This is for AoF:
One of my multiplayer games, "Waaaghh of the Worlds 2v2", has a player in it, Alexander82, using the dev version of the app. The rest of us are running the standard version.
The first couple of turns ran fine.
Now the app asks me to update to the newest version on start, as there are custom units not in my version.
Mine is the most current "standard" version available on GooglePlay.
So I think he has eventually made a new unit that is not available in the standard version yet, but this has other side effects too.
The app now crashes when I try and update turns for my multiplayer games. It does this for other players in this game as well.
Any game "below" this one on my list updates fine, the app crashes on trying to update this one (Waaaghh of the Worlds 2v2). And so never updates anything further up my list (locking me out of several games).
I've sent an email to zerotouchsystems and sent the game to the dev (even though it's meant to be by request only, I figured you'd ask for it eventually).
Bit of a doozy for a crash, but probably pretty easy to fix. Almost an anti-cheat system, though punishing the "non-custom" players currently
Still, it's a bug and a crash issue, and locks a player out of updating any other maps higher up their list completely if someone uses the dev version, so it's pretty important to fix.
Thanks in advance.