Buildings able to heal themselves? IMPLEMENTED
Buildings able to heal themselves? IMPLEMENTED
The buildings in this game basically able to heal themselves. I really looked at it after the half damaged airport heal itself up to full hp
. Though like that, is it intended? I do like it to be as it though, able to hold down your buildings as long as you can. 
Currently exploring the wonder of dimension.
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? (Is it intended?)
Maybe the building has infantry units hidden somewhere like in a city or in foggy areas.
OLÉ
Re: Buildings able to heal themselves? (Is it intended?)
Or the healer got deleted after fulfilling his role.
Re: Buildings able to heal themselves? (Is it intended?)
No, it is like this :
-Click on your damaged buildings (airport, shipyard, and tank factory.
-There should appear an option to mend the buildings back (only able to be used by the buildings itself though).
-The mend restore the hp that buildings lose. (I don't use Infantry or anything at all).
-Click on your damaged buildings (airport, shipyard, and tank factory.
-There should appear an option to mend the buildings back (only able to be used by the buildings itself though).
-The mend restore the hp that buildings lose. (I don't use Infantry or anything at all).
Currently exploring the wonder of dimension.
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? (Is it intended?)
Yeah I saw this earlier when playing against Detros, it only healed the building a tiny bit however...
OLÉ
Re: Buildings able to heal themselves? (Is it intended?)
In which MP map have we met?Puss_in_Boots wrote:Yeah I saw this earlier when playing against Detros, it only healed the building a tiny bit however...
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? (Is it intended?)
I don't know who None Work is, so I assume it must've been you.
OLÉ
-
Stratego (dev)
- Site Admin
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Re: Buildings able to heal themselves? IMPLEMENTED
this one was fixed yesterday.
Re: Buildings able to heal themselves? (Is it intended?)
I don't see how you could extrapolate one name from another one in this manner.Puss_in_Boots wrote:I don't know who None Work is, so I assume it must've been you.
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? IMPLEMENTED
Well, somebody else? Why should I know?Puss_in_Boots wrote:Then who is he??
Are you connecting us two just because I responded to your post about the game with that None Work guy or what?
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? IMPLEMENTED
No I made that connection before when I eliminated 4 active multiplayer testers because their names matched to their forum names. I had no conformation on this in your case because your name never appeared in chat, and neither did his on any forum posts. 
OLÉ
- Puss_in_Boots
- Posts: 3217
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Buildings able to heal themselves? IMPLEMENTED
Found his account and he only posted 6 times, so maybe that is why I had trouble finding him before coming to conclusions... 
OLÉ