Draco zombie — IMPLEMENTED

User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Draco zombie — IMPLEMENTED

Post by Savra »

Considering all other corpses make sense in turning into zombies but the dragon one, and with the aoe reanimation thing for the cemetery reaper coming, I was thinking maybe we could make a zombie dragon that can only be accuired through corpses. It would be effected by all zombie upgrades as well:

Draco zombie:
Cost:null
Hp:85(340)
Atk:16(49)
Rng:1
Sight:5
Spd:3 (water:3)
Arm:1
P.arm:2
Res:40%
Auras:
Plague aura: (3 levels like plague knight)
Can only be reanimated through dragon corpses, via summon zombies.
Last edited by Savra on Wed Nov 18, 2020 2:34 pm, edited 1 time in total.
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Draco zombie

Post by makazuwr32 »

I'd say this one should be land only (maybe land+water), not that tough and powerful as skeleton but could have disease aura like plague knight.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Fair enough.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Actually, being that this is harder to obtain then the skeleton dragon, and being that the skeleton dragon is going to get a revamp on some stats anyway, what if we made this similar to how a zombie is compared to a skeleton, we could give it less attack, but slightly more health.
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Draco zombie

Post by makazuwr32 »

I think this one can be normally trainable at experimental butchery.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
Huttensohn
Posts: 278
Joined: Sun Oct 25, 2020 8:04 am

Re: Draco zombie

Post by Huttensohn »

I like the idea, although dragon corpses lying around are quite a rare occasion. (Besides digging them up)
My Name is Trior in age of Modern wars (second most multiplayer wins)
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

I would rather avoid the raising of another big unit. If we ever want to add another dragon I'd rather make it a trainable unit. I think that it would definitely be a more reliable addition than just hoping for a dragon corpse.
Age of Fantasy design leader
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Well, we could make it trainable too, maybe lower stats a bit and give a jump ability as well?
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Hmm, maybe lowering it's stats wouldn't be a good idea as when I started on the image it was fairly large... Hmm.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Jump? Anyway I was wondering that maybe it would make more sense for a zombie dragon to be the flying one, while the skeleton version might actually be a land unit (since no skin makes difficult to fly). Also the poison breath would make more sense for a zombie dragon than a skeleton dragon.

Let's develop the idea and see what we can end up with.
Age of Fantasy design leader
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Maybe we could make the disease aura be a researched tech for this and just give it a range 1 version. Poison breath could be it's ability.

As for skeleton dragons, so long as it still has the skin on the wings like ours does, it should be able to fly, faster too.

Draco zombies could have flight, but we could make them slower then the skeleton counterpart.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Is this fitting?
Attachments
Draco zombie.png
Draco zombie.png (2.94 KiB) Viewed 5325 times
User avatar
Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Draco zombie

Post by Anchar »

How about my image? Here he is depicted flying.
Attachments
nz4.png
nz4.png (1.26 KiB) Viewed 5320 times
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Savra wrote: Thu Nov 19, 2020 9:38 pm Maybe we could make the disease aura be a researched tech for this and just give it a range 1 version. Poison breath could be it's ability.

As for skeleton dragons, so long as it still has the skin on the wings like ours does, it should be able to fly, faster too.

Draco zombies could have flight, but we could make them slower then the skeleton counterpart.
No, I want one of them to be land only.

I was thinking that the skeleton dragon might be multiaction as its bony wings might actually be used to attack.

Also I wanted for it a ranged AoE attack that inflicted damage on p.armor that is a bone splinters throw in all directions (like whirling chain abilities).
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Anchar wrote: Fri Nov 20, 2020 2:36 am How about my image? Here he is depicted flying.
I like that more but the head should be more visible and it should also be more clear that he's a zombie (so make sure to make it's skin rotten-like with some bloody parts).
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

So basically my idea is:

Zombie dragon:

Flying dragon with poison breath (with a damage of 15/18 + poison) AoE with cd and Poison spit (same damage but single target).

can be summoned by a dragon corpse with the cemetery reaper or by sacrificing some zomvies (alway with the reaper unit. we need to make also mass zombie summoning for him).

