Campaign: Rise of Darklords: Revenge IMPLEMENTED

Post Reply
Bluejay
Posts: 2
Joined: Wed Mar 04, 2015 11:00 pm

Campaign: Rise of Darklords: Revenge IMPLEMENTED

Post by Bluejay »

On the map Revenge for the Rise of Darklords Campaign, two graveyards in the middle of the fortress are owned by Blue (AI) instead of Red (Human).

Also, at the middle of the far right of the map, there's a skeleton horseman that can't do any actions.

(I tried to add screenshots but apparently the file is too big.)

Hope this helped :)
User avatar
patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Campaign: Rise of Darklords: Revenge

Post by patroid »

Hi
I am sorry(i made this map)
I try to fix it!

patroid
Bluejay
Posts: 2
Joined: Wed Mar 04, 2015 11:00 pm

Re: Campaign: Rise of Darklords: Revenge

Post by Bluejay »

Aha sweet :) I liked it though :D
SirDoucheBag
Posts: 117
Joined: Fri Dec 18, 2015 9:01 am

Re: Campaign: Rise of Darklords: Revenge

Post by SirDoucheBag »

Yes I just recently started this Campaign and have Encountered both of the issues as well. I still beat the map in 9 turns but I did have to leave 4 skeletons to destroy Crypt and The one Horse unit on right of map is places on a rock and only able to manually delete it.
Normal is an illusion.
User avatar
patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Campaign: Rise of Darklords: Revenge

Post by patroid »

Sent a fix to the dev!- Again


Will be in in the next version :-)

Patroid
Stratego (dev)
Site Admin
Posts: 15822
Joined: Fri Apr 25, 2014 9:28 pm

Re: Campaign: Rise of Darklords: Revenge

Post by Stratego (dev) »

then assume it is implemented.
Post Reply

Return to “Archived - Reporting Issues”