Slow Movement Tile
Slow Movement Tile
Deep Snow
A tile that is impassable by any ground vehicles except for snow vehicles (like aerosani). Decrease unit speed by -2.
Shore
A tile that decrease unit speed by -1. Passable by every units except for ships. (placed as barrier of sand tile and ocean tile).
Swamp
A tile that decrease unit speed by -2. Impassable by ground vehicles except amphibious vehicles.
A tile that is impassable by any ground vehicles except for snow vehicles (like aerosani). Decrease unit speed by -2.
Shore
A tile that decrease unit speed by -1. Passable by every units except for ships. (placed as barrier of sand tile and ocean tile).
Swamp
A tile that decrease unit speed by -2. Impassable by ground vehicles except amphibious vehicles.
Re: Slow Movement Tile
Swamp and shore sounds good deep snow is ok too,but do we need them?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
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Re: Slow Movement Tile
Maybe to make more variety of tactical map.
- LordOfAles
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Re: Slow Movement Tile
+1 for this
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Prof_GamerARCHIVED
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Re: Slow Movement Tile
U should be called "THE GUY WITH THE GOOD IDEAS"
Success is not final, failure is not fatal: it is the courage to continue that counts.
Re: Slow Movement Tile
Not really I am not good at making stats.Professional_Gamer wrote:U should be called "THE GUY WITH THE GOOD IDEAS"
- LordOfAles
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Re: Slow Movement Tile
Deep snow
- Attachments
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- Deep snow.png (469 Bytes) Viewed 3758 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Slow Movement Tile
My version is just recoloring.
- Attachments
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- Deep SNow.png (1.73 KiB) Viewed 3755 times
- LordOfAles
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Re: Slow Movement Tile
If its whole recoloring then it needs some blending
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- LordOfAles
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Re: Slow Movement Tile
nice
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Re: Slow Movement Tile
Deep snow edge again.
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- Deep snow edgy done.png (7.68 KiB) Viewed 3749 times
- LordOfAles
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Re: Slow Movement Tile
i think its ready
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- Puss_in_Boots
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Re: Slow Movement Tile
Deep snow actually looks more like shallow snow to me. It might be because it's darker that makes it seems like it's lower than the regular snow, but that might just be me.
OLÉ
Re: Slow Movement Tile
The last one.
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- Deepsnow edgy outy.png (9.07 KiB) Viewed 3744 times
- LordOfAles
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Re: Slow Movement Tile
Its probably you,deep snow is usually darker
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- LordOfAles
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Re: Slow Movement Tile
Great!
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Re: Slow Movement Tile
It's already darker than normal snow. How much dark?
- LordOfAles
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Re: Slow Movement Tile
This is enough i think
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- LordOfAles
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Re: Slow Movement Tile
To make it darker it would look like an abyss
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- Puss_in_Boots
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Re: Slow Movement Tile
When you look at a high pile of snow, you don't see a large dark figure, but instead a bright great mound, that's the problem I am having here with identifying that it is higher. It may still be water, but solids have different properties from liquids... <-That's what I am trying to say.
OLÉ
- LordOfAles
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Re: Slow Movement Tile
To my eyes it looks ok 
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Re: Slow Movement Tile
I don't have any idea to make it without making it darker.
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Prof_GamerARCHIVED
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Re: Slow Movement Tile
I need you guys to tell me what you think of my first campaign map (which is almost finished). If any of you guys have facebook or skype and want to add me and help me, just tell me. Email will do too.
Success is not final, failure is not fatal: it is the courage to continue that counts.
- LordOfAles
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Re: Slow Movement Tile
You could have posted that in your topic in Maps & campaigns section.But im interested,send me a pm with your gmail
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Slow Movement Tile
Is the shore tile good?
- LordOfAles
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Re: Slow Movement Tile
samuelch,maybe wave animation?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Slow Movement Tile
Not sure if the engine can handle it. Ask Daniel first.
- LordOfAles
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