Skeletal drake/dragon/wyrm.

Summoned with the animate dead spell from dragon corpses or with the summon skeletal drake/dragon/wyrm spells.

They can't fly but they can use their wings to attack so we might decide if to give them multiattack (cause they use wings indipendently) or powerrange (if we consider them using wings to widen their attack range). They can make a splinter AoE attack similar to the ones of troll crushers (AoE range 1/2/3 with differential cds and damage based on the unit power. Dodged with dodge ranged instead of melee and reduced by p.armor).
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

concepts

Image

Image

Image

Image
Age of Fantasy design leader
User avatar
Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Draco zombie

Post by Anchar »

Tried to make it torn apart
Attachments
zdr2.png
zdr2.png (1.92 KiB) Viewed 5300 times
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Fancy, maybe brighten the team color a bit.

Anyway, for skeleton dragons why don't we just remove the skin off the wings and ground the skeleton dragons you made @Alexander82?
User avatar
Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Draco zombie

Post by Anchar »

I tried to change the color of the arrows.
Attachments
zdr2.png
zdr2.png (1.95 KiB) Viewed 5263 times
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Savra wrote: Fri Nov 20, 2020 7:09 pm Fancy, maybe brighten the team color a bit.

Anyway, for skeleton dragons why don't we just remove the skin off the wings and ground the skeleton dragons you made @Alexander82?
Make a try then. I think the might work.
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Anchar wrote: Fri Nov 20, 2020 1:38 pm Tried to make it torn apart
Maybe without the arrows?
Age of Fantasy design leader
User avatar
Shark guy 35
Posts: 1294
Joined: Mon May 11, 2020 6:00 pm
Location: The United States Of America
Contact:

Re: Draco zombie

Post by Shark guy 35 »

Savra wrote: Thu Nov 19, 2020 11:50 pm Is this fitting?
I like this one the best.
"A good plan, violently executed now, is better than a perfect plan next week".
-General George S. Patton
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Alexander82 wrote: Sat Nov 21, 2020 9:37 pm
Savra wrote: Fri Nov 20, 2020 7:09 pm Fancy, maybe brighten the team color a bit.

Anyway, for skeleton dragons why don't we just remove the skin off the wings and ground the skeleton dragons you made @Alexander82?
Make a try then. I think the might work.
It seems it works.
Attachments
Skeleton Dragon summons.png
Skeleton Dragon summons.png (5.47 KiB) Viewed 5238 times
User avatar
Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Draco zombie

Post by Anchar »

Removed arrows
Attachments
zdr2.png
zdr2.png (1.88 KiB) Viewed 5237 times
User avatar
Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Draco zombie

Post by Anchar »

I think I should try to rotate the wings of the dragon skeleton or even change them. After all, we want to create one of his wings for battle like sweeping arms.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Maybe try team color on the skull?
Attachments
zdr2.png
zdr2.png (1.67 KiB) Viewed 5236 times
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Draco zombie

Post by Savra »

Anchar wrote: Sun Nov 22, 2020 5:26 am I think I should try to rotate the wings of the dragon skeleton or even change them. After all, we want to create one of his wings for battle like sweeping arms.
That could work.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Savra wrote: Sun Nov 22, 2020 5:23 am
Alexander82 wrote: Sat Nov 21, 2020 9:37 pm
Savra wrote: Fri Nov 20, 2020 7:09 pm Fancy, maybe brighten the team color a bit.

Anyway, for skeleton dragons why don't we just remove the skin off the wings and ground the skeleton dragons you made @Alexander82?
Make a try then. I think the might work.
It seems it works.
I like them
Age of Fantasy design leader
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Draco zombie

Post by Alexander82 »

Savra wrote: Sun Nov 22, 2020 5:28 am Maybe try team color on the skull?
In general I don't like much the head part. What aboout a more swan-like neck? Similar to the one of the elven dragon but shorter and thinner I guess.
Age of Fantasy design leader
Post Reply

Return to “Archived - Undead Units, Buildings”