Map editor terrain connected tiles e.g. Water got seperated ANSWERED
Map editor terrain connected tiles e.g. Water got seperated ANSWERED
Map editor connected terrains (e.g. Water, Hills, Roads) got seperated as individual tiles. Makes it 1000+ times harder and longer to decorate when used. If intentional, as a campaign maker I do not like this change one bit.
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Stratego (dev)
- Site Admin
- Posts: 15821
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Map editor terrain connected tiles e.g. Water got seperated
no they are not.
turn back on autotileing.
turn back on autotileing.
Re: Map editor terrain connected tiles e.g. Water got seperated ANSWERED
I've been finding "Auto tiling" and i couldn't find it, But then i pressed a random button in ME and it was the Auto tiling. I was wondering what that button was for.
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tamtam12345
- Posts: 769
- Joined: Wed Mar 30, 2016 8:41 am
Re: Map editor terrain connected tiles e.g. Water got seperated ANSWERED
Auto Tiling button is in the middle of "Lock Screen" & "Undo" button. (Refer to Help -> Map editor)QuadrupoleStrat wrote: ↑Sat Dec 19, 2020 1:53 pm I've been finding "Auto tiling" and i couldn't find it, But then i pressed a random button in ME and it was the Auto tiling. I was wondering what that button was for.
Simply, without Auto Tiling, you can find nearly all tiles in the (Listing terrain...) (below selecting units).