Mending packed catapult on when its on fire bug.
Mending packed catapult on when its on fire bug.
Mending catapult on its packed mode doesnt remove fire effect.
Re: Mending packed catapult on when its on fire bug.
I checked and it does.
Both when packed catapult was burned and when stand or moving stance was burned and changed to packed following turn.
Can you post more specific situation?
Both when packed catapult was burned and when stand or moving stance was burned and changed to packed following turn.
Can you post more specific situation?
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- makazuwr32
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Re: Mending packed catapult on when its on fire bug.
Is it under construction?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

Re: Mending packed catapult on when its on fire bug.
For the catapult. The mobile vsrsion is the only available for construction. So No.
Re: Mending packed catapult on when its on fire bug.
Ah. It's heavy catapult - I'll check.
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Re: Mending packed catapult on when its on fire bug.
@DreJaDe
I checked in newly created game - it works perfectly for upgraded unit too.
So my question is - does that happen constantly for you or it's one time very persistent fire?
Was catapult upgraded when burning effect was already applied?
Was catapult converted, when burning effect was already applied?
Where catapult in effect of something else when repaired for the first time?
I checked in newly created game - it works perfectly for upgraded unit too.
So my question is - does that happen constantly for you or it's one time very persistent fire?
Was catapult upgraded when burning effect was already applied?
Was catapult converted, when burning effect was already applied?
Where catapult in effect of something else when repaired for the first time?
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Re: Mending packed catapult on when its on fire bug.
Dreja: or was it an old catapult? - maybe few updates earlier - always test with new catapult.
Re: Mending packed catapult on when its on fire bug.
If im not wrong the situation is that i set it up to seige, it got lighted up so i pack it up for retreat and repair but i see that mending doesnt remove the fire so i report.
Its already lvl2 from what i remember.
Its already lvl2 from what i remember.
Re: Mending packed catapult on when its on fire bug.
I think I managed to find something out.
I replicated the bug:
- on map there is only enemy fortress and player's: 3 heavy catapults, 3 workers
- transform to packed mode has packed geavy catapult icon
- heavy catapult in stand mode is attacked and burned
- I save and quit
- I load the game
- transform to packed mode has light brown arrows icon
- Burned heavy catapult uses transform to packed mode
- worker mends this heavy catapult
- burn is left out
It seems to happen only when icons are like that.
When I tried to check if it happens for other units and just added catapult, trebuchet and ballista - transform to packed were those brown iconfrom the start and bug didn't happen.
It seems to work only for those bugged ones and those bugs are related to conflict in transfroms.
Transform to packed version uses transform1 effect, which uses defined in unit trasformTo1, while many others use transforms defined in effects.
I replicated the bug:
- on map there is only enemy fortress and player's: 3 heavy catapults, 3 workers
- transform to packed mode has packed geavy catapult icon
- heavy catapult in stand mode is attacked and burned
- I save and quit
- I load the game
- transform to packed mode has light brown arrows icon
- Burned heavy catapult uses transform to packed mode
- worker mends this heavy catapult
- burn is left out
It seems to happen only when icons are like that.
When I tried to check if it happens for other units and just added catapult, trebuchet and ballista - transform to packed were those brown iconfrom the start and bug didn't happen.
It seems to work only for those bugged ones and those bugs are related to conflict in transfroms.
Transform to packed version uses transform1 effect, which uses defined in unit trasformTo1, while many others use transforms defined in effects.
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