Phantom Guard - Undead Elite - Long post! - Archived
- DoomCarrot
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Re: Phantom Guard - Undead Elite - Long post!
That is looking really good! You are learning how to shade nicely 
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Phantom Guard - Undead Elite - Long post!
Not sure yet... But maybe i hit the jackpot this time! or messed it entirely
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- Alexander82
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- DoomCarrot
- Posts: 3096
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Phantom Guard - Undead Elite - Long post!
That looks great, looks finished to me.
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Phantom Guard - Undead Elite - Long post!
Well, i guess we have 2 finished units already, we just need to work on their stats now... But there is still the other units to do...
I currently tried to make this one but it did looked weird when i started to do it... At first i used the imperial shielder but it doesn't looked good, i couldn't find a existing one on a similar stance to try to mod. Can you guys help with it?
I currently tried to make this one but it did looked weird when i started to do it... At first i used the imperial shielder but it doesn't looked good, i couldn't find a existing one on a similar stance to try to mod. Can you guys help with it?
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Re: Phantom Guard - Undead Elite - Long post!
Attempted to do the it, since the axe armor was already good, used it as base, this is the current progress, any sugestions for it?
2nd attempt 3rd attempt 4th attempt
2nd attempt 3rd attempt 4th attempt
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- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
I don't like much how the horns are shaped but i think that you are on the right way
Age of Fantasy design leader
Re: Phantom Guard - Undead Elite - Long post!
Thats currently isn't horns... I attempted to do those winged helmets, but i can try to horn them if you want
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Re: Phantom Guard - Undead Elite - Long post!
I guess this make it looks more to winged helmet
Also darkened some of his finger, i wasn't able to see them very well.. So its better now.
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Re: Phantom Guard - Undead Elite - Long post!
Wait,winged? Hussars approves. 
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Phantom Guard - Undead Elite - Long post!
Hey boys, posting to you guys just to know that im still around, currently i dont have internet on my new home, so i will not be around for a while but i was working on another armor, the "Great Armor" or "Great Phantom", here is the current work on him...
I ask you guys to make any necessary change on him if you don't like or if it isn't good enough.
I ask you guys to make any necessary change on him if you don't like or if it isn't good enough.
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Re: Phantom Guard - Undead Elite - Long post!
So i made some changes on him, what do you guys think?
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- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
Not bad but the helm seems a bit weird
Age of Fantasy design leader
Re: Phantom Guard - Undead Elite - Long post!
I tried to do like those double/dual face helmets on him, i guess that dont gave that impression
what kind of helmet you think that could be cool on him?
what kind of helmet you think that could be cool on him?
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- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
Can you post an image of the helmet you wanted to make?
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Re: Phantom Guard - Undead Elite - Long post!
I did changed my mind and choose something more traditional for him, i will do something really diferent on the final one
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- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
Better but a bit to "frontal". Try make it look more 3/4
Age of Fantasy design leader
Re: Phantom Guard - Undead Elite - Long post!
Here it is!
Also made Dullahan (headless knight)... I think it would be awesome to put some sparks on his sword but my app doesn't allow animations
Also i think their building could be based on cathedral with some watch towers in front (like an abandoned fortress) i can try someting but i dont have its image atm
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- Puss_in_Boots
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Re: Phantom Guard - Undead Elite - Long post!
Private message me all the images that should be animated in order, and I will animate the images for you.
OLÉ
- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
I think we might revive this topic
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Agreed
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
But if we add these will my veterans become completely obsolete?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Phantom Guard - Undead Elite - Long post!
Why? They should be balanced to be both useful. Where veterans have special effects those will have different stats and costs.
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Oh,ok then 
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
Oh boys, completly forgot about this (sorry 4 that), i don't have time to finish this, so i think is best to let this project with someone else... Do not worry, I'm not abandoning. I'll be around here once in a while (Like Halley's Comet) to check how did the stuff in ongoing... You're free to make any necessary changes to these units if there's any, but i do recommend they do have they have their own construction for balance purposes...
Whoever would take this project, take good care of it for me. Thx.
Whoever would take this project, take good care of it for me. Thx.
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Guys all this is great,we have MANY great images....and no stats for any of them......
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
Did you mind to do that for me? Just remember they are supposed to have the power of Tier >8 units (I did make a post about this tier thing if you don't get it... It is on main Forum viewtopic.php?f=22&t=4184)LordOfAles wrote:Guys all this is great,we have MANY great images....and no stats for any of them......
The Building used to build them would fit as Tier 8 structure
Also Dullahan is mean to be one champion/hero unit, so not need to hold on him.
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
(These are units acquired so far)Every unit here is built in Phantom Garrison
Phantom Crusher

Cost:8
Hp:50
Attack:16
Armor:3/3
Action/turn:1
Range:2
Speed:3
Sight:4
Spell resist:60%
Bonuses:Infantry(100%)
Ability:Whirlwind(deals 40 damage(affected by armor,allies affected too)in radius of 2 tiles)
Phantom Axeman

Cost:8
Hp:70
Attack:12
Armor:5/8
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(400%)
Abilities:Shield Bash(cooldown 3 turns,enemy is stunned/cursed for 2 turns)
Phantom Pikeman

Cost:8
Hp:55
Attack:15
Armor:4/7
Action/turn:1
Range:2
Speed:3
Sight:4
Spell resist:80%
Bonuses:Cavalry(350%)
Phantom Swordmaster

Cost:8
Hp:50
Attack:17
Armor:3/3
Action/turn:2
Range:1
Speed:3
Sight:4
Spell resist:70%
Bonuses:Buildings(100%)
Dullahan

Cost:0
Hp:75
Attack:24
Armor:5/10
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(200%)
Active effects:Fear
Abilities:Throw Pumpkin(Fixed 999999 damage,spell range 3,cooldown 10,only flesh and blood units are targetable)
Phantom Garrison

Trains all Phantom Units and Researches Phantom Upgrades(Not Dullahan)
Turns to build:10
Hp:60
Armor:3/6
Phantom Crusher
Cost:8
Hp:50
Attack:16
Armor:3/3
Action/turn:1
Range:2
Speed:3
Sight:4
Spell resist:60%
Bonuses:Infantry(100%)
Ability:Whirlwind(deals 40 damage(affected by armor,allies affected too)in radius of 2 tiles)
Phantom Axeman
Cost:8
Hp:70
Attack:12
Armor:5/8
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(400%)
Abilities:Shield Bash(cooldown 3 turns,enemy is stunned/cursed for 2 turns)
Phantom Pikeman
Cost:8
Hp:55
Attack:15
Armor:4/7
Action/turn:1
Range:2
Speed:3
Sight:4
Spell resist:80%
Bonuses:Cavalry(350%)
Phantom Swordmaster
Cost:8
Hp:50
Attack:17
Armor:3/3
Action/turn:2
Range:1
Speed:3
Sight:4
Spell resist:70%
Bonuses:Buildings(100%)
Dullahan
Cost:0
Hp:75
Attack:24
Armor:5/10
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(200%)
Active effects:Fear
Abilities:Throw Pumpkin(Fixed 999999 damage,spell range 3,cooldown 10,only flesh and blood units are targetable)
Phantom Garrison
Trains all Phantom Units and Researches Phantom Upgrades(Not Dullahan)
Turns to build:10
Hp:60
Armor:3/6
Last edited by LordOfAles on Sun Aug 27, 2017 5:24 pm, edited 18 times in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
If you want help yourself with stats you can look at first post there are nice ideas like whirlwind for phantom basher
Im not coming. Im impending