assasins

Put here any ideas, suggestions about unit or structure properties.
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COOLguy
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Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: assasins

Post by COOLguy »

That's a very cool and slightly disgusting fun fact. :)
If anyone asks me, now I know. ;)
Thanks!
Josh
RBD
Posts: 11
Joined: Sat Nov 01, 2014 1:57 am

Re: assasins

Post by RBD »

Alex486 wrote:In medieval times, thry were called sappers. They would dig under a seiged castle to an outter wall, use pig fat/carcass, wood to make a hot fire, the pig would explode taking down the wall.
This.
Assassins destroying buildings is fine--they should be well versed in subterfuge anyway, so taking up the job of a sapper when necessary sounds appropriate anyway.
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COOLguy
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Location: Nenuial, Arnor

Re: assasins

Post by COOLguy »

BTW These are the final images if this idea is accepted, am I right?
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Pyromaniac2.png
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Thanks!
Josh
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patroid
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Location: Germany, Berlin

Re: assasins

Post by patroid »

Hi
Yes now we just wait for implemention.
Patroid
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