Fast poison upgrade
Fast poison upgrade
Poison effect (Poison archer, Horse poison archer from my idea in another topic) upgrade. If enemy's moving or attacking, looses a bit more hp than normal because of faster blood movement in human body 
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Fast poison upgrade
Does exercise actually increase the speed of a poison though?
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Fast poison upgrade
Yes, something like that
Re: Fast poison upgrade
Although this is a good idea, an Biologically correct. Could it be a wee bit OP? Especially with mounted poison archer's?
Re: Fast poison upgrade
I don't think so, you can recruit healers
Re: Fast poison upgrade
I must prepare some "upgraded" poison in laboratory of my university for you because you've ignored my idea. MY idea 
Re: Fast poison upgrade
you mean that the fast poison upgrade helps to increase quick poison healing (increase anti-poison effectiveness but not really anti poison which means the poison is not 100% effective)
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Fast poison upgrade
I think the idea is that poison does extra damage when the poisoned unit moves or attacks.
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Fast poison upgrade
Exactly.DoomCarrot wrote:I think the idea is that poison does extra damage when the poisoned unit moves or attacks.