generic units
Re: generic units
this was supossed to be buildable at the late medieval era...(15th century)
does the "uniform" change too much?
does the "uniform" change too much?
- Gral.Sturnn
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Re: generic units
i imagined some kind of helmet and courass, similar to mounted arquebuiser...
- Gral.Sturnn
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Re: generic units
There were very light mounted crossbowmen bit i can add more armor if you wish
~Gral.Sturnn
Re: generic units
if it was historically correct...then, its alright
Re: generic units
Did 15-19thc knights use crossbows in battle?
- Gral.Sturnn
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- Squirrel5555
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Re: generic units
Knights didn't use crossbows as primary weapons, along with most heavily armoured combatants. They were generally more useful up front.
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Re: generic units
How about we make a heavy knight with a lance as primary and crossbow as a spell or transformation ability..this should be a combination of a late era knight and mounted crossbow.
However I do not know what type of knight does those..
However I do not know what type of knight does those..
Re: generic units
15th Lancer upgrade - 3+ attack 5+ hp 1+ armor
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- 64_unit_eng_cav_lancer_upg.png (1.83 KiB) Viewed 3480 times
- Squirrel5555
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Re: generic units
We have lancer already, the regular late era knight(for england) and gendarme(for france) uses a lance. I don't think there were ever knights who swapped lance and crossbow mid-battle, maybe some unique case.
Also weird armour colouring, and check if it already exists before making an image.
Also weird armour colouring, and check if it already exists before making an image.
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Re: generic units
If u like cavalry, u could try hungarian hussars...or palvograd hussars...
Also we lack of units for discoveries era...
Also we lack of units for discoveries era...
- Squirrel5555
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Re: generic units
Other ideas we could have:
Conquistadores(mounted and dismounted for spain)
Early polish hussar
Light dragoons(needed for most factions)
Uhlans
Cossacks
But these are mostly fo4 factions we arent focusing on right now
Conquistadores(mounted and dismounted for spain)
Early polish hussar
Light dragoons(needed for most factions)
Uhlans
Cossacks
But these are mostly fo4 factions we arent focusing on right now
AOD Team - Join Us!
Re: generic units
Good ideas Squirrel...
Also, u can try the officers units we were talking about on the officers post
Also, u can try the officers units we were talking about on the officers post
- Gral.Sturnn
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Re: generic units
generic archers 16th century
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- 16th century generic archer.png (12.36 KiB) Viewed 3407 times
~Gral.Sturnn
Re: generic units
Only england will be aviable to produce archers (longbowmen) and they already have an upgrade
- Gral.Sturnn
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Re: generic units
really? well i tought they could be usefull for the italian cities
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- generic 15th century archers.png (13.5 KiB) Viewed 3405 times
~Gral.Sturnn
Re: generic units
i would be ok then...though, i am not sure if we are gonna add italian cities as a faction...maybe for the futureGral.Sturnn wrote: ↑Fri Jul 24, 2020 6:53 pmreally? well i tought they could be usefull for the italian cities
- Maxbirykov2004
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Re: generic units
Yes... In future... (like Aztecs, Indians...)
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And here is Discord Link https://discord.gg/DX5k9F6wQY
- Gral.Sturnn
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Re: generic units
generic footknights 15th century
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- footknights 15th century.png (13.07 KiB) Viewed 3352 times
~Gral.Sturnn
Re: generic units
looks like a two handed warhammer...is it?
thats gonna be their arm?
i tought they were going to use swords
also, if u are gonna post a image please post it on its own topic so it will be easier to find them
thats gonna be their arm?
i tought they were going to use swords
also, if u are gonna post a image please post it on its own topic so it will be easier to find them
- Gral.Sturnn
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Re: generic units
yeah, i will make a topic ok?
or u r gonna make it?
or u r gonna make it?
- Gral.Sturnn
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Re: generic units
well it depends on what people prefer, either a sword and shield or a polehammer
~Gral.Sturnn
- Gral.Sturnn
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Re: generic units
rework on the english archers 15th century, based around the war of the roses
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- unit_eng_inf_longbowmen.png (16.95 KiB) Viewed 3337 times
~Gral.Sturnn
Re: generic units
Ok, it will replaxe the old one
- Gral.Sturnn
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Re: generic units
Sappers:
Sapper will have heavy armor but very little damage their role will be to place traps and detect the enemy ones
Sapper will have heavy armor but very little damage their role will be to place traps and detect the enemy ones
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- 17th century sappers.png (2.49 KiB) Viewed 3299 times
~Gral.Sturnn
Re: generic units
why didnt u make a new topic for this?
its a good idea
its a good idea
- Gral.Sturnn
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Re: generic units
Well its meant to be generic for all factions but yeah it deserves its own topic
~Gral.Sturnn
Re: generic units
well, it has red uniforms so i think it would fit more as british...
for generic, just grey uniforms, so i wont look from a specific faction
for generic, just grey uniforms, so i wont look from a specific faction