Worker Ant.
Cost: 2.
Hp: 8/8.
Attack power: 5.
Range: 1.
Armor:: 1.
Pierce Armor: 0.
Speed: 3.
Sight: 4.
Mend: 5
Action/turn: 1/1.
Spell resistance: 0%.
Size 1x1.
Builds:
Conclaive.
Lookout .
Burrow.
Ant tunnel.
Hatchery pool.
Insectoid bridge.
Antfolk Worker.
Cost: 3.
Hp: 11/11.
Attack power: 6.
Range: 1.
Armor: 1.
Pierce Armor: 0.
Speed: 3.
Sight: 4.
Mend: 8.
Action/turn: 2/2.
Spell resistance: 0%.
Size 1x1.
Builds:
Conclaive.
Lookout .
Burrow.
Ant tunnel.
Hatchery pool.
Insectoid bridge.
Infantry:
Warrior Ant.
Cost: 2.
Hp: 15/15.
Attack power: 8.
Range: 1.
Armor: 1.
Pierce Armor: 0.
Speed: 3.
Sight: 4.
Action/turn: 1/1.
Spell resistance: 0%.
Size 1x1.
Warrior Fire Ant.
Cost: 2.
Hp: 12/12.
Attack power: 5.
Range: 1.
Armor: 1.
Pierce Armor: 0.
Speed: 3.
Sight: 4.
Action/turn: 1/1.
Spell resistance: 0%.
Size 1x1.
Passive Ability: Fire Weapon.
Warrior Snow Ant.
Cost: 2.
Hp: 13/13.
Attack power: 6.
Range: 1.
Armor: 1.
Pierce Armor: 0.
Speed: 3.
Sight: 4.
Action/turn: 1/1.
Spell resistance: 0%.
Size 1x1.
Passive Ability: Slowing Weapon.
Colony Spiker.
Cost: 3.
Hp: 18/18.
Attack power: 8.
Range: 1.
Armor: 2.
Pierce Armor: 1.
Speed: 3.
Sight: 4.
Action/turn: 2/2.
Spell resistance: 20%.
Size 1x1.
Elite Colony Spiker.
Cost: 3.
Hp: 20/20.
Attack power: 10.
Range: 1.
Armor: 3.
Pierce Armor: 2.
Speed: 3.
Sight: 4.
Action/turn: 2/2.
Spell resistance: 30%.
Size 1x1