"Haloween bug"

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Midonik
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"Haloween bug"

Post by Midonik »

I was makeing the Halloween map. When players all units (there are two players,if its have meaning) hide in bulidings (golem towers) the player lose. I can deal with that by "map editors tricks" (just put unit that cant be hitted and its move is blocked somewhere) but its strange and annoying.
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Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) »

soory i dont understand wht you do, please write it step by step.
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MightyGuy
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Re: "Haloween bug"

Post by MightyGuy »

Easy Questions:

What is the bug problem?

What, which or who are the objects or assets are you saying about?
Midonik
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Re: "Haloween bug"

Post by Midonik »

-Map with two players contolet by human
-Player 1 hides all his units in structures (golem towers)
-He lose
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Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) »

what is a golem tower?
what units he had? (that he hides in some towers)
Midonik
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Re: "Haloween bug"

Post by Midonik »

Oh,wait,not golem tower but bone tower :lol:
There were shade,fire skul throwers and skeleton archers.
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Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) »

and "moving" them into tower was by
a) manually (when you played it)
b) by triggers
Midonik
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Re: "Haloween bug"

Post by Midonik »

Manualy
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Stratego (dev)
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Re: "Haloween bug"

Post by Stratego (dev) »

i have never experienced this, but will check.

can anyone else reproduce this bug?
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