Macedonian Phalangite IMPLEMENTED
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BankruptBoy
- Posts: 2
- Joined: Mon Mar 04, 2019 6:32 am
Macedonian Phalangite IMPLEMENTED
Similar to the Uruk Hai pikeman in appearance, but with Hellenistic bronze armour.
Is weak by itself, but needs to group with other macedonian phalangites as a phalanx to have higher stats(like the legion formation tech).
Has a huge bonus against large units and unshielded units.
Important mechanic: Phalangite is only strong when attacked from the front. Phalangite takes more damage when attacked from side or rear.
Is weak by itself, but needs to group with other macedonian phalangites as a phalanx to have higher stats(like the legion formation tech).
Has a huge bonus against large units and unshielded units.
Important mechanic: Phalangite is only strong when attacked from the front. Phalangite takes more damage when attacked from side or rear.
- makazuwr32
- Posts: 7838
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Macedonian Phalangite (pikeman)
The thing is that here is no such mechanics like front, side and rear.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Phalangite
Here is a sprite of phalangites based on the picture bellow
- Attachments
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- lienzo falangita.png (530 Bytes) Viewed 3659 times
- makazuwr32
- Posts: 7838
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Pikeman IMPLEMENTED
My eyes!
Please burn those images!
Please burn those images!
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

Re: Pikeman IMPLEMENTED
I am just a begginer. Don't be so rude.
- Puss_in_Boots
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Re: Pikeman IMPLEMENTED
Doesn't even look that bad for a beginner. I've done more disappointing work in the past.
OLÉ
Re: Pikeman IMPLEMENTED
Thnx budPuss_in_Boots wrote: ↑Thu Feb 06, 2020 9:54 pm Doesn't even look that bad for a beginner. I've done more disappointing work in the past.
Would u give me an advice?
- Puss_in_Boots
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Re: Pikeman IMPLEMENTED
It's easier to edit already existing images like the pikeman. You can download them (only 1 kb), open them in your image editor. Then change the units clothes and add a shield to it.
OLÉ
Re: Pikeman IMPLEMENTED
Where can i download it?Puss_in_Boots wrote: ↑Thu Feb 06, 2020 10:12 pm It's easier to edit already existing images like the pikeman. You can download them (only 1 kb), open them in your image editor. Then change the units clothes and add a shield to it.
- Puss_in_Boots
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- Location: New Jersey
Re: Pikeman IMPLEMENTED
You can left click or tap and hold on an image posted on forums to find the option to download them.
OLÉ
Re: Pikeman IMPLEMENTED
This is an improved draft of the phalangite pikeman. I don't know how to do the shadows. If someone knows, please tell me that or another advice.
- makazuwr32
- Posts: 7838
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Pikeman IMPLEMENTED
That is actually great improvement.
But i think he is too small for human.
But i think he is too small for human.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.

Re: Pikeman IMPLEMENTED
That look so good (not as much as our Savra) but NC for a beginner (idk if that's beginner)
I suggest making the spear 2 sided and following other players suggestion to copy the unit in game and edit it.
I suggest making the spear 2 sided and following other players suggestion to copy the unit in game and edit it.
- Puss_in_Boots
- Posts: 3217
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- Location: New Jersey
Re: Pikeman IMPLEMENTED
For shadows, you want to lower the transparency setting of black colors. Then place it down in a circular manner around the unit's feet.
OLÉ
Re: Pikeman IMPLEMENTED
Oh, i need a tutorial of pixly.Puss_in_Boots wrote: ↑Sat Feb 08, 2020 1:43 am For shadows, you want to lower the transparency setting of black colors. Then place it down in a circular manner around the unit's feet.
- Puss_in_Boots
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- Location: New Jersey
Re: Pikeman IMPLEMENTED
I don't use pixly, but the transparency bar usually has a full color on one end and black and gray patterns on the other end.
OLÉ
Re: Pikeman IMPLEMENTED
Do u know if there is a topic about phalangite? Maybe this draf may help to develop this unit.Puss_in_Boots wrote: ↑Sat Feb 08, 2020 3:00 pm I don't use pixly, but the transparency bar usually has a full color on one end and black and gray patterns on the other end.
Re: Macedonian Phalangite (pikeman)
This is a draft i made. I hop u like.
About stats i was thinking these 'd be nice:
Cost 4
Hp 32
Attack 11
Range 2
Armor 2/1
Sight 4
Speed 2
SR 0
CR 30% (by the loyalty to its king Alexander)
Bonus vs cavalry and elephants
About stats i was thinking these 'd be nice:
Cost 4
Hp 32
Attack 11
Range 2
Armor 2/1
Sight 4
Speed 2
SR 0
CR 30% (by the loyalty to its king Alexander)
Bonus vs cavalry and elephants
Re: Macedonian Phalangite (pikeman)
Svardstavier stats for comparision
Cost 4
Hp 30
Attack 7
Range 1
Armor 3/0
Speed 3
Sight 4
Actions/turn 2/2
With bonuses vs infantry and mounted.
