version 0.23 CLOSED version
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Stratego (dev)
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version 0.23 CLOSED version
changes
- dragons lose convert resistance
- mummy can not kill a great structure with sacrifice spell (can not cast on any building)
- the "JSON" input as statsheet changes are here too as in AOS, please test the engine and focus on "bonuses" and AI production against your units.
up on server in 5 minutes.
- dragons lose convert resistance
- mummy can not kill a great structure with sacrifice spell (can not cast on any building)
- the "JSON" input as statsheet changes are here too as in AOS, please test the engine and focus on "bonuses" and AI production against your units.
up on server in 5 minutes.
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Stratego (dev)
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Re: version 0.23
goblin archer fix.
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Stratego (dev)
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Re: version 0.23
ok, i have a promising attempt to eliminate memory problems in editor:
the background: in gameplay not all textures loaded only the used ones.
but in editor when the tile/unit lists are popped up all terrain is loaded and all units - so all assets are in memory.
now i made that when you press unit selector or terrain tile selector it will flush out the unused textures from memory.
so i think it is promising, it is up on server in 3 minutes for AOS and in 10 minutes for AOF.
thanks.
the background: in gameplay not all textures loaded only the used ones.
but in editor when the tile/unit lists are popped up all terrain is loaded and all units - so all assets are in memory.
now i made that when you press unit selector or terrain tile selector it will flush out the unused textures from memory.
so i think it is promising, it is up on server in 3 minutes for AOS and in 10 minutes for AOF.
thanks.
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Stratego (dev)
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Re: version 0.23
goblin archer:
- fail rate: it is 20% now i have reduced it to 10% (per enemy speed).
- and got bonus against all flying units (meaning will always hit)
- and fixed goblin tech
up on server in 10 minutes.
- fail rate: it is 20% now i have reduced it to 10% (per enemy speed).
- and got bonus against all flying units (meaning will always hit)
- and fixed goblin tech
up on server in 10 minutes.
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Stratego (dev)
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Re: version 0.23
ok, goblin shout is fixed - i hope at least 
up on server in 10 minutes.
(the unit "effect modification" handling is deeply modified, to let the json inputted ones work - like goblin archer - needs extensive testing - on AOS too)
up on server in 10 minutes.
(the unit "effect modification" handling is deeply modified, to let the json inputted ones work - like goblin archer - needs extensive testing - on AOS too)
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Stratego (dev)
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Re: version 0.23
mapeditor: blocks a "floated" with green floating before placing (to finlize float click on the sqared tile of the float - i will fix later to be able to click anywhere on the green float)
up on server in 10 minuts.
up on server in 10 minuts.
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Stratego (dev)
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Re: version 0.23
mapeditor: green float: it is fixed now.
mapeditor: units/terraintile selections are speeded up (on first open it is slow, all other openings will be fast because of caching)
up on server in 5
mapeditor: units/terraintile selections are speeded up (on first open it is slow, all other openings will be fast because of caching)
up on server in 5
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Stratego (dev)
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Re: version 0.23
i have removed some old maps from the random map list (that was inherited from AOS) and because of this i had to close all waiting games, sorry. please create new ones.
we need extensive testing of AOF since i want to publish it as a beta soon (in a week).
we need extensive testing of AOF since i want to publish it as a beta soon (in a week).
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Stratego (dev)
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Re: version 0.23
i have published to Google Play as a "beta" version (will appear in few hours).
the version number is "v0.051 beta"
the version number is "v0.051 beta"