Insects — ARCHIVED

User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

You have a mantis? Seems you already thought of this before even thinking about it.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

That one i did put on discord these days... I mean this one.
demon_Mantis2.png
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

Well a few changes will make it look like a mantis and can be use perhaps as a Siege unit.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

I made in reference of this, but you are right, its base can be used by us to make many more creatures.
ScytheMantis-ffxii.png
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

Okay, seems it's good so far.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

Maybe by adding 2 extra legs on the back, re-shape the head, change the frontal legs to arms, it could became a spider queen or something like that.
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

That's a perfect idea.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

Well they said no siege for Insects so this could be a giant unit for Insects that s good at taking out e.g. Infantry and cav. Whereas the spiders could be good at taking out air and climbing over walls, they don't need siege based bonuses in order to be siege style units. 8-) btw the mantis needs team color and it will be set to be added as one of the bugs :D
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

The spiders can have the abilities to climb mountains.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

That could work, and would be very useful.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

The spider people can be expert at making traps also.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

Wait spider people? I think they could be more like specialty builders that can make the Spider den, web wall, traps as you said and the such while worker ants can build a nest, burrow, colony, outpost (outpost). The worker bee could be like a money courier, worker mix and build the hive, swarm nest (tower), wasp nest. (we could make wasps be their elite units since they don't have siege available they could have flying elite units I guess.)
What you think?
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

You mean these spider people? Theres scorpion ones too.
Last edited by Savra on Mon Oct 15, 2018 4:57 pm, edited 1 time in total.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

Well maybe not like that but I don't know.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Insects

Post by Savra »

Btw I still think scorpions should be their cav.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

I would suggest that, but maybe less ugly.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Insects

Post by makazuwr32 »

Guys.
Arahnids (half spiders half humans) are a part of beastclans.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

That's why I'm saying not half humans, these spiders simply are biped.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

makazuwr32 wrote: Tue Aug 14, 2018 8:25 pm Guys.
Arahnids (half spiders half humans) are a part of beastclans.
Anything with body divided into three tagmas (head, thorax and abdomen), is an insects, so definelly not fits in beastclans... if anything with fur would be put in beastclans, it would be the biggest faction by a wide margin... So nop. They are not part of beastclans. Insects are insects, animals are animals... Let it be this way.
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
Lynx Shafir
Posts: 1563
Joined: Mon May 28, 2018 4:24 am

Re: Insects

Post by Lynx Shafir »

Beastman are beast, monsters mixed breed animals and half humanoid half animal creatures (eg, lionman, volpa, AND arachnids too )
arachnids have 2 body part half is human : p

If u want to keep insect race make it have only insectoids and giants insects
Not humanoid insects pls.
Its different from insectoids is more mitycal beast.

Better let them to Beastclans
Last edited by Lynx Shafir on Tue Aug 14, 2018 9:34 pm, edited 1 time in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

Having humanoid aspects don't make them having less insect ones. If is an insect, it doesn't fit on beastclans at all. As i said, insects are insects, animals are animals, Man>beast is one thing, Man>Insect is another, why u want to mix things that don't relate to the faction? If u want that way, then remove centaurs from elfs to begin...
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Insects

Post by makazuwr32 »

Centaurs live in the woods and allies of elves.
Beastclans on the other hand are wilder and enemies for nearly everyone.
Also beastclans are just humanoid beasts exalted from other races. Not only half animals half humans but also half fishes, half spiders, half snakes (i want to put there medusas)
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Insects

Post by Dagravian »

I really can't see any insect like creature in beastclans when u could have all those that had already being suggested on its topic..
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

We might have to separate the insects from the BeastClan, unless they are two very different things.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
makazuwr32
Posts: 7838
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Insects

Post by makazuwr32 »

And i can. :P :lol:
Also these ones whom i want to see (arahnids, half spiders, half humans) in beastclans are not really insects. They are halfbreed or half insects only.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

So we can agreed the insects will be full on insects. So the half insects can go with the Beast Clans.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Tankhead
Posts: 1839
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Insects

Post by Tankhead »

That's werid, half insects half human seems really unfitting for beastclan. Seems more of a mystical being unit than anything
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Insects

Post by General Brave »

Well your guys have to pick it out.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Tankhead
Posts: 1839
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Insects

Post by Tankhead »

Humanoid insects don't belong with either
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Post Reply

Return to “Archived - Subraces”