Here from New tiles

Stratego (dev)
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Re: Here from New tiles

Post by Stratego (dev) »

i could but i dont feel it spreadly use, which tiles would u require , i can make some but not all.

idea: i can make a decoration that is nothing else but a little darkening. however u will not be able to put it over another decoration.
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General Brave
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Re: Here from New tiles

Post by General Brave »

Well it could work as decoration if you had the option to make a secondary decoration layer. So imagine this, so you have a grass tile with a red flower on it but the secondary decoration 'darkening layer' will overlap all including units possibility. Here's some examples.

Without units.
Image
Darkening layer affects Unit.
Image
It doesn't.
Image

If you can't do this, I would recommend darker grass and Bush tiles along with snow and river.

But I'm pretty sure having a second layer would be much easier and could lead to some interesting mapmaking.
Wise, Might, Loyalty. Forever stands Warfell.
Stratego (dev)
Site Admin
Posts: 15822
Joined: Fri Apr 25, 2014 9:28 pm

Re: Here from New tiles

Post by Stratego (dev) »

earlier i planned to hamve a free decoration layer (that is not tile dependant, bur randomly placable)
maybe that will solve this question
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General Brave
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Joined: Thu Oct 19, 2017 3:12 am
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Re: Here from New tiles

Post by General Brave »

If anything helps I accept it. I hope it doesn't take too long to implement.
Wise, Might, Loyalty. Forever stands Warfell.
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