Imperial swordsman IMPLEMENTED
Re: Imperial Guard
Thank you again for the help. Yes that is superb, but in real life people's legs are less thick, also head is smaller if I follow the 1/8 rule i.e. head is one eighth of total height, is there any way to make a realistic image of it in 32 px? Sorry if I am bothering you.
What do you think about the stats?
What do you think about the stats?
- Alexander82
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Re: Imperial Guard
That wouldn't fit well in game. Current units aren't realistic at all. Also remember that armored legs arent slim as the one you depicted.
Age of Fantasy design leader
Re: Imperial Guard
Ah OK. Thank you for the explanation. Your image is definitely best for this unit then as I cannot match your skills.
Re: Imperial Guard
i agree!
Re: Imperial Guard
Not to be mean but its true Alexander is better, in my opinion his rivals patroid's
Epic Gamer Moment!
- Alexander82
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Re: Imperial Guard
You just need some practice. I just know what is required for a image to look good in game. My first images wasn't simply bad, they just didn't fit the game.
Just continue trying and you'll improve
Just continue trying and you'll improve
Age of Fantasy design leader
Re: Imperial Guard
Its this going into the list for units that can be implemented?
Epic Gamer Moment!
- Alexander82
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Re: Imperial Guard
I think it might be ok but we need to balance some stats (remember that humans have still smith bonus to both attack and defense)
Cost: 6
HP: 50
Attack power: 20 (a warrior's attack is 8 and an upgraded one is 11, 18 might have been too low)
Range: 1
Armor: 5 (with upgrades go to 7)
Pierce armor: 3
Speed: 3
Sight: 5
Action/turn: 1/1
Spell resistance: 0%
Size: 1×1
Buildable at: castle, barracks, tc
Age of Fantasy design leader
Re: Imperial Guard
Yeah he is far better than I am.
Thank you very much for the inspiration.
The stats are cool.
Thank you very much for the inspiration.
The stats are cool.
Re: Imperial Guard
Don't mean to bother you but I have created another image so I wanted to share it, though it is pointless as I tried to be realistic, I have used photos of real armors as reference. And can the cost be increased to 7 and armor to 6 which goes to 8 with upgrade? I wanted it to be a rare unit which is extremely hard to kill. Thank you.
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- 1.png (906 Bytes) Viewed 11682 times
- Alexander82
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Re: Imperial Guard
The image is getting better. I still think that the legs are too thin.
Age of Fantasy design leader
Re: Imperial Guard
Thank you very much. I wished to base it on Maximilian armor, those seem to have thinner legs compared to other armors.
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- 450px-Maximilian_field_armor_with_visor_for_ceremony_and_tournament,_south_Germany,_1510-1520_-_Higgins_Armory_Museum_-_DSC05651.JPG (61.95 KiB) Viewed 11680 times
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- antique-body-armor-renaissance-maximilian-for-german-warrior-militaria-armor-cuirass-helmet-shield-10620.jpg (36.56 KiB) Viewed 11680 times
- Alexander82
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Re: Imperial Guard
I don't think it would fit so good in game. Let's ask for Daniel's opinion.
Age of Fantasy design leader
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Stratego (dev)
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Re: Imperial Guard
if you talk about the image than i think alexander's version is nice
- Alexander82
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Re: Imperial Guard
Stats:
Cost: 6
HP: 50
Attack power: 20 (a warrior's attack is 8 and an upgraded one is 11, 18 might have been too low)
Range: 1
Armor: 6 (with upgrades go to 8, 11 with strengthen)
Pierce armor: 3 (with upgrades go to 5, 8 with strengthen)
Speed: 3
Sight: 5
Action/turn: 1/1
Spell resistance: 50%
Size: 1×1
Buildable at: castle, barracks, tc
Age of Fantasy design leader
- Constantin
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- Location: Belarus
Re: Imperial Guard
Imperial guard upgrade to Great imperial guard
Hp 60
Attack 24
Range 1
Armor 7
P. Armor 4
Speed 3
Sight 5
Action 1
Size 1×1
Spell resist 70%
Hp 60
Attack 24
Range 1
Armor 7
P. Armor 4
Speed 3
Sight 5
Action 1
Size 1×1
Spell resist 70%
Re: Imperial Guard
Cool idea.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Constantin
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- Location: Belarus
Re: Imperial Guard
I tried to change the picture of Alexander
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- zv5n_sJjtPI.jpg (1.32 KiB) Viewed 11630 times
Re: Imperial Guard
Nice
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Imperial Guard
Hey guys, i wouldn't change it as it is now cause the imperial knight is in and it has the same look
I think that for a matter of coherence we shouldn't chance the look of a certain theme of units
I think that for a matter of coherence we shouldn't chance the look of a certain theme of units
Age of Fantasy design leader
Re: Imperial Guard
i agree, no need to change the alexander's image of imperial guard.Alexander82 wrote:Hey guys, i wouldn't change it as it is now cause the imperial knight is in and it has the same look
I think that for a matter of coherence we shouldn't chance the look of a certain theme of units
- Constantin
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- Location: Belarus
Re: Imperial Guard
I mean that it will look like 2 lvl improvement of this type of units.
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Imperial Guard
It is a bit too yellow. If you want to make it gold-like you have to see how to obtain that result from units with a similar color
Age of Fantasy design leader
Re: Imperial Guard
i agree to alexander
- DoomCarrot
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Re: Imperial Guard
Agree, looks like butter armor. 
The day is coming when a single carrot, freshly observed, will set off a revolution.
- Constantin
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- Location: Belarus
Re: Imperial Guard
Well, I only first use pixel art. And I would like to learn from a skilled and experienced users of graphical editorsAlexander82 wrote: It is a bit too yellow. If you want to make it gold-like you have to see how to obtain that result from units with a similar color
Last edited by Constantin on Tue Oct 04, 2016 4:59 pm, edited 1 time in total.