Scaledfolks - Dragons and reptiles - MERGED

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Skelegonsans
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

I think that image would fit well in the game... i think
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Alexander82
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Alexander82 »

No. It is too plain
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Skelegonsans
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

You mean missing details? Well, yeah, a little bit. Ill add a few more things.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Skelegonsans
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Is it better?
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Alexander82
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Alexander82 »

Yes but it is far from bring ready yet
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Skelegonsans
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Ok, now u got me, i have no idea what to put on it now. But i dont wanna forget about this sprite either. Can anyone give a suggestion of what else can i do at it? Or u can do it yourselves if u feel like it
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by DoomCarrot »

Here is a rough draft whip up of the scale tech image. Lots of stray pixels, but does this seem like the right idea?

Imageadult photo sharing

Also, here is an edited version of the serpent archer. The bow seems too small to me, but I left it as I was only doing small changes.
Original:
Imageupload an image
New:
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Skelegonsans
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Aaahhh, now i get what alex meant! That serpent archer exemple was perfect, thx carrot. I guess i can finish the dragon now!
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by DoomCarrot »

Glad to help :)
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Ok, im sure its better than before now:
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by DoomCarrot »

It is much better, you are getting the hang of it. :)
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Yup :D its not that hard once you get the idea. im just amazed at that scale tech sprite... u really made that with 32x32 pixels?? :o
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by DoomCarrot »

Yes and no. :lol:

Yes, it is 32x32, and yes I cheated. :)
I downloaded a texture image of scales, converted the image to 32x32 pixels, and then just sloppily erased some areas around the edges.
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Understandable! :lol:
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

One more:
Serpent warrior (cost:3 / infantry) (poisons his weapon just like archer for poison attacks. Gem upgrade unit also, like archer)
Hp 22
Atk 8
Arm/p.arm 1/1
Speed 3
Sight 5
Description: this serpentine swordfighter covers his weapon in deadly snake poison before battle.
(100% bonus against buildings.)
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serpent warrior.png
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Alpha
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Alpha »

Alright just to clarify, the Dragons are part of the Scaledfolks right?
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

i edited the Serpent Archer a bit... :P I think the original image of this is not actually look
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New Style
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

Remember the other scaledfolks like lizards and serpents are higher hp than other races
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

i edited the Serpent Archer again xD
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Alexander82
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Alexander82 »

It is getting good. nice job!
You are really improving fast ^_^
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

Great edit, try doing it with the serpent warrior, too!
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

thank you, i will try to fix the serpent warrior.
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by DoomCarrot »

That looks nice mightyguy, good job. :)
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Stratego (dev) »

Skelegonsans wrote:One more:
Serpent warrior (cost:3 / infantry) (poisons his weapon just like archer for poison attacks. Gem upgrade unit also, like archer)
Hp 22
Atk 8
Arm/p.arm 1/1
Speed 3
Sight 5
Description: this serpentine swordfighter covers his weapon in deadly snake poison before battle.
(100% bonus against buildings.)
This is nice, could be a monster unit of any race eg. Orc or elves.
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

I guess its best to let it in the scaledfolk race, but if you think it fits any other race better, feel free to implement it.
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

New Edited, Serpent Warrior ... :P
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Skelegonsans »

I think its better with the sword. And it looks like he has some sort of beak... but other than that, its great
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

New 2nd Edited. New Style Serpent Warrior ..xD :P
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With Sword And Rattle Snake Tail
With Sword And Rattle Snake Tail
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Last edited by MightyGuy on Wed Sep 28, 2016 1:35 pm, edited 2 times in total.
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by Alpha »

That is really good!
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Re: Scaledfolks - Dragons and reptiles - MERGED

Post by MightyGuy »

Thanks :D :)
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