry
*High health pool
*16th - 17th
this will need a new name
Re: generic units
Demi-Lancer
*Moderate Health pool
*High melee resistance
*High ranged Resistance
*High Bonuses to Cavalry & infantry
*1600s
*High melee resistance
*High ranged Resistance
*High Bonuses to Cavalry & infantry
*1600s
Re: generic units
Resource carrier - can support battles by giving supplies
&
Upgraded wardog - Better trained and now suited with a Cuirass
Upgraded wardog - Better trained and now suited with a Cuirass
Re: generic units
https://encrypted-tbn0.gstatic.com/imag ... A&usqp=CAU
Thse are war dogs from the american conquest 1500s
Thse are war dogs from the american conquest 1500s
Re: generic units
Rename it to shielded lancerQuadrupoleStrat wrote: ↑Thu Jun 25, 2020 2:32 am Armored Heavy Lancers
16th lancers.png
Armored Heavy lancer
*Very high melee resistance
*Very high peircing armor
*High bonuses to Cavalry
*High health pool
*16th - 17th
this will need a new name
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
We already have lancers for the 16th-17th centuries, ill take a look at the demilancer
~Gral.Sturnn
Re: generic units
Looks like demi-lancer has a saber...
Re: generic units
We need 1700s lancer and napoleonic wars lancer too...
They could change deppending on the continent
They could change deppending on the continent
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: generic units
16th-17th they had half plate armor, shorter, lighter lances and horses with no barding
18th and 19th nothing except their uniforms and the lance
18th and 19th nothing except their uniforms and the lance
~Gral.Sturnn