Cost:5
Trains: Church
Hp:32
Atk:10
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Standard bonus to buildings
Elite Templar:
Hp:38
Atk:14
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Master Templar:
Hp:44
Atk:17
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Templar knight:
Cost:6
Trains: Church
Hp:45
Atk:12
S.rng:1
Sight:7
Spd:4
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Standard cavalry bonuses
Elite Templar knight:
Hp:51
Atk:16
S.rng:1
Sight:7
Spd:5
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Master Templar Knight:
Hp:57
Atk:20
S.rng:1
Sight:7
Spd:6
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Hospitaler:
Cost:4
Trains: Church
Hp:28
Atk:8
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:100%
Abilities:
Heal
Exorcism
Bonuses:Skeletons 50%
Elite Hospitaler:
Hp:34
Atk:12
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:
Abilities:
Heal
Exorcism
Master Hospitaler:
Hp:40
Atk:16
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:100%
Abilities:
Heal
Exorcism
Holy archer:
Cost:4
Hp:16
Atk:8
Rng:5
Sight:6
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal: rng:1
Sacred arrow: cool:3, rng:self, silences target spell caster for 2 turns. Research:5 turns
Standard bonus to infantry.
Elite Holy archer:
Hp:18
Atk:10
Rng:6
Sight:7
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal
Sacred arrow
Standard bonus to infantry.
Master Holy archer:
Hp:20
Atk:12
Rng:7
Sight:8
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal
Sacred arrow
Standard bonus to infantry.

