version v1.025 PUBLISHED to GooglePlay

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version v1.025 PUBLISHED to GooglePlay

Post by Stratego (dev) »

version v1.024 is published
Stratego (dev)
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Re: version v1.025

Post by Stratego (dev) »

new neutral buildings (4 type of houses) available in mapeditor.

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Re: version v1.025

Post by Stratego (dev) »

many new neutral units:
- bears, hen, cow, pigs, sheeps, a kid, and a baby.

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Re: version v1.025

Post by Stratego (dev) »

clicking on your badge you can query how it is calculated.
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COOLguy
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Re: version v1.025

Post by COOLguy »

Daniel (the dev) wrote:... baby.
We better not be able to attack that baby - that is just wrong. :)
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Josh
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Re: version v1.025

Post by Stratego (dev) »

Yes :) it should have a "to be protected" role
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Re: version v1.025

Post by COOLguy »

All these poor noncombatants... :)
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Josh
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Hardeep
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Re: version v1.025

Post by Hardeep »

Yes! All these new ways to make the player feel like a scumbag! :twisted:
Too bad the baby came to late for the Christmas contest 8-)
I hope these will carry on to AoF too?
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Re: version v1.025

Post by Stratego (dev) »

yes they are already in AOF.
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Re: version v1.025

Post by COOLguy »

And I thought killing the little deer made players awful people. :)
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Josh
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Re: version v1.025

Post by Stratego (dev) »

church build problem after a cathedral is fixed - up on ser ver in 20 minutes.
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Re: version v1.025

Post by Stratego (dev) »

new mapedtior options:
- pyramids for egypt maps
- chests for "adventure" maps.

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Re: version v1.025

Post by Stratego (dev) »

quick info box: the first "quick info" box when u select a unit.
it is not ready the texts are also not aligned, i am only posting it so you can give me suggestions and ideas what to put there.
thanks.

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Re: version v1.025

Post by Stratego (dev) »

many new FAN made maps under tutorial section.
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Re: version v1.025

Post by Stratego (dev) »

new:
"From now you can get max 4 gems from a campaign map, no matter how many games you play to reach the 3 stars"

please
- test it, this code should work flawlessly, and we should publish it only if it is surely working fine - on my test it is ok.
- also please make a regression test on bet games, there should no any change on giving bet gems (they share similar code parts)
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TheBluePhoenix
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Re: version v1.025

Post by TheBluePhoenix »

wasnt this already in? I played a very small map a couple of times and didnot get any gems except for my first attempt(at least it was not writte on the winning page)
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all

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patroid
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Re: version v1.025

Post by patroid »

No, it wqs possibke to get up to 7?? (Or 8) gems.
Well if u finished with 1 star u got 1.
If u finished with to stars u got 2-3 .
And if u finish ut with 3stars afterwards u got all4.

So 1+2+4 = 7.

Patroid
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Re: version v1.025

Post by TheBluePhoenix »

Ohhk right i get the point
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all

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Re: version v1.025

Post by Stratego (dev) »

- map launch speedups
- the ovalar/circle of hell map problems fixed (player 1 owns the "filre and other objects")
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Re: version v1.025

Post by Stratego (dev) »

some more fixes. up in 10 minutes.
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Re: version v1.025

Post by Stratego (dev) »

as vote result the shielder and templar upgrades are in - thanks!
(defender has no tech icon yet)

please test it if you can manage:
http://www.ageofstrategy.net/viewtopic.php?f=17&t=2283
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The Pendulum
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Re: version v1.025

Post by The Pendulum »

Ive been trying to install new version, and after downloading I keep getting a Parse error.
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Re: version v1.025

Post by COOLguy »

Me too.
Thanks!
Josh
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Re: version v1.025

Post by Stratego (dev) »

up on server in 15 minutes.
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Re: version v1.025

Post by Hardeep »

If i start building walls in 2 turns in the new dev version will it affect multplayer in non tester matches?
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Re: version v1.025

Post by Stratego (dev) »

yes, only you will build walls in 2 turns :)
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Re: version v1.025

Post by DoomCarrot »

Hardeep wrote:If i start building walls in 2 turns in the new dev version will it affect multplayer in non tester matches?
So OP :lol:
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