Power: 8
Cost: 3
Builders: TC, Crypt
Armor: 0/0
Speed: 3
Actions/turn: 1
Spell resistance: 50%
Dodges:
20% melee
30% ranged
60% counter
Poisoned Weapon
Spells:
Shadow Trickery (requires research, and implementation)
Bonuses:
All living units (50%)
Please not a passive invisibility.Sunrise Samurai wrote:Simpler version:
Cost 4
Range 3
Armor 0/7
Dodge melee and counter 0%
Dodge ranged 30%
Poisoned weapon and stealth are passive effects, not active.
Bonus is 50% vs archers
Immune to fire, immune to poison
Now it's a unique skirmisher that's effective against anything thanks to decent power and poison. Immunity to status based damage and high pierce armor, plus dodge ranged means your opponent will have to hit in melee to kill.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

Nu. This is supposed to be unpredictable melee poisonerSunrise Samurai wrote:Simpler version:
Cost 4
Range 3
Armor 0/7
Dodge melee and counter 0%
Dodge ranged 30%
Poisoned weapon and stealth are passive effects, not active.
Bonus is 50% vs archers
Immune to fire, immune to poison
Now it's a unique skirmisher that's effective against anything thanks to decent power and poison. Immunity to status based damage and high pierce armor, plus dodge ranged means your opponent will have to hit in melee to kill.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

What's his attack power?Sunrise Samurai wrote:Simpler version:
Cost 4
Range 3
Armor 0/7
Dodge melee and counter 0%
Dodge ranged 30%
Poisoned weapon and stealth are passive effects, not active.
Bonus is 50% vs archers
Immune to fire, immune to poison
Now it's a unique skirmisher that's effective against anything thanks to decent power and poison. Immunity to status based damage and high pierce armor, plus dodge ranged means your opponent will have to hit in melee to kill.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
