version 0.23 CLOSED version

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version 0.23 CLOSED version

Post by Stratego (dev) »

changes
- dragons lose convert resistance
- mummy can not kill a great structure with sacrifice spell (can not cast on any building)
- the "JSON" input as statsheet changes are here too as in AOS, please test the engine and focus on "bonuses" and AI production against your units.


up on server in 5 minutes.
Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

goblin archer fix.
Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

ok, i have a promising attempt to eliminate memory problems in editor:
the background: in gameplay not all textures loaded only the used ones.
but in editor when the tile/unit lists are popped up all terrain is loaded and all units - so all assets are in memory.

now i made that when you press unit selector or terrain tile selector it will flush out the unused textures from memory.

so i think it is promising, it is up on server in 3 minutes for AOS and in 10 minutes for AOF.

thanks.
Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

goblin archer:
- fail rate: it is 20% now i have reduced it to 10% (per enemy speed).
- and got bonus against all flying units (meaning will always hit)
- and fixed goblin tech

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Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

ok, goblin shout is fixed - i hope at least :)

up on server in 10 minutes.

(the unit "effect modification" handling is deeply modified, to let the json inputted ones work - like goblin archer - needs extensive testing - on AOS too)
Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

mapeditor: blocks a "floated" with green floating before placing (to finlize float click on the sqared tile of the float - i will fix later to be able to click anywhere on the green float)

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Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

mapeditor: green float: it is fixed now.
mapeditor: units/terraintile selections are speeded up (on first open it is slow, all other openings will be fast because of caching)

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Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

i have removed some old maps from the random map list (that was inherited from AOS) and because of this i had to close all waiting games, sorry. please create new ones.

we need extensive testing of AOF since i want to publish it as a beta soon (in a week).
ejm29
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Re: version 0.23

Post by ejm29 »

Exciting!!! :P
"I don't care who I have to step on on my way down."
Stratego (dev)
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Re: version 0.23

Post by Stratego (dev) »

i have published to Google Play as a "beta" version (will appear in few hours).
the version number is "v0.051 beta"
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