Also, we still need an anti-archery unit for scaledfolk. Probably a kobold skirmisher and a lizardman headhunter (these guys would be like human skirmisher and troll headhunter, respectively). I have ideas for stats, we'd just need images if someone would be willing to make them.
Kobold Skirmisher (Cost: 2)
Hp 10
Attack 4
Range 3
Armor/P.Armor 1/6
Sight 5
Speed 3
(Has the same bonuses as the human Skirmisher - I believe it was 200% against archers? Correct me if I'm wrong)
Description: These kobolds wear big shields to block enemy projectiles and are trained specifically to kill archers, but are pretty much useless against any other unit.
Armored Kobold Skirmisher Upgrade
Hp changes: from 10 to 14.
Attack changes: from 4 to 5.
Range changes: from 3 to 4.
Armor/P.Armor changes: from 1/6 to 2/7.
Lizardman Headhunter (Cost: 3)
Hp 20
Attack 4
Range 4
Armor/P.Armor 2/6
Sight 5
Speed 3
Actions 2/2
(Has the exact same bonuses as troll headhunter. However it is not vulnerable to fire as the headhunter, obviously)
Description: These lizardmen are especially powerful against archer units. Even a small group of these can take on pretty much any number of archers on their own!
Armored Lizardman Headhunter Upgrade
Hp changes: from 20 to 22.
Attack changes: from 4 to 6.
Armor/P.Armor changes: from 2/6 to 3/7.
Tell me what you think of these. Also if someone can make images for those (if they are accepted) it'll be great.
