viewtopic.php?f=8&t=3620
Definition
Once turn 20 (?) is passed and one player has twice more points than the other, this player can decide to end the game earlier and to win it.
Reason
. It makes no fun to go on playing when you know the game is over. When after turn 20 you have the double of points than the opponent, the game is already over, there is nothing anymore to do - or at least I never saw that.
. It happens sometimes (and it's terrible) to play against players who know they have lost, but refuse to resign and prefer not to play their turn, waiting 23h before passing it without moving any unit.
. The end of the game should not be automatic cause sometimes, revenges are discussed once the game is almost over and it would be a pity that the game ends before name & password of the revenge game are given
Implementation
Either as a standard option for every games or as an option to check when creating the game
Outstanding issues
What happens in 3/4/5/6 players games - how should it be considered? More than the double of every players alive?
What do you think about that?