The upgrade cost 5 turns. Voulgier and svardstavier are barrack units. Where should the phalangite be produced?
Cost 4
Hp 30
Attack 7
Range 1
Armor 3/0
Speed 3
Sight 4
Actions/turn 2/2
With bonuses vs infantry and mounted.
The upgrade cost 5 turns. Voulgier and svardstavier are barrack units. Where should the phalangite be produced?
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Macedonian Phalangite (pikeman)
Since there is a roman garrison, i think we need a more ancient building, perhaps a barbarian camp signifying all existing barbarians in the times of the romans as well as units before roman era like celts, greeks and persians
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Macedonian Phalangite (pikeman)
That's right, there could be trained some other units like hoplites peltast or companion cavalry. By now, it could be traines on castles too.godOfKings wrote: ↑Sat Feb 08, 2020 6:45 pm Since there is a roman garrison, i think we need a more ancient building, perhaps a barbarian camp signifying all existing barbarians in the times of the romans as well as units before roman era like celts, greeks and persians
- Morningwarrior
- Posts: 687
- Joined: Mon Apr 29, 2019 7:44 pm
Re: Pikeman IMPLEMENTED
Heeeeerrr...make a upgrade.
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
Re: Pikeman IMPLEMENTED
I dnt think so. Macedonian phalangites are ancients army. There could be an option: royal pikeman from macedony or seleucid silver shielded pikeman. The basic unit name should be then phalanx pikeman. So any option fix.
Re: Macedonian Phalangite (pikeman)
I think these could be stats:
Phalanx pikeman (to veteran: 3 turns)(to royal: 7)
Cost 4
Hp 19 (+4) (+5)
Attack 7 (+1) (+2)
Range 2
Armor 1/1 (+1/+0) (+2/+1)
Sight 4
Speed 2
CR 40% (+25%) (100%)
+450% v mounted
+750% v elephants
Trainable at hellenic barracks
https://www.androidutils.com/forum/view ... 9d3a465e17
Phalanx pikeman (to veteran: 3 turns)(to royal: 7)
Cost 4
Hp 19 (+4) (+5)
Attack 7 (+1) (+2)
Range 2
Armor 1/1 (+1/+0) (+2/+1)
Sight 4
Speed 2
CR 40% (+25%) (100%)
+450% v mounted
+750% v elephants
Trainable at hellenic barracks
https://www.androidutils.com/forum/view ... 9d3a465e17
Last edited by L4cus on Tue Mar 17, 2020 5:31 am, edited 7 times in total.
Re: Macedonian Phalangite (pikeman)
I am thinking in a levy pikeman too:
"Spike Levy"
Cost 2
Hp 12
Attack 4
Range 2
Armor 0/0
Speed 2
Sight 3
+350% v mounted
+650% v elephant
standard spearman stats:
Hp 11
Attack 4
Range 1
Speed 3
Sight 4
Some hp and range for speed and better bonus. I think is pretty balanced. Also, Spike Levy is only able at hellenic barracks and doesnt have an upgrade
Trainable at hellenic barracks
https://www.androidutils.com/forum/view ... 9d3a465e17
"Spike Levy"
Cost 2
Hp 12
Attack 4
Range 2
Armor 0/0
Speed 2
Sight 3
+350% v mounted
+650% v elephant
standard spearman stats:
Hp 11
Attack 4
Range 1
Speed 3
Sight 4
Some hp and range for speed and better bonus. I think is pretty balanced. Also, Spike Levy is only able at hellenic barracks and doesnt have an upgrade
Trainable at hellenic barracks
https://www.androidutils.com/forum/view ... 9d3a465e17
Re: Macedonian Phalangite (pikeman)
Is this ready?
I'd like this as a unit.
I'd like this as a unit.
Re: Macedonian Phalangite (pikeman)
Sprite looks awesome.
Shadows looks too dark,erase the shadows and implant new ones with 40-50% Transparency.
Re: Macedonian Phalangite (pikeman)
There is an easy way to make shadows in gimp.
I duplicate the whole image on new layer (if it's layered - just select all and "copy visible"), use color manipulation to reduce chroma to 0 (greyscale image), in layer transparency options use "color to alpha" selecting white, in filters use blur by 2-3pixels and put it in correct place using "perspective tool" (depends on a unit, but generally move upper corners to about 3-5pxabove bottom corners and bottom corners should be streched left and right by 4-10 pixels).
I duplicate the whole image on new layer (if it's layered - just select all and "copy visible"), use color manipulation to reduce chroma to 0 (greyscale image), in layer transparency options use "color to alpha" selecting white, in filters use blur by 2-3pixels and put it in correct place using "perspective tool" (depends on a unit, but generally move upper corners to about 3-5pxabove bottom corners and bottom corners should be streched left and right by 4-10 pixels).
Age of Strategy design leader
Re: Macedonian Phalangite (pikeman)
fell free to modify my sprie or start from zero for a new sprite...