Unit warrior - IMPLEMENTED

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patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Unit warrior - IMPLEMENTED

Post by patroid »

In the default human units topic is written:
Swordman- Cost: 3 HP: 8 Damage:6 Range: 1 Move: 3 Armor: 0/0 (30%) Sight: 4
Warrior- Cost: 2 HP: 18 Damage: 8 Range: 1 Move: 3 Armor: 1/0 (30%) Sight: 4
This couldnt be. If you made it like this the swordsman will be unused.
You must change the turn cost or something like this.

Patroid
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Alexander82
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Joined: Thu Feb 26, 2015 8:18 pm

Re: Unit warrior - IMPLEMENTED

Post by Alexander82 »

implemented
Age of Fantasy design leader
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