Right Ive fixed the cliff problem, looks a wee rugged..but theyre stuck up there now lol
Though im still stuck on this trigger.
I tried leaving my units out of the area, and setting no player number in the disable unit section (which results in missing trigger).
No unit types in type section..only disables
Blue units.
Green and
yellow, even though under command of player "2" (same as
Blue units), still move.
Is it possible to disable all player "2" units on a map, no matter what colour they are?
I really want to crack on with this map today..as i'll be drunk later. And if it means having to disable each unit individually, then this will take probs a couple hours. Then enabling them another 2 hours...man thats one long couple of triggers lol
Help needed please, and thanks
(I think Daniel is getting annoyed with me e-mailing him, so id rather find out from you chaps before he bans me

)