It's me Pedro Constitute, and although it is late new year, it's still better to greet you, a happy new year
however as per mention of the subject, I should tell you some concerning bugs i have found in the current game, such as some of the units powers and abilities don't work when I command them to.
Orks
- some of the merlocks units like the chain fighter can't use their signature move like the chain spin attack,
- this applies as well for ork two handed warrior, and the Mountain trolls can't spin there ball and chains.
Scales folks
- some of their dragon kins spells like flaming swords, don't activate even if pressed, which is strange.
undead
- same applies for units who use spin attacks, they are affected as well, spin attack don't work,
- note: that units like the bone wrecking ball works functionally well.
some general thoughts:
slowness icons do not visibly appear on the units when the spell is cast on the units, such as scenario where I was playing a round and I cast slowness on a enemy units with my caster units, the spell does slow them down and in fact if I check on the enemy units there state says so, however the slowness icon is no longer presence like it has down previously in the past.
Well that is all I can report on for now,
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