Knights in wagons

Put here any ideas, suggestions about unit or structure properties.
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Wagons for foot units only

Post by makazuwr32 »

Suggestion (for both AoS and AoF):
Ban all cavalry, giant and siege units from wagons and leave only foot units like grossbow archers/swordmen/masemen and so on.
Also disable ANY spellcasting from wagons in both games including autocasting convert for healers in AoS and Fireballs/Poison Breath/Thunder Storm for AoF.
We can still keep battering rams for wagons if needed.

Also we can increase siege ranged units speed if we will implement this:
viewtopic.php?f=6&t=5172#p54794
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wagons for foot units only

Post by General Brave »

You can spell casting in wagons? I have to check that out.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Wagons for foot units only

Post by Sunrise Samurai »

Battering rams should probably be removed from wagons too. They can be built quickly where needed, and are twice as fast as other siege units already.

This probably has other topics to merge with. A bunch of us have been trying to get this change in. Although, I think multiplayer scenarios is the top of the to do list right now
The glorious sun rises again
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wagons for foot units only

Post by General Brave »

Multiplayer is surely it.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Wagons for foot units only

Post by godOfKings »

viewtopic.php?f=6&t=4765

Add this topic in this link so that balancing use of spells with wagons can also b talked about, I want all ideas for balancing wagons to have a shortcut in a single topic
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Knights in wagons

Post by COOLguy »

(merged)
Thanks!
Josh
Post Reply

Return to “Unit balancing”