http://www.ageofstrategy.net/viewtopic.php?f=4&t=6957
And now about the campain. I saw other people writting what is the story of campain about and So will i.
But firstly the most important features of my campain - i want to add multiple choices to it. You could win in a different Way and choose different action while not all of them would be good for your charakter.
Also i wish to implement the feeling of Actually losing units by naming all of them. All of them have strenghtes and weaknesses So all of them will be usefull in other situations.
On addition to that some "small events" would be imlemented that dont need to happen but sometimes will. You wish to hit a Wall? Very well. Your charakter will curse you in pain but you will hit the Wall
Basically the story start with a border city between 2 countries- Malmandar and Senticania being invaded. Suoma, the leader of the garison founds himself in trap while he has to choose beetwen fullfiling his duty as a soldier and sacrifsing his comrades lifes for the lives of villagers he sworn to protect.
Later they have to run for the enemy chasoing them as it doesnt want the enemy forces to have Time to react to the invasion.
YOU run, for like 5 maps having a lot of adventures and encounters and then the campain would finish with epic clash of 2 forces. The battle would take place in 3 whole maps, two featuring large scale battle (one unit could be whole batalion for example or atleast around 12 people for a nice 3x4 Square
Either Way expect a hella lot of triggers...