Immortal reapers IMPLEMENTED

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Midonik
Posts: 5386
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Immortal reapers IMPLEMENTED

Post by Midonik »

Immortal repears
Cost: 4
Hp: 34
Armors: 1/1
Attack: 6
Range: 1
Actions: 3
Speed 4
Sight: 4
Bonuses: 50% to infantry,
Lifesteal, regeneration
On death drops Reaper corpses:
Hp: 10
Armors: 0/0
Speed 1 (2 in mycelium)
Sight: 2
Attack and range: 0
Action: 1
Abilities:
Regrow (4 turns) - turns back into immortal reapers
Corpse fertiliser - decreases the lenght of the regrow effect by 1, consumes a corpse.

Description: Myconids with many appendages that end with blades growing out of their bodies that they can use to shread infantry in melee. They have decent hp and many means of regeneration, thus nicknamed immortals.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Immortal reapers WAITING IMAGE

Post by Anchar »

? I can't upload images
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Anchar
Posts: 1918
Joined: Sat Jun 27, 2020 2:39 am

Re: Immortal reapers READY

Post by Anchar »

Dead body
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Midonik
Posts: 5386
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Immortal reapers READY

Post by Midonik »

Very nice
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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